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Anytime you respawn at a statue. Using the resurrection skill to come back to life where you are does not count towards this.
If you die and respawn at the statue, it doesn't matter if you previously used your resurrections or not - the dragonrot penalty is the same.
I don't think it's a big deal. I've done most of the game without paying too much attention to it and stacking dragons tears.
Although I also haven't died that much, so there could be consequences I'm unaware of.
Source: https://www.youtube.com/watch?v=-O2XlgpX2P8
At least this seems the most logical to me. I might be wrong.
Still, could be due to resurrection and would be the way to balance it out some more, though I will say that you can't get dragonrot from simply ressing the entire game if you never FULLY die, at least the only way I've seen people get rot is by dying and then respawning at an idol. So if anything if you die after rezzing is probably what leads to it, rather then just using the resurrection itself. We'll find out in time I'm sure either way.
EDIT: In general though, its not something you should worry about too much. It doesn't actually cause any real problems in terms of the game itself, worst being that it will halt npc questlines if they catch dragonrot, no NPCs can die from it as far as I'm aware. The only people mention it killing die regardless of catching dragonrot or not.
As to why you can't use said nodes to resurrect at an idol instead of where you are: probably unexplained lore lul.