Monster Sanctuary
Alphonia Dec 29, 2019 @ 5:46pm
Quick Question Regarding Light and Dark Shift
Is just having a Light Shifted version / Dark Shifted version of a monster just a pure upgrade to what the original monster is? Just would like to know in case I decide to grind this lol.:redbat:
Originally posted by Conan The Librarian:
Alphonia-

At this moment that is indeed true. Light / Dark shifting is an overall upgrade. Moi Rai has stated they have plans to make non-shifted "an option" in some fashion, but details aren't forthcoming on that at the moment. So yes, Light / Dark is a good option :)
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Conan The Librarian  [developer] Dec 29, 2019 @ 5:48pm 
Alphonia-

At this moment that is indeed true. Light / Dark shifting is an overall upgrade. Moi Rai has stated they have plans to make non-shifted "an option" in some fashion, but details aren't forthcoming on that at the moment. So yes, Light / Dark is a good option :)
Alphonia Dec 29, 2019 @ 6:13pm 
TY! Let me then ask another question then. Does light and dark shifting have similar effects as to what they do for all monsters or are they different per monster?
Alphonia Dec 29, 2019 @ 6:13pm 
and/or can you keep re-entering a room to randomize the spawn rates?
Conan The Librarian  [developer] Dec 29, 2019 @ 6:14pm 
Originally posted by Alphonia:
TY! Let me then ask another question then. Does light and dark shifting have similar effects as to what they do for all monsters or are they different per monster?

Light and Dark shifting effects have the same effect on a per-monster basis. If you'd like to see the list of shifts for each monster, check out this page: https://monster-sanctuary.fandom.com/wiki/Monster_Shifting
Conan The Librarian  [developer] Dec 29, 2019 @ 6:17pm 
Originally posted by Alphonia:
and/or can you keep re-entering a room to randomize the spawn rates?

In terms of spawning, the way it works is that defeated enemies will respawn after 3 encounters. For shifting, there is a 25% chance per pack that one of them will be shifted. This means that if you're looking for a specific monster shifted, then go around in a loop in that area and defeat monsters to keep on triggering the respawn mechanic so you have a chance to find shifted. Alternatively, you can utilize the [Monster Bell] consumable item to force respawn. Note that this only respawns "already defeated monsters", so you have to defeat a pack (or packs) first before using the bell.

If you like, I include a lot of handy info in my guide, found here:

https://steamcommunity.com/sharedfiles/filedetails/?id=1851743162
Alphonia Dec 29, 2019 @ 6:20pm 
TY for your help, Information is invaluable.:cozysmitedaji:
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Date Posted: Dec 29, 2019 @ 5:46pm
Posts: 6