Age of Empires II: Definitive Edition

Age of Empires II: Definitive Edition

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Rome was destroyed in One Day is very difficult
Rome was destroyed in One Day achievement is very difficult where I could not get under 38 minutes being my fastest time without cheats even on standard difficulty where I tied multiple times with my fastest time being 38 minutes and slowest time being 42 minutes. With cheats it took me 26 minutes by using the "How do you turn this on" cheat with 20+ cars, but the game does not allow the completion of achievements if cheating. Either the AI needs to be nerfed a lot on standard difficulty or time limit needs to increase from less than 30 minutes to less than 35 minutes. Anyone have a YouTube video that shows how to win in less than 30 minutes against the Romans instead of Byzantines? Byzantines being replaced with Romans for this mission is technically a buff instead of a nerf.
Last edited by James3157; Jan 28 @ 3:36pm
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Showing 1-15 of 32 comments
With cheating it was mostly just cars and trebuchets, but that does not dismiss the fact this achievement arguably seems to be impossible to get if not very difficult.
Last edited by James3157; Jan 28 @ 3:38pm
Promiskuitiv  [developer] Jan 28 @ 4:16pm 
From my personal experience, it's certainly one of the hardest achievements to get.

Here is a video of a content creator doing this on 'hard' difficulty (after the update to 'Romans'), which should also be applicable to lower difficulty levels.
https://www.youtube.com/watch?v=WMv7O8mp0X4
Originally posted by Promiskuitiv:
From my personal experience, it's certainly one of the hardest achievements to get.

Here is a video of a content creator doing this on 'hard' difficulty (after the update to 'Romans'), which should also be applicable to lower difficulty levels.
https://www.youtube.com/watch?v=WMv7O8mp0X4

Thank you. I will look into later, but it is the only achievement I have not completed yet.
James3157 Jan 28 @ 10:43pm 
So I watched Ornlu's video, but he did a few things I would have done differently and he made a few mistakes in losing a few trebuchets where he completed the mission in 29 minutes and 27 seconds on hard difficulty. He could have sent at least one trebuchet on the same side as yellow to snipe a castle to save time where it cannot be defended because the trebuchet is too far away and his first castle does not have to be so far away from the gate and can be within range to snipe the towers/gate. However, he did use the market earlier than me, contrary to me only made cavaliers and trebuchets, and made 5 town centers instead of 4 which i think that 5th town center actually helped him win more easily. My only criticism towards this mission even if someone could get the achievement more easily than Ornlu who failed three times before getting achievement is that there does not seem to be a big enough difference between standard and hard difficulty which was why i mentioned earlier that either standard difficulty AI needs to be nerfed more because of the Romans having an unfair advantage against the Goths or the achievement needs to be increased to less than 35 minutes instead of less than 30 minutes with the former of which I think is more likely to happen than the latter if World's Edge/Microsoft ever decide in the future to make this achievement easier to get.
Last edited by James3157; Jan 28 @ 10:51pm
Quintem Jan 29 @ 6:12am 
Did you manage to get it?

Yeah it's a hard achievement for sure. Both Byzantines and Romans counter Goths.

Before looking at the video I guessed cavalier, he used cavalier. I wonder if heavy CA is viable as I just tried that now was doing okay on hard ran out of time but I'd need to work on my build a bit.

Activating your allies early probably also helps somewhat as they can start chipping away at the sides while you boom.

Another small tip. Set Rome to ally. That way you can't attack their buildings by mistake.

EDIT: Ironically the mission itself is stupidly easy, because you don't get attacked. So you have all the time in the world to just slowly flatten the place.
Last edited by Quintem; Jan 29 @ 6:13am
Originally posted by Quintem:
Did you manage to get it?

No. Not yet.

Originally posted by Quintem:
Yeah it's a hard achievement for sure. Both Byzantines and Romans counter Goths.

Before looking at the video I guessed cavalier, he used cavalier. I wonder if heavy CA is viable as I just tried that now was doing okay on hard ran out of time but I'd need to work on my build a bit.

Activating your allies early probably also helps somewhat as they can start chipping away at the sides while you boom.

Not entirely true, but I do agree about activating allies early. Byzantine Cataphracts are actually weaker against cavaliers and especially against ranged units than Roman centurions in addition to the fact that they get better scorpions as well than Byzantines especially during Post Imperial Age. Meaning that getting the achievement definitely would have been easier when playing against Byzantines than Romans, but it is ironic that using cavaliers might need to be used against the Romans instead of infantry despite being an infantry civ at least for the achievement part. If someone does not care about the achievement then focus more on infantry.

Originally posted by Quintem:
Another small tip. Set Rome to ally. That way you can't attack their buildings by mistake.

I know this. I just forgot to mention it.

Originally posted by Quintem:
EDIT: Ironically the mission itself is stupidly easy, because you don't get attacked. So you have all the time in the world to just slowly flatten the place.

Alaric the Goth is ironically perhaps the easiest three sword difficulty campaign overall despite its three sword difficulty rating where it overall has a two sword difficulty feel to it (but only because of the achievement part and perhaps mission 5 because of it arguably being the hardest mission from this campaign despite it not having any achievements) instead of three sword. However, the achievement itself is not stupidly easy at least against the Romans instead of Byzantines where ironically in real life Romans fell more easily to Goths than this game because of Goths using a method similar to what the Greeks used called "Trojan Horse" who gave up on assaulting Rome directly after months of fighting. Also, last time I checked less people have completed this achievement than any other achievement. Meaning that a lot of people and not just a few have not completed this achievement. As explained earlier either the AI needs to be nerfed a lot on standard difficulty to make achievement easier to get for more people or increase the time limit from less than 30 minutes to less than 35 minutes where the average player might still struggle against less than 35 minutes, but easier than less than 30 minutes.
Last edited by James3157; Jan 29 @ 7:49am
Quintem Jan 29 @ 7:53am 
Originally posted by James3157:
Not entirely true, but I do agree about activating allies early. Byzantine Cataphracts are actually weaker against cavaliers and especially against ranged units than Roman centurions in addition to the fact that they get better scorpions as well than Byzantines especially during Post Imperial Age. Meaning that getting the achievement definitely would have been easier when playing against Byzantines than Romans, but it is ironic that using cavaliers might need to be used against the Romans instead of infantry despite being an infantry civ at least for the achievement part. If someone does not care about the achievement then focus more on infantry.

I was more talking to the fact that Byzantines UU is a hard counter to Goths general game plan. Roman Legionaries do the same. Both force you onto alternate units. In fact most the campaign feels that way, where going for infantry is just a bit rubbish because AI has unlimited or high resources to play with and throwing cheap units into that does not gain you ground, while in mulitiplayer, resources are more limited or the Goth flood has more of an impact in a team game with millions of halbs just cheaply being thrown into cavalry.

As for achievement being made easier, I'm not the one to ask. I'm above average at the game. I'd prefer it remained the same. I might try to beat it on hard. Originally years back I gave up and swapped to standard.

EDIT: Mistake in last paragraph, on what I meant.
Last edited by Quintem; Jan 29 @ 8:52am
Originally posted by Quintem:
I was more talking to the fact that Byzantines UU is a hard counter to Goths general game plan. Roman Legionaries do the same. Both force you onto alternate units. In fact most the campaign feels that way, where going for infantry is just a bit rubbish because AI has unlimited or high resources to play with and throwing cheap units into that does not gain you ground, while in mulitiplayer, resources are more limited or the Goth flood has more of an impact in a team game with millions of halbs just cheaply being thrown into cavalry.

As for achievement being made easier, I'm not the one to ask. I'm above average at the game. I'd prefer it was. I might try to beat it on hard. Originally years back I gave up and swapped to standard.

With the exception of the 4th campaign for acheivement I do not ignore infantry with Goths, but at least on the third mission I use a mix of many different units besides only just infantry and trebuchets. Missions one and two seem to have a one sword difficulty instead of two or three. Third mission has a two sword difficulty feel to. Mission 4 seems like a two sword difficulty for normal gameplay and three sword difficulty for achievement. Mission 5 seems to be the hardest mission, but seems to have a two sword difficulty feel to it despite it being slightly harder than mission 3.
Last edited by James3157; Jan 29 @ 8:06am
Worth noting it has been a while since I last played mission 5 with the Goths, but I have noticed at least one person on Steam complaining about this mission being difficult. Mission 5 I think is the only mission that has a two or three sword feel to it if playing harder than standard besides mission 4. Mission 3 is definitely not three sword because it is technically speaking actually 2v2 and 2v1 where only yellow is the biggest potential threat instead of blue before fighting the Goths (purple) and Romans (only play a minor role) despite the fact that yellow and blue cannot advance past the Castle Age. If you just simply boom economy on the third mission it is not really that hard.
Last edited by James3157; Jan 29 @ 11:17am
Originally posted by TBH:
Originally posted by James3157:
Anyone have a YouTube video that shows how to win in less than 30 minutes against the Romans instead of Byzantines?
https://www.youtube.com/watch?v=hgawbVjAQNA

https://www.youtube.com/watch?v=CVODeWdKPSo

https://www.youtube.com/watch?v=yBVJm4aQHwE

https://www.youtube.com/watch?v=XxETcuvP9CM

I will admit that despite it seeming to be a little tedious to watch a 25 minute game for 60 minutes there was also a lot of pausing as well and there was a strategy being used here that seems to be ignored by a lot of players which is using monks because of the achievement is supposed to be a speed run. Also, yellow could have potentially been contacted earlier and it is possible that one of the castles closest to yellow could have been sniped by a single trebuchet separated by walls, but 25 minutes is impressive and better than Ornlu's timing despite him booming more than this player by making more villagers with the only downside being that it is disappointing these videos do not have more views despite it taking place 4 months ago. Also surprising as well that not even one castle was built inside of the walls which I suspect the reasons why are because of siege workshops and monks replace a need for an extra castle.
Last edited by James3157; Jan 29 @ 3:39pm
Apparently according to fandom for The Giant Falls mission someone in the more recent comments from only one day ago mentioned that achievement seemed to be gained more easily just by using cavalry archers (plus elite upgrade I am assuming), halberdiers, and trebuchets mostly against the Romans. Only problem with using those kind of units are against onagers and scorpions could potentially be problematic, but I am under the overall impression that while there might be various ways to get this achievement only just making infantry and trebuchets for achievement seems like a bad idea. https://ageofempires.fandom.com/wiki/The_Giant_Falls
Last edited by James3157; Jan 29 @ 4:03pm
Originally posted by TBH:
Originally posted by James3157:
it is disappointing these videos do not have more views despite it taking place 4 months ago.
FYI, If you look closely at the name of the video then you can see above the title that the videos are unlisted. Unlisted videos can never be found via Youtube's regular search, will never be recommended to anyone or otherwise promoted.

They can only be accessed via a direct link. The creator does not seek money or fame and just keeps the videos open to a selected audience.

Good to know. Thank you.
Originally posted by Quintem:
Did you manage to get it?

Yeah it's a hard achievement for sure. Both Byzantines and Romans counter Goths.

Before looking at the video I guessed cavalier, he used cavalier. I wonder if heavy CA is viable as I just tried that now was doing okay on hard ran out of time but I'd need to work on my build a bit.

Activating your allies early probably also helps somewhat as they can start chipping away at the sides while you boom.

Another small tip. Set Rome to ally. That way you can't attack their buildings by mistake.

EDIT: Ironically the mission itself is stupidly easy, because you don't get attacked. So you have all the time in the world to just slowly flatten the place.


I did it with HCA. Goths get solid HCA. didn't use the pause/unpause feature but it helps. achievement takes around 27 minutes with HCA.

Activate the allies early and do a 3-4 TC Boom. Use multiple treb groups to snipe castles while ignoring the enemies. The romans only attack when you get near them. Allies are good at distracting roman armies but they cannot reliable destroy a castle and it shouldn't be expected.

I got to the northwest sector to destroy gate around 24 mins. And that means you can destroy the last 3-4 castles if you push.

Also if you're floating res you can support HCA with something else like infantry or cavaliers.
Last edited by Plokmijnuh; Jan 29 @ 4:44pm
Originally posted by Plokmijnuh:
I did it with HCA. Goths get solid HCA. didn't use the pause/unpause feature but it helps. achievement takes around 27 minutes with HCA.

Activate the allies early and do a 3-4 TC Boom. Use multiple treb groups to snipe castles while ignoring the enemies. The romans only attack when you get near them. Allies are good at distracting roman armies but they cannot reliable destroy a castle and it shouldn't be expected.

Someone on the Fandom website also mentioned halberdiers in addition to HCA and trebuchets helping to get achievement. Scorpions and onagers could potentially be problematic against HCA, but not if their are overwhelmingly large numbers of HCA against just a few scorpions and onagers; although, it is worth mentioning that I think cavaliers are much better against castles, towers, most infantry, and siege weapons than halberdier trash units.
Last edited by James3157; Jan 29 @ 4:56pm
Quintem Jan 29 @ 5:27pm 
Originally posted by Plokmijnuh:
I did it with HCA. Goths get solid HCA. didn't use the pause/unpause feature but it helps. achievement takes around 27 minutes with HCA.

Activate the allies early and do a 3-4 TC Boom. Use multiple treb groups to snipe castles while ignoring the enemies. The romans only attack when you get near them. Allies are good at distracting roman armies but they cannot reliable destroy a castle and it shouldn't be expected.

I got to the northwest sector to destroy gate around 24 mins. And that means you can destroy the last 3-4 castles if you push.

Also if you're floating res you can support HCA with something else like infantry or cavaliers.

I might try it but, since I got the achievement years ago on standard in no rush to prove I can do it on hard.
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Date Posted: Jan 28 @ 3:32pm
Posts: 32