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The Flamevent tool does good damage on apparitions even without confetti active, especially its final upgrade. You can also cleave moderate chunks of health away using thrust attacks, but your damage is going to suffer heavily without confetti active.
Either ignore them and play through the story until you unlock infinite confetti at most merchants, or farm up some confetti using the demon bell + mibu possession balloons at the Ashina Castle Antechamber area, since the blue kimono samurai there drop it on occasion etc.
Flamevent final upgrade? Pfff. I only found enough mats for one single upgrade and used it on shuriken. Don't know what a Demon bell is. Never found any blue kimono samurai.
I'm having real problems with exploration in this game. I'm stuck and surrounded by mini-bosses.
FromSoft were the masters of seemingly giving you multiple routes to explore but subtly or not so subtly pointing you into the right direction.
Thanks!
Who the ♥♥♥♥ is responsible for the idiotic consumable based boss design.
First, there was Lady Butterfly, with the stupid snap seeds. This is the most un-offensive of the consumable based bosses. The stupid NPC doesn't clearly explain what a snap seed does, nor does the item description. Then you get only one, so you can waste it by using it at the wrong moment. Maybe the boss is an illusion and once you dispel it the boss turns into a real butterly? So you should use it at the begining of the fight. Maybe at phase two, when you see the white light? Nope. If you use it correctly, some of the adds in a frankly far too small radius disappear. For getting only one, all the adds should dissapear and Lady should get 10% guard break. The adds are not a problem any way. To be fair, you can easily finish this fight without snap seeds.
Then the ♥♥♥♥♥♥♥ Shichimen Warrior with the moronic Divine Confetti which you get 3! If you explore! Otherwise 1! The game never tells you you should use it on this boss. I figured it out because I was unwillingly exposed to spoilers. Then, the game does not tell you what the ♥♥♥♥♥♥♥ confetti does. Does it make it so that you don't get Terror? You do. Do you get less terror. Does the boss summon less balls? Do the balls give less terror? Is it only a damage buff? WTF!!!! Do I need to dies 20 times to experiment and compare runs with/without confetti so I can understand the mechanics?
Then the Headless ♥♥♥♥♥♥! Do you need confetti for him? Because I found 3 more confetti and tried it on headless. First of all, do not ♥♥♥♥♥♥♥ design a boss where both you and him go in slow motion. Ever! Don't give a ♥♥♥♥ about your reasoning! Do no do it! Don't ♥♥♥♥♥♥♥ do it! Even if I was a Sekiro pro, doing no hit challenges, pulling off parries in slow motion is a brand new skill you must acquire, that will take many tries on the boss. Not 3! Not ♥♥♥♥♥♥♥♥♥♥♥♥♥ 3 tries!
Every time the boss killed me by pulling teleporting and pulling out my spine or whatever. A one hit kill! Now, I know FromSoft and games like this. I'm 100% sure that it is not a one hit kill. I'm sure it is avoidable. And based on the damage it does, it is probably easy to avoid once you figure it out. I did not ♥♥♥♥♥♥♥ figure it out in 3 tries! Maybe it would have taken me 4, maybe 20, maybe 100!
But I'm out of confetti. And what the ♥♥♥♥ does confetti do for this fight. Do I get less terror? Slow motion is still on with confetti on. Spine pulling one hit is still on!
Souls game were expertly designed games with good pacing, good mechanics, good difficulty curve, with an unfair reputation of being hard. They were not hard, just harder than the average game. Anybody willing to pay attention, persevere and learn from their deaths could have beaten all of the previous games.
But Sekiro is a poorly designed un approachable very difficult poorly explained full of artificial difficulty and "do it again stupid" game design. Pure trash. I can no agree with the palcement of a single one of the "bonfires".
My, I haven't been this angry in years. Pure rageeeeeeeeeeeeeee!
I refuse to believe that Miyazaki had to do anything to do with the design of this game. As they say, never meet your heroes....
divine confetti is solely used for entirely optional bossfights and becomes an unlimited resource towards the end of the game, wherein most of those attacks have stopped being one-hit kills.
You're actively told to come back later for the first of these bosses.
In DS there is no such thing as an optional boss. You see the boss, you kill it. O&S took me months because I sucked really bad back then at these games. Fume knight took me 3 hours. Nameless king took me 1 hour. In Nioh, on NG+4, it took me 2 afternoons to beat Date Shigezane because I had un-optimized non level appropriate NG+3 light armor and the boss was doing in one combo 4-5 times my max HP.
You see a boss you kill it, ♥♥♥♥ this consumable artificial difficulty obscure mechanics unexplained item ♥♥♥♥♥♥♥♥.
I need to know where my attack, deflect, dodge and jump buttons are and I need a set of eyes, not 30 divine confetti.
With these two bosses being "optional", if Snake Eyes Shirahagi is not the right way forward, I genuinely have no idea where to go next and there are no other paths or min-ibosses toward progress that I'm aware of.
get the shield prosthetic called loaded umbrella, and make it so it can block terror damage, its a purple version of the shield upgrade,basicly it nullify terror damage without consuming ur posture at all, you can just go in with it and remove all the floating balls as it absorbs them, then you go nxt to the boss and you use a skill that lets you attack with your prosthetic and it basicly do a ton of hp to the boss and stuns and removes all his balls around him, pretty damn easy ,
I have flawless strat for him.
You run in and spam RB until he parries or blocks one hit. Then he teleports to the other side of the map and charges his beam once or twice. Just sprint sideways to Dodge it. Once you are close to him swing away again.
He rarely does melee swings but they are very slow so it's not a problem.
Just use confetti at the beginning of each healthbar and hold few pacifying agents to not die of terror.
I'm 15 hours in, explored Ashina and Hirada and that's it.
I'm probably really stupid and misses an obvious way forward, but beyond Hirata and Ashina I have found no way forward. I'm hoping that after Snake Eyes Shirahagi I will find zone "3" of the game...