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I hate the 3K civs more than I want them...and I wanted those civs a lot.
Although what eases skipping this is that they botched Khitans so badly.
True that we got more civs out one (5, that is higher than DoI), but every part of the DLC screams rushed project:
+ Khitans is a frankenstein Tanguts.
+ Both Jurchens and Khitans lack campaigns.
+ Base civs still lack campaigns.
+ 3 kingdoms is the most criminal offense. The DLC will probably cover a small part. Otherwise if you ever read 3K, there is a far more subjects and story to cover. A seperate gamemode would allow for more potentials and factions.
That is just a few things beside many criticisms beside others. Quality wise, it's even worse than RoR.
I can wait for a good project, but don't support for such a sloppy product. I may or may not buy this, and probably prefer another game.
How do you know it's quality is worse? Have you played it? We have a few screen shots and the civ tech trees a few promotional things by some content creators on YouTube.
Your points were fair up until then.
- I don't care for the cultures of any of them, whether they fit or don't fit
- I don't like the idea of heroes being in the main game (this should be a mod or optional setting)
- I watched an MikeEmpires video and saw that the Iron Pagoda was underwhelming. A castle unique heavy cavalry unit.. LOSING TO WOAD RAIDERS.
mmmh, I dunno.
ROR has a situation where only one civ lack a proper campaign in AOE2.
For 3K, it's both Jurchens and Khitans. And I can't help but wonder whether the history/story of 3K will continue with existing format.
And again, Khitans stuff is just Tanguts cannibalized into one. Not even an umbrella, just replacement. Reused voicelines too.
At least for Romans I can get the gist of it being late Romans (even post Rome collapse). Romans's dialogue is not even the same as Italians.
Gameplay will probably not be the problem. On the authentication/history side, I personally believe they cut development somewhere and substituted with whatever they can. The 3K DLC feels like it's too big of a project and should have more times to develop imo.
This is one of the few DLCs makes me question about future content in a pessimistic way. Sorry for long wall of text.
Wall of text away. I'm here to read people's opinions when they're not a troll or just daft.
For the voices part I dunno, could be a dead language thing or just a dialect. I don't know much about how the Chinese language and those of the regions around it have changed of the centuries. I suspect some stuff just got absorbed into what would become China today those that did not became parts of other neighbouring countries. Does it suck to be reusing Chinese voices for these civs, probably so. Makes sense for the 3 Kingdoms. It's a minor issue in my book.
I'm not sure why they mess with how factions armies work so much. Many say Armenia was known for cavalry not infantry, their unique unit I think is random too.
Why the devs do what they do is unknown. Like I've mentioned before they need better communication. Especially considering how strong AoE2's community/player base is. It's very sticky. Many have played for years or decades.
Also the devs are probably reeling from the barrage of negativity. While some is justified and reasonable there is a lot of unreasonable ones.
Glad to see they implement feedback system for pathfinding, but why don't they at least try a little more to gather demands is baffled.
Chronicles imo did so well to avoid backlash because they are more direct since the teaser. We know at least we will plays as the civs on the labels, so not much problems.
3K let us into a wild goose game of guessing. Noone knew what would happen. And I feel Microsoft did a really bad mistake rushing this DLC out, especially how little compared to what many people would prefer to have. (I still think people want Romans campaign up to this date).
Edit: Plus they missed the complaints and praises from former DLCs.
Even the 3K content is weak and a mishmash of sloppy work
>The Iron Pagoda. An arguably badass looking heavy cavalry with a two handed sword. A Heavy Cavalry that loses to Woad Raiders, Karambit Warriors (in mass), and barely wins against Elite Cataphracts. Loses to Coustilliers when they shouldn't. Yeah, they're underwhelming. Here is more or less some stat differences:
Elite Iron Pagoda: 160 health, 17 attack (13 + 4), 1.9 attack reload, 5 melee armor (2 + 3)
Generic Paladin: 180 health, 18 attack (14 + 4), 1.9 attack reload, 5 melee armor (2 + 3)
Elite Cataphract: 150 health, 14 attack (12 + 2), 1.9 attack reload, 5 melee armor (2 + 3)
Elite Woad Raider: 85 health, 19 attack (15 + 4), 2 attack reload, 3 melee armor (0 + 3)
>Dying to the Coustillier is just ridiculous. They're specifically designed to counter charge attack units.