Age of Empires II: Definitive Edition

Age of Empires II: Definitive Edition

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Andre_2i May 9, 2020 @ 12:30am
Missing being attacked notifications
I have lost count of how many times this has happened to me or to streamers, yet it's still happening. IN CASE no one has posted this, it so often happens that your units get attacked and killed (especially villagers) and there's no sound notification for it WHATSOEVER or it comes after some of your units are already dead. Just please, deeeeeeeeeeeeevs
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Showing 1-15 of 16 comments
-Dare Devil/x/ May 9, 2020 @ 5:04pm 
-Actually haven't heard of this before. Have a link to a video?
Andre_2i May 9, 2020 @ 11:52pm 
Okaay then. I just rewatched a previous match where my teammate has lost 18 vils one by one in 60 sec and thought he didn't hear the bell for it, but there was one bell notification in second 1 of of the attack. The problem is that he had army being fired at at the same time, so he thought that's what the notification was for probably. Then, throughout the 60 sec of the raid you couldn't hear anything. I think this is where the impression.

That's good to know for my POV at least, to know there's only one bell per raid regardless. Still, if the game aims to be more noob-friendly, I think there needs to be more alerts for vils being attacked. I think you'd much rather want to hear 5-10 notification for a raid such as this instead of just one and have peace of mind to then find out the disaster. Maybe implement the ability to personalize how often you get bell notifications?
-Dare Devil/x/ May 10, 2020 @ 12:06am 
-Yeah that's what I figured. Its always been like that and people have grown accustomed to it and some high tier players use this as a strategy sometimes. Moving out of game bugs.
Jäveln May 10, 2020 @ 3:32am 
yeah its annoying had a game where my whole economy got ♥♥♥♥♥♥ up because teammates dont know what walls are since i was in a big war down south but i didnt get an attack warning there or anywhere else so i got confused when i reached 0 food and gold
Andre_2i May 10, 2020 @ 2:21pm 
Okay, I've got one. Didn't take long 11. Maybe it's not a bug but compared to what it used to be like, it feels like it is.

https://clips.twitch.tv/RoundNimblePotatoKappaPride

This is one of the best aoe players. Pretty sure I've heard other top players being surprised and annoyed when it has happened to them, considering it as a bug and not a new way of playing Aoe, as MBL here seems to give the impression
Last edited by Andre_2i; May 10, 2020 @ 2:24pm
-Dare Devil/x/ May 10, 2020 @ 2:48pm 
Originally posted by Andre_2i:
Okay, I've got one. Didn't take long 11. Maybe it's not a bug but compared to what it used to be like, it feels like it is.

https://clips.twitch.tv/RoundNimblePotatoKappaPride

This is one of the best aoe players. Pretty sure I've heard other top players being surprised and annoyed when it has happened to them, considering it as a bug and not a new way of playing Aoe, as MBL here seems to give the impression

-Looks like the clip is too late in the recording. We need to see earlier than what is playing. Can't tell what happened there. I see that in the top-left of the screen; it had a "attacked by p1", so if we assume it is working as it always has been; then that attack was a continuation from previously.

-Or we can see it is a bug and it never proc'd. Would be nice to see the video from an extra ~30seconds earlier.
Last edited by -Dare Devil/x/; May 10, 2020 @ 2:50pm
Novi May 10, 2020 @ 5:44pm 
Yeah, this game is always like "Your longsword got shot by a tower arrow right in the middle of the screen you're looking at? SOUND THE ALARM"

"Castle getting trebbed down on the other side of the map: *sad dying noises*"
Last edited by Novi; May 10, 2020 @ 5:44pm
barry1kc May 10, 2020 @ 6:11pm 
OMG this is so annoying. Like why do they even have the notification if it doesnt ♥♥♥♥♥♥♥ work.
I am tired of getting the notificaiton then looking 5 mins later and my entire base is cleared because instead of one guy that I took care of attacking it was 34250973245092347509823475t09283475 units from 7 different angles and you moved to rest your farms and your base is gone.
Gwotyng May 10, 2020 @ 6:40pm 
We need different alert sounds for different types of units being attacked. (e.g. military units/buildings/economic units)
Last edited by Gwotyng; May 10, 2020 @ 8:23pm
Andre_2i May 10, 2020 @ 11:00pm 
@-Dare Devil/x/

https://clips.twitch.tv/CaringStupidSnailYouWHY

Here you go. The notification seems very clearly to me that it's from scouts killing the monk -you can see it on the minimap as well. Only after 45 seconds the other attack happens. When units attack your stuff they become visible on the minimap, and you can see on the minimap when each villager gets killed, (5 total) yet still there's not a single sound alert for it.
-Dare Devil/x/ May 11, 2020 @ 8:52pm 
Originally posted by Andre_2i:
@-Dare Devil/x/

https://clips.twitch.tv/CaringStupidSnailYouWHY

Here you go. The notification seems very clearly to me that it's from scouts killing the monk -you can see it on the minimap as well. Only after 45 seconds the other attack happens. When units attack your stuff they become visible on the minimap, and you can see on the minimap when each villager gets killed, (5 total) yet still there's not a single sound alert for it.

-I did 5 minute of testing 1v1 vs AI, and I found out that if you send your vills to attack the enemy TC; you won't get an "getting attacked" horn when the TC hits you.

-But if you send your scout against the enemy TC, you will get a "getting attacked" horn when the TC hits you.

-I honestly don't remember the exact logic of when the horn sound occurs in the original. Does anyone have it installed? Or maybe even the 2013 version?

-Hopefully someone more experienced can chime in.
Andre_2i May 11, 2020 @ 11:05pm 
I have the original installed, yes. My question is why do you/I need to test this? What are the devs doing?
-Dare Devil/x/ May 12, 2020 @ 6:15am 
Originally posted by Andre_2i:
I have the original installed, yes. My question is why do you/I need to test this? What are the devs doing?

-I don't follow your question. The developers are presumably working! :AOEKnight:
Andre_2i May 12, 2020 @ 11:30am 
I mean why does somebody else but them need to test out this bug? Aren't they being paid to investigate bugs and fix them? And if if takes so long to fix the malay bug and the other ones, why doesn't microsoft hire more devs? Or rather better ones? Just saying
-Dare Devil/x/ May 12, 2020 @ 12:44pm 
Originally posted by Andre_2i:
I mean why does somebody else but them need to test out this bug? Aren't they being paid to investigate bugs and fix them? And if if takes so long to fix the malay bug and the other ones, why doesn't microsoft hire more devs? Or rather better ones? Just saying

-If people report a bug, generally it saves a lot of time if a bunch of info is included on it. This expedites fixes.

-They typically release one update a month. I don't think the Malay bug warrants a hot fix update. Hot fixes generally reduce resources so if you don't need to release a hot fix, then that is ideal.

-I hope you understand that including "just saying" after insulting someone doesn't make it okay, but I understand you're frustrated. Hopefully the next patch fixes some of the bugs you're running into!
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Date Posted: May 9, 2020 @ 12:30am
Posts: 16