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The Egyptian campaign is an introduction to the game, but I find it too slow paced even when you dont know the game.
The other campaigns are fine, I think that the rise of rome campaigns (Ave Cesar, Enemies of rome, the rise of rome) are much harder than the OG campaigns (Hittites, Greece).
I voted for Enemies of Rome and Imperium Romanum as their scenarios could be used as a Historical Battles type campaign.
This,
I think the ones we got are pretty neat. I feel like bringing back the old ones would either tarnish a memory of them being better, or them being altered so much that they may have well design new ones from scratch.
If you *are* going to bring them back, some manner of Historical Battles might be best.
And Cleopatra is black and kick ass (should be the strongest hero ever was in the game).
Jada Smith as cheat unit should be added then as well. However's using her will become hostile to every other players (even to teammates).
Should she become then hostile to your own units too? (but she would be strong enough to not care - and also you can become allies for short time like 5 minutes with 1 random enemy with the biggest score)
If you go back to AoE 1, you'll see that this campaign is just a bunch of small maps, with a small group of limited units and simplistic objectives (kill this guy, convert X units, capture all relics, etc). There were barely the traditional base-building and almost no large scale battles.
Maybe people are just believing that they're actually going to remake these campaigns from scratch like the 3 new ones, which i highly doubt, and that being the case... i just hope that two campaigns from The Rise of Rome expansion wins because those were a bit more elaborated than the original ones.
Imo Babylon is the most memorable campaign of the bunch simply because of the Holy Man mission. Greece falls into a similar category, it's what most people play right after Egypt and it's just an a beefy piece of classic RTS action.
Is that a reference to Norman Mailer's "Ancient Evenings"?