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Een vertaalprobleem melden
If you try to play a DLC mission without the civ, it tells you that you 'Don't have the civilizations used in this scenario' and boots you out anyway, so having an encryption specifically to prevent opening it in the editor is ... very useless?
All that would be would be the map itself and the voice acting, which is sort of what I wanted to do to make them co-op available and more difficult.
Last I heard all the DLC campaigns are encrypted. only basegame AoE2 DE games can be unlocked and used through the editor, but all the DE DLC campaigns (Lords of the West, Dawn of the Dukes, Dynasties of India, Mountain Royals, Victors and Vanquished) aren't accessible.
Did something change?
You can play campaigns with civilisations you don't own, you just can't edit them without having the DLC. It's not very good as an anti-piracy measure given all the other avenues that exist, but that's the only reason I can think of for them to do it.
I have decrypted the DLC campaigns for personal use - once they are decrypted they can be edited just like any other campaign - but I'm unsure about publicly sharing my tools.
I can say how to find the keys and what encryption algorithm (AES-256-CTR with a custom s-box where each DLC has the same key/iv pair for every campaign, to find them either place a breakpoint where the DLC are being read in and dump the memory, or bruteforce the unpacked exe where the AES keys and iv are stored with TEA encryption and test them against the gpv files until you get a valid aoe2campaign) but that likely doesn't actually help anyone except those who don't need the help in the first place.
Sorry I can't be of more help. Ideally I would make my tools public, if I were certain it wouldn't cause any upset.
Damn, bruh. I would love to see the Victors and Vanquished scenarios in the editor simply because of just how much the normal gameplay is changed in those.
Hey, can you tell me which unit is Chosokabe Kunichika in the Nobunaga scenario modified from? I can't tell from the modified stats and I haven't found how else to check what the base unit is aside from the replay, but that only tells me it isn't any basic unit with a description. Mostly asking because of the wikia, where I'd like to list what is the base unit is modified to make him.
The base units are:
Oda: Dinh Le - Nobunaga
Takeda: Dmitry of Moscow - Le Lai
Uesugi: Duke D'Alençon - Minamoto (already on map, not spawned via trigger)
Mori: Edward Longshanks - Dragon Ship
Otomo: El Cid - Bui Bi
Chosokabe: El Cid Campeador - Kitabatake
Awesome job here
https://github.com/Niedzielan/aoe2_gpv_decrypt_py
It does require a little bit of technical know-how to get it all running. At some point I might try to get it into a one-click-and-done program, but it's rather low priority.
Are you aware of anyone who have used your tool to convert encrypted content? I have been informed, that the tools is still not sufficient for converting original campaigns into co-op.
I've updated my tools for the latest update now. Currently only the Cheat Engine method 1 script works - I'll update the others when I get time.
I know a few people I've shared it with have decrypted the campaigns correctly. I don't think anything has been made with them, but they can be loaded just like regular campaigns for editing so there shouldn't be any limits on what can be done.