Monster Sanctuary
Icemephit Jan 5, 2021 @ 9:53am
damage buffs: additive or multiplicative?
Anyone know if damage buffs are additive or multiplicative? Say might's 20% + giant slayers 5% + channeling balance's 7.5%. I was under the assumption before that everything would be additive as one multiplier but I figured I'd ask incase anyone has figured out otherwise.
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Conan The Librarian  [developer] Jan 5, 2021 @ 9:57am 
Icemephit-

Most bonuses in this game are multiplicative in nature. So yes, with the examples that you're discussing, multiplicative.

See here for an example of some of the math:

https://steamcommunity.com/app/814370/discussions/0/2797251286474381728/
Icemephit Jan 6, 2024 @ 4:25pm 
Necroing my own really old post since my new question is rather related. I'm doing another playthrough and was trying to math out the best possible damage on a few team combinations. Would anyone happen to know which things are not multiplicative? I'm mostly wondering if something like heroic party is 9 separate 1% buffs or its its additive with itself. Trying to compare it to buff mastery and multi might but the additive vs multiplicative difference starts to become a bit large when stacking multiple heroic parties(like 30% overall ish)
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