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I literally have zero mls vibes using dragon slash.
Well, they said that it won't be in the game, but some developers probably wanted to keep the tradition alive, without making it too obvious.
Why MLGS is not in some shape or form in the game is beyond me. It could have been a secret Mortal Blade Combat Art version, or a prosthetic, or even a consumable buff to your weapon, similar to Divine Confetti.
And it's not like it would have missed the theme of the game either, considering the even had put it into a mecha game once.
Yupp. The only one i used was Nightjar Slash, since it was an amazing gap closer and allowed to get at least a free posture hit on most human bosses, that otherwise stand juuuust outside of your attack range.
And I doubt they will pull an old hunters on us.
....
Empowered mortal cut does... a lot dmg if you manage to actual hit with it. It also serves as the best room cleaner due to its huge range if charged. Great exp farm skill.
Even more dmg against everything immortal. Ssisshin included.
Also good without emblems.
Well, yeah, for farming it's good. Just like Sabimaru is good against normal mobs but basically trash against any serious boss. Haven't tested all the weapon arts yet.
Would love to get One Mind, but i'm not gonna slaughter Ara-Ara-Waifu. Maybe a mod can help.
One mind is awesome but it needs freaking 4 emblems and is ONLY useable after a very long recovery attack. For example jump charges or stabs (you dodge and not mikiri).
If pulled right. It does the most dmg from all of them. Your own recovery can be a problem tho. But its fun to experiement with it. Its worth doin shura. Yet alone for firebender isshin.
or lest nods noticable enough, that someone that really wants them connected can see it.
dunno why we poo pooing magic though, clearly shadows die is a magic world with time travel, dragon blood that makes people immortal, and maybe paraelle dimensions might even be a bubble universe like the souls series.
But unless the creator says they connected they aint.
That it makes it completely unviable for common use compared to all the combat arts that are more effective and cost none. That's especially a problem in boss fights. Unless you mean to tell me that you casually kill enemies during a boss fight to get more emblems so you can perform your overpriced combat art.
Hmm, let's see what magic we have:
- Illusions (Butterfly, Mist Noble)
- Pyromancy (Ishin)
- Lightning (Genichiro, Ishin)
- Necromancy (Headless)
- Conjuration (Owl)
- Transformation / Transmutation (Demon of Hatred)
- Entropy (Mortal Blade)
XD
Well, the problem is, that nobody has problems killing normal enemies. It's the bosses where one craves a better weapon. And 4 emblems a pop means you can use it 5 times. Pretty much everything else that costs Spirit Emblems is better in that regard. Especially since 4 Lapis Shuriken / 2 Butterfly deal more damage, are safer to get out and can be used to stagger the boss on a jump.
Meaning a skill you get for finishing the game is worse than one you get in the beginning. My point.