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Their mid game is pretty solid due to their farm bonus tho.
The counter to slavs late game army is archers + bombard cannons + frontline meatshield, either light cav or halbs, and maybe add in onagers, as slav armies tend to be massed.
In early game their infantry is soso, and their archers are not something they'll want to tech into. So, depending on what you can scout from them, you'll want to go archer + counter. Castle age will mostly go knights + halbs + scorpions/mangonels then transition to boyars + siege, maybe he'll also throw in a monk or two, which is mainly weak to massed archers and choke points.
Depends on the game and the player. For civ strengths check the Technology Tree...