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Here is a video of a content creator doing this on 'hard' difficulty (after the update to 'Romans'), which should also be applicable to lower difficulty levels.
https://www.youtube.com/watch?v=WMv7O8mp0X4
Thank you. I will look into later, but it is the only achievement I have not completed yet.
Yeah it's a hard achievement for sure. Both Byzantines and Romans counter Goths.
Before looking at the video I guessed cavalier, he used cavalier. I wonder if heavy CA is viable as I just tried that now was doing okay on hard ran out of time but I'd need to work on my build a bit.
Activating your allies early probably also helps somewhat as they can start chipping away at the sides while you boom.
Another small tip. Set Rome to ally. That way you can't attack their buildings by mistake.
EDIT: Ironically the mission itself is stupidly easy, because you don't get attacked. So you have all the time in the world to just slowly flatten the place.
No. Not yet.
Not entirely true, but I do agree about activating allies early. Byzantine Cataphracts are actually weaker against cavaliers and especially against ranged units than Roman centurions in addition to the fact that they get better scorpions as well than Byzantines especially during Post Imperial Age. Meaning that getting the achievement definitely would have been easier when playing against Byzantines than Romans, but it is ironic that using cavaliers might need to be used against the Romans instead of infantry despite being an infantry civ at least for the achievement part. If someone does not care about the achievement then focus more on infantry.
I know this. I just forgot to mention it.
Alaric the Goth is ironically perhaps the easiest three sword difficulty campaign overall despite its three sword difficulty rating where it overall has a two sword difficulty feel to it (but only because of the achievement part and perhaps mission 5 because of it arguably being the hardest mission from this campaign despite it not having any achievements) instead of three sword. However, the achievement itself is not stupidly easy at least against the Romans instead of Byzantines where ironically in real life Romans fell more easily to Goths than this game because of Goths using a method similar to what the Greeks used called "Trojan Horse" who gave up on assaulting Rome directly after months of fighting. Also, last time I checked less people have completed this achievement than any other achievement. Meaning that a lot of people and not just a few have not completed this achievement. As explained earlier either the AI needs to be nerfed a lot on standard difficulty to make achievement easier to get for more people or increase the time limit from less than 30 minutes to less than 35 minutes where the average player might still struggle against less than 35 minutes, but easier than less than 30 minutes.
I was more talking to the fact that Byzantines UU is a hard counter to Goths general game plan. Roman Legionaries do the same. Both force you onto alternate units. In fact most the campaign feels that way, where going for infantry is just a bit rubbish because AI has unlimited or high resources to play with and throwing cheap units into that does not gain you ground, while in mulitiplayer, resources are more limited or the Goth flood has more of an impact in a team game with millions of halbs just cheaply being thrown into cavalry.
As for achievement being made easier, I'm not the one to ask. I'm above average at the game. I'd prefer it remained the same. I might try to beat it on hard. Originally years back I gave up and swapped to standard.
EDIT: Mistake in last paragraph, on what I meant.
With the exception of the 4th campaign for acheivement I do not ignore infantry with Goths, but at least on the third mission I use a mix of many different units besides only just infantry and trebuchets. Missions one and two seem to have a one sword difficulty instead of two or three. Third mission has a two sword difficulty feel to. Mission 4 seems like a two sword difficulty for normal gameplay and three sword difficulty for achievement. Mission 5 seems to be the hardest mission, but seems to have a two sword difficulty feel to it despite it being slightly harder than mission 3.
I will admit that despite it seeming to be a little tedious to watch a 25 minute game for 60 minutes there was also a lot of pausing as well and there was a strategy being used here that seems to be ignored by a lot of players which is using monks because of the achievement is supposed to be a speed run. Also, yellow could have potentially been contacted earlier and it is possible that one of the castles closest to yellow could have been sniped by a single trebuchet separated by walls, but 25 minutes is impressive and better than Ornlu's timing despite him booming more than this player by making more villagers with the only downside being that it is disappointing these videos do not have more views despite it taking place 4 months ago. Also surprising as well that not even one castle was built inside of the walls which I suspect the reasons why are because of siege workshops and monks replace a need for an extra castle.
Good to know. Thank you.
I did it with HCA. Goths get solid HCA. didn't use the pause/unpause feature but it helps. achievement takes around 27 minutes with HCA.
Activate the allies early and do a 3-4 TC Boom. Use multiple treb groups to snipe castles while ignoring the enemies. The romans only attack when you get near them. Allies are good at distracting roman armies but they cannot reliable destroy a castle and it shouldn't be expected.
I got to the northwest sector to destroy gate around 24 mins. And that means you can destroy the last 3-4 castles if you push.
Also if you're floating res you can support HCA with something else like infantry or cavaliers.
Someone on the Fandom website also mentioned halberdiers in addition to HCA and trebuchets helping to get achievement. Scorpions and onagers could potentially be problematic against HCA, but not if their are overwhelmingly large numbers of HCA against just a few scorpions and onagers; although, it is worth mentioning that I think cavaliers are much better against castles, towers, most infantry, and siege weapons than halberdier trash units.
I might try it but, since I got the achievement years ago on standard in no rush to prove I can do it on hard.