Monster Sanctuary
This topic has been locked
Hakajisai (Banned) Jul 13, 2022 @ 6:06am
play siralim ultimate instead
absolute boring,slow and yawing game here,just hear me out

monster sanctuary it's like pokemon clone,as we all see.but you know what?

Siralim ultimate do everything this game has and be have MUCH,MUCH better. they say,MS have 100+ monsters to collect? how about 1210+?

if you hooked on fancy-pancy graphic and mediocre and all-the-same-button pressing in MS, maybe you should try Siralim Ultimate,because thats were your brain starts to think real hard.

feel free to clown me,i don't mind,this game is b-u-l-l-s-h-e-e-t
Last edited by Hakajisai; Jul 13, 2022 @ 6:37am
Originally posted by Conan The Librarian:
As this discussion has become basically a trollfest, I am locking this thread.

Look, it's fine to compare games to each other, but please, do so in a "civil way".
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Showing 1-15 of 25 comments
Nomad Jul 13, 2022 @ 6:35am 
Sounds to me like didn't figure out how to build a good team then because the combat in this game isn't all that slow.
Hakajisai (Banned) Jul 13, 2022 @ 6:37am 
Originally posted by Nomad:
Sounds to me like didn't figure out how to build a good team then because the combat in this game isn't all that slow.

I played MS on max speed, still slow as ♥♥♥♥
Texus Jul 13, 2022 @ 6:37am 
I don't like the idea of Siralim
Tetsujin[][]™ Jul 13, 2022 @ 6:59am 
Monster Sanctuary has superior graphics & plot compared to Siralim Ultimate, when both have similar pricing. Monster Sanctuary team did a real good job in that aspect.
!?! Jul 13, 2022 @ 7:58am 
The early game is fine, I just don't like the idea of one turn to eventually take 5 minutes because of procs proccing procs proccing procs.
Synergies are one thing but SU goes a bit ax crazy here.

Aren't the 2 affiliated anyway?
There's a MS monster in SU and vertraag in MS.
Last edited by !?!; Jul 13, 2022 @ 8:01am
Hakajisai (Banned) Jul 13, 2022 @ 8:20am 
Originally posted by !?!:
The early game is fine, I just don't like the idea of one turn to eventually take 5 minutes because of procs proccing procs proccing procs.
Synergies are one thing but SU goes a bit ax crazy here.

Aren't the 2 affiliated anyway?
There's a MS monster in SU and vertraag in MS.

I agreed with your point, but "5mins of buffs cancel/spawn/devour/etc and debuff absorb/repel/cancel/longevity in one turn, when only 2 creatures present" happens in late game only, and this animations can be disabled in settings, so..
roshok Jul 13, 2022 @ 8:33am 
Siralim combat is basically spamming a single button, from what I have experienced in my play time. I didn't really get into that game when I tried it.

Do you maybe have a youtube video of some Siralim combat gameplay which fits best the experience you had?
Hakajisai (Banned) Jul 13, 2022 @ 8:34am 
Originally posted by hardstylePATZE:
Siralim combat is basically spamming a single button, from what I have experienced in my play time. I didn't really get into that game when I tried it.

Do you maybe have a youtube video of some Siralim combat gameplay which fits best the experience you had?

confirm,first 10-12 hours its a button spam,but then it's like buriedbornes+disgaea
Xaelon Jul 13, 2022 @ 9:00am 
It's hard for me to pick between Monster Sanctuary and Siralim Ultimate because they both scratch that similar "theorycraft a broken team" itch and do it very well.

I prefer MS because it has much better designed encounters and is way more transparent about what's going on in battles. Don't get me wrong, having your perfect team in Siralim fire off a million attacks per turn is satisfying in it's own right but battles end up being very hands off. Either you blow the enemy up, or they blow you up, there's no in between in Siralim.

The endgame fights in Monster Sanctuary are like a test of your game knowledge where you have to figure out what mechanic will break the fight and then build a team around that mechanic. Losing badly to a boss because you weren't prepared and then coming back with a new team that kills that same boss in three turns is very satisfying. None of the fights I saw after 30 hours of Siralim gave me the same level of satisfaction. And yes I am aware that 30 hours is barely scratching the surface of that game. I will likely revisit the game at some point in the future.

The other reason I find Monster Sanctuary more enjoyable is because experimenting with completely new teams is much easier because monsters and equipment are interchangeable between builds.

Trying to change builds in Siralim on the other hand is overwhelming and somewhat unforgiving. The monsters, equipment and spell gems you setup for one class probably won't work for another class meaning you're essentially starting from scratch. The game would really benefit from some way to test builds without spending resources you can't get back.
Gilver Redgrave Jul 13, 2022 @ 11:46am 
The moment he said "Pokemon Clone" i knew he has no idea what hes talking about.
Hakajisai (Banned) Jul 13, 2022 @ 11:54am 
Originally posted by Gilver Redgrave:
The moment he said "Pokemon Clone" i knew he has no idea what hes talking about.

oh yes,as the dev says "it's more challenging than Pokemon"

look onto truth, MS and SU are pokemon clones,and if you denied,than i don't know,what are you doing here, champ
Last edited by Hakajisai; Jul 13, 2022 @ 12:23pm
Gilver Redgrave Jul 13, 2022 @ 1:42pm 
Originally posted by Hakajisai:
look onto truth

- Far more complex battle system then Pokemon
- Original Story instead of "Become Champion because reasons"
- Metroidvania
- Skilltrees
- Buff,debuff and stack based combat system
- Multihit dmg multiplicator
- Rewarding learning curve instead of 1 hitting everything with Flamethrower


Yeah looks very Pokemon.
People like you that believe everything with Monster Taming in it is a Pokemon clone are highly on crack. I never heard someone say Forza is an Need For Speed clone despite both being with cars. Medal of Honor is a Counter Strike clone i guess because both has guns ? Ratchet and Clank also is a Counter Strike Clone because of Guns ?

Google the term "clone" my friend and then come back here and say its a clone again. Because last i checked both games are very different in nature and "not the same". To be a "clone" it needs to be "identical".


People throwing words around without even knowing what they mean....jesus.
Last edited by Gilver Redgrave; Jul 13, 2022 @ 1:43pm
RIB BLUP Jul 13, 2022 @ 6:43pm 
As someone who has 100s of hours in both Siralim 3 and Siralim Ultimate, I have to say this is kind of a pointless thread. Monster Sanctuary and Siralim games in general don't really have much in common outside of being apart of the larger 'monster tamer' genre. Hell, Siralim games have more in common with idle/clicker game than anything. The theorycrafting is fun at first, but you eventually just get to the point where you hold a button and you either win or lose. Most fights get decided within the first round, sometimes before the round even begins.

It would be like going to a Madden game forum and telling everyone that's boring, they should be playing a football manager game. Sure, they're technically in the same genre and even sport, but they're fundamentally different games.
Hariman Jul 14, 2022 @ 3:21am 
I disagree with the quality of Monster Sanctuary, as I've had a ton of fun getting to the end of this game, and completing everything I want to complete.

The variety of monsters and abilities, as well as the combinations of abilities and strategies, was a ton of fun. The story is interesting. And the boss battles area challenging treat.

Quite frankly, you're doing more to turn me AWAY from Siralim Ultimate than anything else, because if you represent the average Siralim Ultimate fan, then I don't want to play a game you suggest/like by association with your rudeness.

So... nope. I still enjoyed Monster Sanctuary, and Siralim Ultimate is still "I don't want to buy a thousand hour grind" daunting, so... why did you make this thread?
Originally posted by Hakajisai:
Originally posted by hardstylePATZE:
Siralim combat is basically spamming a single button, from what I have experienced in my play time. I didn't really get into that game when I tried it.

Do you maybe have a youtube video of some Siralim combat gameplay which fits best the experience you had?

confirm,first 10-12 hours its a button spam,but then it's like buriedbornes+disgaea
10-12 hours of what sounds like a slog, before you get to do anything requiring thinking doesn't seem great (spamming single button). How is that good again ?
It has 1210+ monsters ? That's impressive, but also way too overwhelming for me to wrap my head around and work with, assuming they're all roughly equally balanced.
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Date Posted: Jul 13, 2022 @ 6:06am
Posts: 25