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While AOE2DE campaigns are divided by difficulty, represented by swords: from one sword to three (hardest campaigns).
You then play them in three different skill levels: Standard for bronze medal, Moderate for silver and Hard for gold.
In particular holy man in ReoR felt much easier than in aoe1de.
Ah! Sorry for the misunderstanding. I was referring to the base game campaign of AoE2 specifically, but perhaps the legacy expansions as well. Still, the existing answers *are* pretty helpful. I just wanted to know if AoE2's missions were ported more successfully in AoE2:DE than AoE1's missions were in AoE:DE.
However, I didn't replay classic campaigns entirely. Somebody last year complained that Saladin's campaign became harder, like in mission 5 where Tripoli Guards attack right at the start of the game instead of attacking at minute 15, even if I think he was playing at Hard and not Standard. I think some classic missions are tough by nature, like Barbarossa 4 or Joan of Arc 4 and 5.