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回報翻譯問題
I have also been steadily working through DE and find many of the little UI tweaks have really improved the gameplay. Also most the campaign has be reworked and I personally think it is usually for the better.
Classic versions have the iconic voice acting for cutscenes and some fun exploits. IIRC there are mods to get the classic voice acting for DE
I'm a stubborn hold out with AOE1 and ROR and AOE2 HD but i am actively looking towards A2DE, i'm just hoping there is a sale at some point soon and news on Return to Rome is positive.
The campaigns from the new DLCs are mostly among some of the best as well, they have that classic approach but with a lot of fun modern mechanics that make them a lot more varied, and the storytelling is equally excellent.
(The campaigns made after The Conquerors and before Lords of the West are mostly... less great imo, and often feel like they were made to be "hard" first and actually good second)
DE brings many campaign scenarios with multiple triggers that actually allow you to make real choices.
Yeah. I think the most non-linear scenario from the original campaigns is Attila 1.
If I have to pay for it already owing the original and DE I will have a problem with it. DE already lost so much of the charm of the original. I would pay 20 dollars though if I get new cg cinematics though.
Age of Empires definitive edition was a much easier choice, save for the lack of cutscenes, the campaign and faction changes have drastic and mostly beneficial effects although playing Greek on mission 4 in Babylonian campaign is better than playing Babylon in DE. Actually having a navy is nice, thankfully in DE Babylon has fire galleys (which weren't present in the original campaign) but they can't really help a landing.
I just don' see big changes in AOE2DE, the supply is nice but 75 does allow for 30-35 villagers and 40-45 military which is really all you need, things just get slow sometimes, unlike in AOE where you only have 50 and having more than 5 on each resource harms you're ability to make a competent army and not wait around for hours on resources or micro like a madman with a small army of monks. I don't know tell me if I'm wrong
DE offers many small UI tweaks that just make the game a little more fun to play. Command I enjoy using is the aggressive march to a point. So much easier to fight through ambushes as my troops now stop and put up the needed fight rather than die slowly being whittled down from behind by inferior enemies. An example was seeing a group of my archers get ambushed by ONE longswordsman and he killed at least 10 before I saw what was happening. With the Attack Move command the same archers would spread out and quickly kill him off, then regroup and continue their march forward. When I go back to 2013 I really miss being able to send a batch of archers to a front line castle without worrying if they will get there
Plus, some of the campaigns such as Bari are completely revamped in favour of DE.
interesting but I don't have 2013 though I have the disks and DE
It does suck that they would swap a campaign and not allow one to play both, it's just stupid.
El Dorado has been made available in DE via a mod