Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

查看统计:
twiggy 2019 年 3 月 23 日 上午 5:46
this game is too hard and complicated
having to react to an enemies attack with the right counter at the exact proper time is way too much. enemies have so many different attacks and even multiple unparry-able ones that you have to react perfectly to. plus theres so many different items to use which is overwhelming and kinda lame to have to rely on so many items just to play, especially the arm.
this game makes me miss dark souls 3 which had the perfect balance of difficulty/coolness/music/fun.
this game removes all the fun rpg/customization from dark souls and even bloodborne and gives you this linear overcomplicated mess of a game!
< >
正在显示第 1 - 8 条,共 8 条留言
King Emmanuel 2019 年 3 月 23 日 上午 5:48 
Hey. Yes the game is a bit overwhelming at first, but I strongly suggest you stay with it... you will get into the groove before you know it. Just stay with it. Use jump as dodge, and practice combat with regular enemies. You will get better for sure!
Quo 2019 年 3 月 23 日 上午 6:15 
i understand it is sooo technic the combat system, i mostly made stealth kills and i struggled a lot with mid-bosses but whean i reached lady butterfly i learned a lot of things, its a very fast fight and served me as a very good training
Marsson 2019 年 3 月 23 日 上午 6:17 
Yeah, I just finally beat Lady Butterfly, but damn... It took a lot of tries to realize how to beat her, and I consider myself good at the previous Souls games (including Bloodborne)
That's way better. 2019 年 3 月 23 日 上午 6:30 
引用自 King Emmanuel
Hey. Yes the game is a bit overwhelming at first, but I strongly suggest you stay with it... you will get into the groove before you know it. Just stay with it. Use jump as dodge, and practice combat with regular enemies. You will get better for sure!

I've been raging two days already, it still doesn't works. My reaction times are just too damn low. FPS issues and latency doesn't help either.
Jotun 2019 年 3 月 23 日 上午 6:34 
Yeah some bosses have BS combos and reaction time requirements. Like the seven spears mini-boss... OMFG, this guy is complete bollocks. Way too fast and deals massive amount of damages.

But luckily all the bosses aren't like that.
最后由 Jotun 编辑于; 2019 年 3 月 23 日 上午 6:35
Weeaboo_Komaru 2019 年 3 月 23 日 上午 6:39 
We learn when we die.
J0ust 2019 年 3 月 23 日 上午 6:48 
引用自 Ciara
having to react to an enemies attack with the right counter at the exact proper time is way too much. enemies have so many different attacks and even multiple unparry-able ones that you have to react perfectly to. plus theres so many different items to use which is overwhelming and kinda lame to have to rely on so many items just to play, especially the arm.
this game makes me miss dark souls 3 which had the perfect balance of difficulty/coolness/music/fun.
this game removes all the fun rpg/customization from dark souls and even bloodborne and gives you this linear overcomplicated mess of a game!
You don't get to play the "linear card" and then say you liked DS3.
Jotun 2019 年 3 月 23 日 上午 6:51 
引用自 J0ust
引用自 Ciara
having to react to an enemies attack with the right counter at the exact proper time is way too much. enemies have so many different attacks and even multiple unparry-able ones that you have to react perfectly to. plus theres so many different items to use which is overwhelming and kinda lame to have to rely on so many items just to play, especially the arm.
this game makes me miss dark souls 3 which had the perfect balance of difficulty/coolness/music/fun.
this game removes all the fun rpg/customization from dark souls and even bloodborne and gives you this linear overcomplicated mess of a game!
You don't get to play the "linear card" and then say you liked DS3.

I really like DkSIII but you're right. Sekiro is much less linear. It's comparable to DkSII I would say (which is good, the exploration and the world were the only great things about DkSII).
< >
正在显示第 1 - 8 条,共 8 条留言
每页显示数: 1530 50

发帖日期: 2019 年 3 月 23 日 上午 5:46
回复数: 8