Age of Empires II: Definitive Edition

Age of Empires II: Definitive Edition

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Sunbro Dec 4, 2023 @ 7:53am
New player advice For Age of empires 2
If you want to try out the single player its great, buy it when on sale. If you want to try pvp dont bother. Your time is spend better learning something more fun. You will thank me in the future. There is a reason RTS are dying.
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Showing 16-30 of 46 comments
so many lies in ONE comment. very. do you need ONCE mor evidence? you can have. but i task jesus this time, i have more things to do. (OP=)

do you even know the difference between opinions and lies?
Last edited by Kampfkekskrieger EXP Folk Master; Dec 4, 2023 @ 12:55pm
Sunbro Dec 4, 2023 @ 12:57pm 
Originally posted by Moist Butt:
Originally posted by Sunbro:
Yes company of heroes and i gave coh as an example not as something thats better or something that you should play. I bought it up as an example of a game that its easier for a new player to join so i dont know whats your point is
?

"The newer age of empires might be more enjoyable but as it stands if you are not willing to spend a few days in aoe2 just to learn the basics while having no fun then its not worth playing and you might as well try your luck on a game thats not old and dying :)"

uh didnt look like it espcially when u added that age 2 DE is old and dying. If u are going to make that claim then u are implying that coh has a bigger playerbase that isn't dying.
Coh2 is an rts i said rts are dying. were are you getting stuck on?
KingKickAss Dec 4, 2023 @ 12:57pm 
Originally posted by Sunbro:
There is a reason RTS are dying.
Yeah its because a lot people don't want to play a game for an hour or two, only to lose because their opponent outsmarted/outplayed them. Games that you have to actually learn about and practice to play them are too much for a lot of people. Reward for less effort, etc.
Last edited by KingKickAss; Dec 4, 2023 @ 12:57pm
Sunbro Dec 4, 2023 @ 12:58pm 
Originally posted by Kampfkekskrieger EXP Folk Master:
so many lies in ONE comment. very. do you need ONCE mor evidence? you can have. but i task jesus this time, i have more things to do. (OP=)

do you even know the difference between opinions and lies?
Yes i am the only person that voiced this opinion. Ever
Moist Butt Dec 4, 2023 @ 12:58pm 
Originally posted by Sunbro:
Originally posted by Moist Butt:
?

"The newer age of empires might be more enjoyable but as it stands if you are not willing to spend a few days in aoe2 just to learn the basics while having no fun then its not worth playing and you might as well try your luck on a game thats not old and dying :)"

uh didnt look like it espcially when u added that age 2 DE is old and dying. If u are going to make that claim then u are implying that coh has a bigger playerbase that isn't dying.
Coh2 is an rts i said rts are dying. were are you getting stuck on?

" try your luck on a game thats not old and dying :)"
LMAO u cant be for real.

You either made a typo in one of your latter replies, you might still not realize that I am not talking about your original post, or you are just playing dumb.
Last edited by Moist Butt; Dec 4, 2023 @ 1:01pm
Maya-Neko Dec 4, 2023 @ 1:09pm 
Originally posted by Sunbro:
Its not that you lose or win some. Its that the games you will lose wont be fun. In other games even losing can be fun.

I would argue, that if you've no fun in getting castle dropped by AoE2-players, then you most likely not gonna like to get Zerg rushed by SC2-players or fighting stronger or more enemy heroes in WC3.

These kind of strategies aren't specific to AoE, but rushing is part of the genre in general (because unsurprisingly people play to win and not to play sim city for an hour) and if you fail to be good in multitasking in one game, then you'll have that problem in every one.

The most important thing to have fun is not, how the HUD looks or which buildings the game offers, but about how valuable an experience is to you and what it makes with you. Like if you see a castle drop after 15 minutes, when you reached feudal like a minute ago, then it definitely can make fun to think about how to prevent it the next game or how you might do it yourself one day. Or you just throw yourself into furstration, but i guarantee, that this can easily happen with every RTS, if not even every competitive game in general.
Last edited by Maya-Neko; Dec 4, 2023 @ 1:11pm
Moist Butt Dec 4, 2023 @ 1:10pm 
Originally posted by Maya-Neko:
Originally posted by James3157:
I do not have a problem with some people deciding to get involved with multiplayer early, but in my personal opinion it is foolish to attempt multiplayer before winning gold from all William Wallace tutorial missions and before getting silver/gold from all of the Art of War missions involving this campaign in preparation for multiplayer.

The problem i see with this kind of statements is, that people will do all this stuff, never learn how to fight against real players in the process and then still get stomped in the first games with a "i've done what that person said on the internet, i should to better" and might get frustrated faster than they would've otherwise. There's not really something that can prepare you for the tight multitasking necessary for MP games on RTS.



Originally posted by Moist Butt:
they are relatively speaking. They were the most popular games at one point. If you go on twitch u can easily see that current generation isn't interested in these type of games. It doesnt matter if they continue to release more of these games. Other genres like FPS, battle royal, and MOBA has clearly taken over.

They were not as popular even back in the day outside of competitive gaming. They for sure dominated the eSports scene for quite some time, but outside that, Fighting Games, RPGs, Adventures, Arcade games and Platformers were way more popular in general. Like for the 41 best selling games (with at least 5 million revenue) in the 90s, there were no RTS and with the gaming boom in the 2000s, they already had no chance anymore.

And also keep in mind, that we're talking about a time, where Nintendo, Sega and Sony took home gaming to the next level and playing games on consoles were as easy as just buying a console and plugging it in, while it still took PCs quite a while to be as user friendly (and they're still a bigger hurdle for many people who didn't got raised with a PC).

you are right rts didnt do that well in terms of sales, but I am thinking more about Esport to begin with. I guess I shouldnt say they were popular. Regardless they lost their place in Esports which still means ppl lost interest.
Maya-Neko Dec 4, 2023 @ 1:16pm 
Originally posted by Moist Butt:
you are right rts didnt do that well in terms of sales, but I am thinking more about Esport to begin with. I guess I shouldnt say they were popular. Regardless they lost their place in Esports which still means ppl lost interest.

Wouldn't even say that. The interest in total numbers most likely didn't decline that much, probably even raised, but the other genres, RTS and MOBA in particular, simply exploded in particular and makes it look like RTS is dead, even when the total current player numbers aren't that bad compared to 90s standards.
Moist Butt Dec 4, 2023 @ 2:39pm 
Originally posted by Maya-Neko:
Originally posted by Moist Butt:
you are right rts didnt do that well in terms of sales, but I am thinking more about Esport to begin with. I guess I shouldnt say they were popular. Regardless they lost their place in Esports which still means ppl lost interest.

Wouldn't even say that. The interest in total numbers most likely didn't decline that much, probably even raised, but the other genres, RTS and MOBA in particular, simply exploded in particular and makes it look like RTS is dead, even when the total current player numbers aren't that bad compared to 90s standards.

The amount of gamers have gone up significantly since the 1990s. The new generation aren't playing RTS. Its not proportional to what we have in the 1990s. RTS sold pretty well when it came to the PC market. It doesnt sell at all anymore. When was the last time a good RTS came out? Heck, Blizzard stopped making RTS altogether. I dont blame them considering how a mount in WoW made more than the entirety of Starcraft II.

Also lets not forget DOTA which gave rise to MOBA was a mod of warcraft III. Its not crazy to think that DOTA and MOBA in general took away RTS players from the RTS genre.

Another example is baldur gate 2 and age of empire 2. Both originals have about the same amount of sales. Then compare the launch of aoe4 to baldur gate 3.
Last edited by Moist Butt; Dec 4, 2023 @ 3:04pm
Maya-Neko Dec 4, 2023 @ 3:17pm 
Originally posted by Moist Butt:

The amount of gamers have gone up significantly since the 1990s. The new generation aren't playing RTS. Its not proportional to what we have in the 1990s. RTS sold pretty well when it came to the PC market. It doesnt sell at all anymore. When was the last time a good RTS came out? Heck, Blizzard stopped making RTS altogether. I dont blame them considering how a mount in WoW made more than the entirety of Starcraft II.

That's pretty much what i was saying, just from the perspective of the AAA-dev's view, while i was refering to the total numbers of players. Like sure, today we've more games than ever and most people play something else in relative numbers, but the raise in player numbers kept the genre alive to this day. The first AoE sold around 3 million copies and so die the AoE2:DE on Steam alone (not to mention the other platforms).

The biggest problem for RTS isn't, that players loose interest, but rather, that the amount of interested players only grows very slowly compared to the rest of the gaming market and the stagnant nature of this genre is mostly what keeps AAA-studios away from it, but indie devs could definitely still flourish under the given player numbers with a good product.
DMg Halt Dec 4, 2023 @ 5:09pm 
Originally posted by Sunbro:
So basically spend close to 10 hours just training for a chance to not immediately lose on pvp? No thanks.
LOL, get a load of this guy. Anything worth being good at takes time, effort, and dedication to develop that skill set. If you can't hack it, then you can't hack it. But don't go around telling everyone else that they shouldn't bother trying. Just because you're weak, doesn't mean everyone else is. C'mon now.

If you want your instant gratification.... If you want the game to make you feel good about yourself because your ego needs to be constantly satisfied, then go play Call of Duty or Battlefield. You'll get that thrill every time you get a kill. If you die, you will instantly respawn and have the opportunity to try again.

RTS doesn't work that way dude. A players skill in this game, comes from their ability to analyze themselves objectively to become better. If you can't do this, if you can't adapt, then you won't make it in multiplayer.
Last edited by DMg Halt; Dec 4, 2023 @ 5:18pm
BirbNotBird Dec 5, 2023 @ 1:48am 
As a RTS genre enthusiast, and especially a casual SP player, I will not take OP's advice because it's a biased statement. His points are rarely made sense and most are weird at most.

I recommend this video to watch if newcomers want to understand the general trend of RTS nowadays: https://youtu.be/XehNK7UpZsc?si=i0_mu0f6kr3ewruX

"I didn't have time to say it in the video, but competition isn't bad. But it is something that will naturally and organically arise through people engaging with, and enjoying, the game. Supporting it is good, forcing it is bad." - GiantGrantGame.

So let see OP's opinion on why SP but not MP, and RTS genre is dying:
+ You have to spend time learning skills to win.
+ Losing in RTS is not fun compared to other games.
+ It's not player friendly in AOE but player friendly in COH.
+ Outdated HUD.

First, every RTS demands you to learn a general basis of its nature which I agree. It does not explain why SP but not MP, and you can still be lost to an AI in a campaign map. In other genres, you are still required to spend time to learn and adapt, and unless it's an idle ducky observing game or similar-like gameplay, you still invest your time into getting good.

About losing, I disagree. That's likely OP's problem to cope with the fact that skill issue exists. He still not elaborated why losing other games is fun or even which games they are. I can still get mad at losing my progress in a farming game. Player can still lose by doing strange gameplay but yet they can still enjoy the game. To back up what I said, consider this LowEloLegend video. https://youtu.be/WNoiJqvbyuU?si=bdUL_zoVbaTTqKQk

Next, player friendly. It's unclear, and not much elaboration either. Please provide more insights given Coh only peaked in a specific moments then came into 2000 or less player? AOE2DE on the other hand its population has stayed consistent around 30k? Not that numbers would mean an absolute correct answer, but this point of OP will never make sense in the future.

Final, OP also not provide clear explanation on HUD. What's outdated? Is it the lack of information, map too small? It have to be filled with 25 UIs about how faster and which units to counter?

In AAA term, RTS game is still a minefield because the results are not what AAA really want to see. They want to see official exposure but also there's a clear disinterest of the player base in competitive scenes. Not that competitive is bad, but most people are casual players and prefer single player. Telling people to not choose MP because you are bad at it is a very flawed opinion. There's a reason why when talking about RTS, likely you will see modding support at some points.

Tldr: RTS is dying is not because the nature of its genre, but probably devs are unable to relate themselves to the demographic of RTS genre. I recommend the "Why" video. Will not take OP's advice due to reasons stated above.
SilentWhisky Dec 5, 2023 @ 2:11am 
why not go for aoe4?
CptKerion Dec 5, 2023 @ 2:19am 
Originally posted by BirbNotBird:
snip

the other big thing that is causing problems for RTS games is that you either compete directly with Age of Empires 2, Starcraft 1 & 2, and Warcraft 3, which is often a doomed effort because these games have been continually polished longer than much of their playerbase has been alive (ex. Empire Earth series or Gray Goo, both of which kinda got relegated to the dustbin of gaming history because, while good, they weren't AS good as games with which they directly competed), or you have to find a way not to directly compete with them which often means treading unfamiliar ground and being relegated to a niche in what is already a genre that requires a fair amount of investment to get into.
Lotor13 Dec 5, 2023 @ 2:25am 
Originally posted by Sunbro:
So basically spend close to 10 hours just training for a chance to not immediately lose on pvp? No thanks.

You can try again , or play against AI
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Date Posted: Dec 4, 2023 @ 7:53am
Posts: 46