Monster Sanctuary
Forgotten World DLC
Hi everyone,

Just found this amazing game recently - I believe there's a Forgotten Worlds DLC that offers additional content of QoL, but I may be being very dense as I cannot see how to install this? It doesn't appear on the DLC list, and my game version/options doesn't appear to have updated as a free dlc. For example, starting a new games does not give me options for permadeath, bravery etc. Any help much appreciated! :-)
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Showing 1-5 of 5 comments
Groove Wizard Aug 10, 2024 @ 9:13am 
You don't need to download Forgotten Worlds. It was an automatic update, your game has it (although it was announced as a DLC back then, so I get how it could be confusing.)

As for run modifiers, I honestly don't remember. The original announcement said "It is not required to beat the game to use these modes - you can turn on a setting in the options to use them." Maybe it has changed since. Or maybe it just doesn't get offered right when you start a new game until you beat the game for the first time.

Have a fun time!
Xaelon Aug 10, 2024 @ 9:05pm 
You can't figure out how to install the DLC because Forgotten World is included with the game by default. If you've downloaded the game recently then Forgotten World has already been installed.

The alternate game modes are hidden by default and normally show up after you beat the game once. However you can also enable them early in the "gameplay" tab of the options on the main menu. Scroll to the bottom and toggle "Advanced Game Modes" to On.

Here's a screenshot of the menu option in question:
https://steamcommunity.com/sharedfiles/filedetails/?id=3306802891
Though do be aware that enabling the alternate play modes may result in your first playthrough being much more difficult than normal. Monster Sanctuary is a mechanically dense game and the alternate game modes kinda assume you already understand how the game works. Which is why they're "intended" to be used after beating the game once.

Don't be afraid to start a new file without any modifiers if you find the other modes to be too spicy.
Last edited by Xaelon; Aug 10, 2024 @ 9:06pm
steffire3 Aug 11, 2024 @ 12:18pm 
Originally posted by Xaelon:
Though do be aware that enabling the alternate play modes may result in your first play-through being much more difficult than normal. Monster Sanctuary is a mechanically dense game and the alternate game modes kinda assume you already understand how the game works. Which is why they're "intended" to be used after beating the game once.

Don't be afraid to start a new file without any modifiers if you find the other modes to be too spicy.
I also agree with the advice on making multiple save files because of this:

This is a game where the Player will make progress likely for different reasons.
One game mode removes monsters that may have been gained in previous runs.
In order to enjoy the game when playing modes that randomize, lock monster starting teams, or punish losing monsters in battles (none of these are required however can think of these as different pieces of a hard-core run) then it's good to have extra saves (there's 90 save files to keep progress).

So if the Player does something and wants to change what happened. That extra save file will be very beneficial to have.

And if the Player chooses to only enable "Relics of Chaos" (that adds more content in the form of item-equips that carry weaknesses with power) and using that to help farm the Arena later then that is also great to have on another save file.

I always keep 2 saves of any Run for convenience.

= = = =

The Forgotten World can also be accessed before the "Final Story Area" which means that the Monsters gained there can be used later in the Abandoned Tower's Boss Fights. Provided that the Player collected a Monster that has the required Traversal abilities to overcome the terrain to reach the Forgotten World.

That also means on Randomizer Mode that the Player could access Forgotten World even earlier than normal if the correct Monster is encountered early.

There are restrictions on New Game Plus using late-game monster terrain abilities (kept from previous runs) early-game before encountering them during exploration.

= = = =

The "Forgotten World" and the more recent "Relics of Chaos" are the freely (already present - no extra downloads needed) added expansions that offer new content.

And are accessible in-game each according to their unique "unlock" methods.

= = = =

There's also this to remember when the Player encounters New_Game_Plus:
Originally posted by https://monster-sanctuary.fandom.com/wiki/New_Game%2B:
The main feature of New Game+ is the ability for players to start out their journey with Monsters they would normally be unable to obtain in the early stages of the game. However, all Monsters are reset to level 1, and you cannot select a Monster to follow you until encountering an opposing Monster with the respective Explore Ability. Inactive Monsters level up alongside active Monsters until they reach their original level, persisting even if another New Game+ is initiated before the Monsters reach their original level. This does not affect inactive Monsters hatched in the current New Game+ playthrough. Monsters also retain their Skill Potion effect and Shift forms, though any food effects are cleared, and equipment on the Monster resets to the base level.
Last edited by steffire3; Aug 11, 2024 @ 12:31pm
markroddison911 Aug 13, 2024 @ 1:07am 
Hi there, thanks for these responses. Appreciate you've all really taken the time to explain and show, as well as providing some helpful advice. :-):steamthis:
steffire3 Aug 13, 2024 @ 4:04pm 
Originally posted by markroddison911:
Hi there, thanks for these responses. Appreciate you've all really taken the time to explain and show, as well as providing some helpful advice. :-):steamthis:
All good.
This is a very helpful community hence feel free to ask more questions when needed. :yellowflare:
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