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The numbers are not accurate. It's just an example to show the gap between the Xp you get and the Xp you need in the end-game and in the NG+.
The core problem is that the gains do not scale with the requirements.
I know the farming spots and all the tricks you can use to get xp gains but I think that the devs need to fix the scaling. This topic aims at showing them the issue.
You're supposedly trying to compare early game with 'late' game by bringing up the numbers but it doesn't matter if the numbers aren't accurate?
Yeah it really sounds like you'll be taken seriously.
At the end of my first playthrough I was needing 25k ish for a skill point. With the way enemy exp scaled only Fountainhead and burning Ashina were worth bothering with and even then exp varied between 500 and 600 for a lot of enemies, with only a few being worth 1k+
Right now I'm going through PT2 and even the basic enemies are worth 300-400. That is a massive improvement and I've gotten several points just progressing through the Outskirts and Hirata.
Based on what people have said the grind is extreme towards the end but it sounds like you aint even close yet. 75k for a skill point isn't that bad.
Of course you can skip that and just go straight for farming XP which doesn't take very long.
My point is that gaining even 2000xp per enemy when you need 75 000 is ridiculous.
The skill points are well-balanced in NG and NG+, after that it's a complete mess that needs to be fixed.