Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

查看统计:
Stealth kill Moveset (protagonist) animation - Repetitive: Possible free dlc?
Could you add in future a free DLC with new moveset (or even "to be bought" via shop with in game xp\whatever we cumulate \ game progression) for the Stealth kill as the stealth kill from behind is really really repetitive?

I understand one can engage enemies with a couple of hits even if pursuing a stealth gameplay maybe to "hide this" poor moveset in the protagonist kill animation. I am saying that the game is anyway good I am just saying that they could add something in that particular compartment that makes the kills and sounds so repetitive contrasting hard with the rest of the quality of the game (boss moveset are EXTREMELY rich for example and this is amazing)

Thanks I hope devs can bring this to all the platform. Witcher 3 for example brought different animations (random) on kill and many others did.. Maybe they can implement this too.
I see I am not the only one to notice this.

Here is how some of us like to play _ NO HUD ...

https://www.youtube.com/watch?v=OX0ZwEO-jp8

Thank you devs in case u read, take care. Great work (rare in these days of over-saturation copycat data extractive softwares times...).
最后由 [BRE] Léonard "le Fol" 编辑于; 2019 年 3 月 26 日 下午 4:34
发帖日期: 2019 年 3 月 26 日 下午 4:33
回复数: 0