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"And all of this on an increasing price tag.
All in all, give us more money, while we give you less."
Seems consistent with everything else from where I am from (inflation). I am not defending this in anyway, but let's be realistic here.
This is why I made the following addendum into this.
I gave a pass on both this and the architecture side, since that was not the focus of the DLC.
And you are literally talking to someone who defended RoR vehemently.
I just wrote that I understand what the community felt about it.
I don't think 0,5 + 0,5 should be one properly 1 though. Few HD campaigns quality is suck with or just too artificially time consuming, or not even "teach" player about the civs at all. Yea, Historical Battle exists, but it's too short.
Introduction of new gameplay mechanics is hella controversial tbh. Still think garrisoning sheeps is unique enough. Everytime a new mechanism is introduced, bugs.
I haven't even mentioned the cost of developing extra building collapsing animation. DLC civs also got their own unique castles design.
So then the AOE2DE got into a dilemma, to either continuing pushing the rate of civs like what you said, which will leave many new civs with the absence of their campaigns, with tons of problematic issues with bad coding.
Or they can just simply trying to pick up a slower approach. Reworking civs and giving what's still missing. Lots of unique techs have been reworked to suit for more general gameplay than buffing one type of UU units.
I don't think you're in the wrong, but surely I felt something missing in your writing. And the last sentence feels really weird.
HD and Forgotten came out in 2013
The African Kingdoms in 2015, so 2 years
Rise of the Rajas in 2016, so 1 year.
DE and last Khans came in 2019, so it had 3 years of dev. But that is understandable in the sheer amount of content it added.
All of the above came out in november or december, and I mention it because the next one,
Lords of the West: 2021 January, so 1 year and a bit.
Dawn of the Dukes 2021. Augustus 10, so in half a year
Dynasties of India 2022. April, so 8 montsh.
Return of Rome in 2023, May, so more than a year, but since they ported all of AoE1 into 2 and made a whole bunch of new stuff for 2 is astonishing in such a short time. Bravo.
The Mountain Royals 2023, October, so again about half a year.
So why don't they let it cook?
-Beautiful, yeah this is what I was looking for. It sorta does feel like those less than a year DLCs had the least content. It certainly seems that letting it cook means they can squeeze in a bit more polish and fixes and content.
-Makes me wonder about trying to keep momentum and grow the playerbase by churning out content. Or maybe the upper management were thinking about $$$ from an executive push. Who knows.
-What are your thoughts?