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They are the Ikea of games, catering to specific crowd, still being very successful. The people that aren't enjoying have every right to, just don't understand why they refuse to move on.
But in the real world, "casual" gamers are actually the backbone of the industry. You know, people with lives, families, jobs, people who dont have the time or willpower to master something just to be able to beat it. And those people tend to be the ones with plenty of disposable income.
So the industry NEEDS casual gamers, more so than the very (very) less substantial demographic of people who actually enjoy frustrating and punishing games.
And these games can be made without having an unreasonably rigid difficulty. You know, like that revolutionary gaming mechanic where you CHOOSE difficulty. From software games never sell great, hell the entire Dark Souls series sold less than the one PS4 Spider Man game made in a month. And there is a reason for that.
Probably because this game has a Japanese aesthetic. Nowadays a lot of people like that. But when they find out the game is hard they don't want to adapt and go mine salt on steam forums.
1. "Dark souls veterans" who beat dark souls game by summoning and are now mad because they are bad at the game and can't cheese it
2. "New players" who bought the game for it's aesthetic and are now mad because it's not some ubisoft like no brain game
You don't need time to be able to enjoy mechanically rich games, many players of these games if not most have your so called "lives", because the demographic is largely adult, casual players are simply lazy and have no desire to learn or even actually make an effort. Just shut your brain off and enjoy the videogame. Whenever a game dares to break their
braindead trance they complain and mope about.
A friend of mine (DarkSouls fan) always said I should give it a try.
I've done that with Sekiro now. It's not DS but I knew what I was getting into.
Did I regret it? only briefly, because the game is great.
Every fight makes you better and that's a good feeling. But I would not say that it is a tactical combat system. Rather, you make everything out of memory, but that's fine for me.
What surprises me is that many Souls players do not like the game. Maybe that's why I had a better start because I was not used to Soul's combat system.
I like the challenge and that's a good job of a "PvE" game.
Not like Destiny or Anthem, where every toddler just shoots down the life bar of motionless targets. Crazy Chicken is more demanding.
But, and I would like to say at this point, not everyone plays computer games for the same reasons. Some people just want to relax and get off work. I also enjoy just building a city.
Also lets introduce timers so everyone can play for 5 minutes max in a single day to make it fair for busy ral man with jobs and families and responsibilities.
I agree 100%
Used to be a time where regular people would scoff at games, or think they were nerdy. So they could be as difficult and intricate as they needed to be in order to be unique and satisfying. Now they make them so damn easy a baby could smash it's head on the controller and complete a speed run. A lot of it is for profits, and companies cater to the money, but I'm glad From Software sticks to their guns and makes the games THEY want to make.
It's the reason why most games are yearly released garbage fortnite remakes.
I don't think you understand what a casual gamer is and why they pander to them. They pander to them because there are a lot of them. It's why the mobile game industry is big bucks.
From Software are clearly out to make good, challenging games not just bring in the big bucks by making it easily accessible. The Dark Souls series has made a name for itself and it has a legacy. Spider Man generic release 8 is something nobody will remember a few weeks after launch.
They are a successful company so they are clearly doing something right.
This elitism is ridiculous. You do realise games are entertainment right? Not a PhD or a job. Maybr people have different goals in life than to master a video game. If someone wants a casual 'braindead' game to play to relax and unwind after their stressful real lives then more power to them. Not everyone aspires to be 'hardcore'. You're really going to crap on a concert pianist for enjoying a casual game that you don't see as 'mechanically rich' enough to warrant respect?
And before the torrent of 'git gud' replies, I love this game and the challenge.