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That's good to know for my POV at least, to know there's only one bell per raid regardless. Still, if the game aims to be more noob-friendly, I think there needs to be more alerts for vils being attacked. I think you'd much rather want to hear 5-10 notification for a raid such as this instead of just one and have peace of mind to then find out the disaster. Maybe implement the ability to personalize how often you get bell notifications?
https://clips.twitch.tv/RoundNimblePotatoKappaPride
This is one of the best aoe players. Pretty sure I've heard other top players being surprised and annoyed when it has happened to them, considering it as a bug and not a new way of playing Aoe, as MBL here seems to give the impression
-Looks like the clip is too late in the recording. We need to see earlier than what is playing. Can't tell what happened there. I see that in the top-left of the screen; it had a "attacked by p1", so if we assume it is working as it always has been; then that attack was a continuation from previously.
-Or we can see it is a bug and it never proc'd. Would be nice to see the video from an extra ~30seconds earlier.
"Castle getting trebbed down on the other side of the map: *sad dying noises*"
I am tired of getting the notificaiton then looking 5 mins later and my entire base is cleared because instead of one guy that I took care of attacking it was 34250973245092347509823475t09283475 units from 7 different angles and you moved to rest your farms and your base is gone.
https://clips.twitch.tv/CaringStupidSnailYouWHY
Here you go. The notification seems very clearly to me that it's from scouts killing the monk -you can see it on the minimap as well. Only after 45 seconds the other attack happens. When units attack your stuff they become visible on the minimap, and you can see on the minimap when each villager gets killed, (5 total) yet still there's not a single sound alert for it.
-I did 5 minute of testing 1v1 vs AI, and I found out that if you send your vills to attack the enemy TC; you won't get an "getting attacked" horn when the TC hits you.
-But if you send your scout against the enemy TC, you will get a "getting attacked" horn when the TC hits you.
-I honestly don't remember the exact logic of when the horn sound occurs in the original. Does anyone have it installed? Or maybe even the 2013 version?
-Hopefully someone more experienced can chime in.
-I don't follow your question. The developers are presumably working!
-If people report a bug, generally it saves a lot of time if a bunch of info is included on it. This expedites fixes.
-They typically release one update a month. I don't think the Malay bug warrants a hot fix update. Hot fixes generally reduce resources so if you don't need to release a hot fix, then that is ideal.
-I hope you understand that including "just saying" after insulting someone doesn't make it okay, but I understand you're frustrated. Hopefully the next patch fixes some of the bugs you're running into!