Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

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Bloody Five Mar 31, 2019 @ 6:22am
Skill point scaling problem
Hello,

I am trying to get the skills achievement and there clearly is a problem design-wise with skill points. They scale in NG + (I am at NG+4) but not nearly enough compared to skill point requirements.

I currently need around 75 000 points for one level and enemies give around 1000 points.
Compared to NG where you need around 2000 and enemies give around 100.

The worst case is with the mini-boss.
For example, it will give you 600 out of 2000 in NG which is good but only 2500 in NG+ out of 50 000 which makes it useless XP wise.

So if someone from Activision or From is reading this, please consider tweaking XP gains or point requirements for higher levels because the scaling is way off forcing you to grind.
Last edited by Bloody Five; Mar 31, 2019 @ 6:23am
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Showing 1-7 of 7 comments
Wyrtt Mar 31, 2019 @ 6:33am 
wat? You need 6k points on ng mid game already. Where did you get those 2k numbers?
Bloody Five Mar 31, 2019 @ 6:53am 
Originally posted by Wyrtt:
wat? You need 6k points on ng mid game already. Where did you get those 2k numbers?

The numbers are not accurate. It's just an example to show the gap between the Xp you get and the Xp you need in the end-game and in the NG+.

The core problem is that the gains do not scale with the requirements.
Krono Mar 31, 2019 @ 6:58am 
There are some guides on YouTube for farming skill points, that’s how I did mine
Bloody Five Mar 31, 2019 @ 8:15am 
Originally posted by Krono:
There are some guides on YouTube for farming skill points, that’s how I did mine

I know the farming spots and all the tricks you can use to get xp gains but I think that the devs need to fix the scaling. This topic aims at showing them the issue.
Evilsod Mar 31, 2019 @ 8:20am 
Originally posted by Bloody Five:
Originally posted by Wyrtt:
wat? You need 6k points on ng mid game already. Where did you get those 2k numbers?

The numbers are not accurate. It's just an example to show the gap between the Xp you get and the Xp you need in the end-game and in the NG+.

The core problem is that the gains do not scale with the requirements.

You're supposedly trying to compare early game with 'late' game by bringing up the numbers but it doesn't matter if the numbers aren't accurate?
Yeah it really sounds like you'll be taken seriously.

At the end of my first playthrough I was needing 25k ish for a skill point. With the way enemy exp scaled only Fountainhead and burning Ashina were worth bothering with and even then exp varied between 500 and 600 for a lot of enemies, with only a few being worth 1k+

Right now I'm going through PT2 and even the basic enemies are worth 300-400. That is a massive improvement and I've gotten several points just progressing through the Outskirts and Hirata.

Based on what people have said the grind is extreme towards the end but it sounds like you aint even close yet. 75k for a skill point isn't that bad.
Zach Mar 31, 2019 @ 9:07am 
The more skill points you obtained the higher the curve for gaining a level. Lets say you needed 5 SP for the last skill you're gonna need a lot of xp. It's not even a bad design choice they clearly made it like this so players would have a reason to continue playing + get all endings.

Of course you can skip that and just go straight for farming XP which doesn't take very long.
Bloody Five Mar 31, 2019 @ 10:08am 
Originally posted by Evilsod:
Originally posted by Bloody Five:

The numbers are not accurate. It's just an example to show the gap between the Xp you get and the Xp you need in the end-game and in the NG+.

The core problem is that the gains do not scale with the requirements.

You're supposedly trying to compare early game with 'late' game by bringing up the numbers but it doesn't matter if the numbers aren't accurate?
Yeah it really sounds like you'll be taken seriously.

At the end of my first playthrough I was needing 25k ish for a skill point. With the way enemy exp scaled only Fountainhead and burning Ashina were worth bothering with and even then exp varied between 500 and 600 for a lot of enemies, with only a few being worth 1k+

Right now I'm going through PT2 and even the basic enemies are worth 300-400. That is a massive improvement and I've gotten several points just progressing through the Outskirts and Hirata.

Based on what people have said the grind is extreme towards the end but it sounds like you aint even close yet. 75k for a skill point isn't that bad.

My point is that gaining even 2000xp per enemy when you need 75 000 is ridiculous.
The skill points are well-balanced in NG and NG+, after that it's a complete mess that needs to be fixed.
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Date Posted: Mar 31, 2019 @ 6:22am
Posts: 7