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Fordítási probléma jelentése
There is no way he knows what onagers are, plays pvp, but hasn't yet noticed the crossbow upgrade.
But if you really think this guy doesn't understand the basic mechanics of upgrading units, then we have an obvious issue that isn't unit composition. Not upgrading your units is a macro issue. So... he should probably improve his macro. THIS IS ACTUALLY LITERALLY MY POINT. A basic build order guide (not even any actual understanding of macro) would have told him the crossbow upgrade exists.
I edited out the mbl comparison cause I wasn't really going anywhere useful with that. It would take too long to explain my thought process there, but it wasn't about the elo difference, it was the idea that without any thought into unit composition he's still 2k. He wouldn't be 2k without any thought into macro.
And for the billionth time, I did not say "hurr durr throw cav or other garbage at them and hope it works". I said prioritize macro. That doesn't mean you should just try to counter berserks with skirmishers or some ♥♥♥♥. It just means you should make sure your macro is on point before you question unit counters (otherwise you could for example, think that berserks counter archer-line because you forgot to upgrade to crossbow/arbalest. Are you seeing the obvious point you made for me?).
Quite honestly you made the claim for me. This guy is never gonna counter berserks if he doesn't know to upgrade his archers. That is actually perhaps the strongest argument possible to support my argument if that's actually what happened. All the justifications for why his arbs might not have worked, that's my whole argument. Those are macro problems. I don't understand why you're so confused about my point when you are writing my points out for me (for reference I never claimed he should use cav, which is the point you've been attacking every post).
Oh and I think you're thinking way too deeply about the math. The math with that paladin example was more stuff > less stuff. I didn't calculate out 1.25x the cost of 50 berserks (plus all the upgrades and buildings and everything else built throughout the game, I wasn't referring to only units when I made that post). Just stop extrapolating out ♥♥♥♥ I didn't say, and respond to more stuff > less stuff and macro>composition.
I said to counter stuff with more stuff with more upgrades. Lots of resources into well upgraded crappy units (like paladins vs berserks) will get you further than small amounts of crummily upgraded counter units (like your theory that he was actually using feudal age archers). The best thing to do is get lots of well upgraded counter units (so lots of arbs), but if you lose a game you should question whether your macro was off before questioning if the counter was. Everything he tried could have worked if his macro was better.
https://aoe2.net/#profile-4822001
https://aoe2.net/#profile-76561198045972770
It's not my theory that he was using feudal age archers. He literally said ARCHERS. Of course MACRO matters. What's the ♥♥♥♥♥♥♥ argument then? Don't make paladins at low elo vs berserkers.
Your MBL argument was stupid.
You not taking into account the cost of units was dumb.
He has 12 games with 1339 elo, I have 7 ranked games with 1205 elo; I haven't calibrated yet - you can check ingame but whatever. He hasn't played in a while, so I couldn't search by name at aoe2.net.
And I checked your 1k7 elo as well. Doesn't make my point wrong.
Second of all, you were the one ♥♥♥♥ talking Quintem, who mentioned pop efficiency, production rate advantage as well as the raiding potential of paladins. "Because you run out of gold pretty fast in late imp in a 1v1." "Real games are not some simulation 40 paladins vs 40 berserkers like a SOTL video." Then literally two comments after, "High level players make efficient choices - be it army composition, map control, macro, micro, etc." Oh so now map control ,macro and micro matter now?
Lets say you killed 40 of the 70 frankish paladins with 90 zerks, yeah you took a gold-efficient fight (3000G vs 2250G), but your opponent now has the map control with 30 units remaining (or even more due to the production advantage) on the field which can maneuver to raid, to take down your buildings, or dropping castles in your face. Cost efficiency doesnt matter when you cant keep up the production.
First of all, read the chat history, he started dropping f bombs before I did.
Second of all, I have like 170 hours in this game & 7 ranked games total. And I'm not barely 1200, I will raise elo fast enough (I'm 6-1 in calibration & I didn't lose to a 1231, I lost to him when he was 1129; I watched the replay, learned my lessons and improved to 1205), I have been practicing in unranked lobbies all this time. I watch the replay of every game I play.
I don't have the time to play 3000 games like you. You have a 51% win rate so you are pretty much maxed out, if you play the game for fun then cool; if you are a student, it's a colossal waste of time; you could have invested that time elsewhere. If you are thinking of making a career out of it, good luck unless you stream with a lot of subs.
Third of all, all those factors matter. But if you are 300 elo facing another 300 elo, then you'd be at par skill wise in those factors unless you are SMURFING. The OP didn't ask for macro or micro decisions, he admitted he sucks at them. He asked for Unit Composition - go an read it. I was answering that question when you started with your lame responses "11".
Fourth of all, you won't have 30 paladins left in your hypothetical scenario to gain map control because the viking guy can pump more zerks with the remaining gold. Since we are talking all things equal - macro, micro wise. So it should be equal resource wise as well. More zerks will cost you more food for sure but gold is scarcer resource in late imp.
TL DR: The OP definitely stands to improve if he focuses on macro, micro and other apsects of the game. He specifically asked for units which can beat berserkers. And I answered that question. It's not my fault you got a stick up your behind when I used the word UNIT COMP or supposedly mocked your god SOTL. OOoo I'm scared. Bugger off now.
You realize that he's a noob right? It makes much more sense that he isn't using the correct terms rather than not upgrading at all. When ppl say spear/pike they dont literally mean spearman or pikeman but they mean that unit line. Pretty sure its the same here.
what are you talking about? The paladin player would have 30 paladins against 0 beserkers for awhile. How does that not translate to map control? Resources clearly wont be the same either because with map control you can take the extra gold pile or even deny gold from your enemy (raids). Assuming the paladin players continues the pressure, it would be very hard for the viking player to catch up in pop space. I am not going to explain to you why pop space matters, but pros have resigned from games just because their pop space isn't healthy.
The situation you are describing is when gold has already run out and players are just using their banked gold. You can't assume this. You can't expect both players to have equal resources if one has map control. Its quite obvious and i am not sure how you overlooked this.
You know thats even worse right?
Then go play a few more and see where you land, Im pretty sure you wont reach 14+, which gives you the slightest edge against Cacomistle, anytime soon (Not that it matters much tho).
As if you ahve the password of my bank account 11.
Guess eye lens is another thing needed to be written on your body transplant list.
Did you not say "real games are not simulation?" 11111
God SOTL 1111111
Thats utterly false, simple as that.
You aren't an expert either and the OP didn't ask for an expert opinion. You are just bummed not everyone agrees with you.
I've just started playing this game so how is that worse? I got 1049 elo after my first game. I got to 1205 in 7 games; granted calibration gives more points but it's not worse. Your near 3k games 1k7 is worse. Do you even play any pros? Win any tournaments? Do you make any money off of it?
That's your opinion, in my opinion I can get to 1k4 in about 200 games.
You are making a foolish investment of your time if you suck so much after 3k games.
That's rich coming from the idiot who can't read what I wrote in my very first comment. I mentioned macro, unit upgrades & unit comp. You came back with MOMENTUM.
Yes they aren't simulation of 40 units of this vs 40 units of that. You asserted that I suggested that they are comp simulators when I did no such thing.
11 when you lose the argument.
It's not false, it's a it depends. Given OP is a low elo player, it stands to reason that macroing hard enough to take & sustain uneven trades would be difficult against an opponent with similar skill level. But you are literally viper with your 1k7 elo so what do I know?
Fair enough, I assumed that OP is a low elo player & having watched many low elo gameplays in T90's stream I thought it would be a single showdown post imp. If he is around 1k then that might not be the case & some back & forth can happen.
But if he is around 1k, he won't mistake a xbow or an arb for an archer. So how do I assume (1k + arbs) or (300 + archer)? I took him literally. But it can be either.
- i played Chinese and it was a 1v1 arena.
- i was focussing on archers and using the upgrades from the blacksmith as well as they are used for the castle units. that was my plan at least.
eventually i had a mix of arbalesters and the rapid-fire unit (chookonu?) - later added Onagers and a attempt to scorpions.
i ended up producing non-stop from 2 castles and 2 (or 3?) archer ranges because i couldnt keep up with the Beserks pressure. i was only holding a line because i was behind a wall. but every time i got past my own wall i got destroyed.
so my army was mostly archer-units. i understand that this is stupid in many situations, but on the Beserker page it shows that archers are a 'weakness'. its why i placed this question.
i am not a good player, i know this. i mostly struggle with having a good balance between economy and military. but putting all of that aside, i want to know how to react better in such a situation. if the answer is; ''you already messed up because you had a bad start. if you had a better start you would have more units ect.ect.'' - that is not helping. i was able to stop him from getting through my wall, but i failed to find a way how to push back. so - if i am able to hold a line, how can i break trough and push back when all there is is a wall of beserkers?
is the answer.