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TBH I'm scratching my head why wasn't it available in ng from the start, by default enabled.
Either way, from comments on wiki:
```Enemies gain more Vitality and Posture (smth around 30%) - Enemies deal more damage (e.g. all grapple attacks from the chained ogre kill you instantly) - You receive around 20% more Sen - You receive around 15% faster Skill-point-gain - as already mentioned: Blocking physical attacks (basically missing the deflect) makes you take about half of the damage of the attack.```