Age of Empires II: Definitive Edition

Age of Empires II: Definitive Edition

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Valarante 25 ABR 2022 a las 1:48 a. m.
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AOE2 is moving in the WRONG direction
https://www.youtube.com/watch?v=5ZhtirkOBdI

The video says it all. The current devs made a lot of great things to revive this classic but it seems to be going downhill now.
And I expect future gimmicks only to get worse.

How can you copy the Leitis' ability and introduce it as a laughable "Wootz Steel" tech?
ALL Dravidian infantry ignores armour which is beyond broken, even archers they catch up with aren't a counter anymore.

I like the new DLC a lot and pre-ordered it the first day but this is not how you balance a game.
You make other infantry useless (like Berserks) in comparison to the point that even designated counters like Samurai have no chance.
As if that wasn't broken enough, they get fully upgraded Archers as a bonus and a solid eco.

How to fix this? I would change this tech's effect completely or at the very least change it to get the Obuch's armour-lowering effect.

Stop releasing overpowered civs to push sales and show some class. :Teuton:
Publicado originalmente por jonoliveira12:
Goths, Vikings, Aztecs and Malians have no way to defeat Dravidians.
And before anyone says anything about Archers and HCs, Dravidians have 25% faster attack Skirms, with Bracer and Elite upgrade. They will literally melt ANY Ranged blob thrown at them, and then completely crush the Melee units with 50% cheaper upgrade Champs that ignore Armour, and Urumi UU with AoE attack that also ignores Armour.

Dravidians even get +200 Wood on Age Up, ensuring you will ALWAYS have Skirms at hand, making them by far the strongest Infantry civ in the game.

I predict a nerf bat so severe they will basically have to redesign it, or a series of nerfs that will hollow out the civ completely, in the end.
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Mostrando 106-120 de 240 comentarios
chaoticbalrog 29 ABR 2022 a las 2:59 p. m. 
Publicado originalmente por n.shapoori:
I agree, the Urumi swordsman seems to be completly broken.
I watched the video and they even defeat Samurais which are actually supposed to counter them - theoretically at least.
And this unit costs only 20 gold?
This is beyond ridiculous.

I don't like charge attacks at all in games like AoE2 - it just doesn't fit in.
Neither do I like their UT Wootz Steel.
The armor ignoring effect was a nice gag on the Leitis (unique effect on a UU) but this just feels like unimaginative copy-and-paste.
It's only too ridiculous with the Urumi because the actual weapon's supposed to be utter crap against a heavily-armored soldier, so I get the idea that Wootz Steel will no longer affect unique units such as the Urumi, Throwing Axeman, or Huskarl and only grant armor ignoring attack to generic infantry and cavalry.
Última edición por chaoticbalrog; 29 ABR 2022 a las 2:59 p. m.
Sumo Cerdote 29 ABR 2022 a las 3:26 p. m. 
Publicado originalmente por Petschenege:
https://www.youtube.com/watch?v=5ZhtirkOBdI

The video says it all. The current devs made a lot of great things to revive this classic but it seems to be going downhill now.
And I expect future gimmicks only to get worse.

How can you copy the Leitis' ability and introduce it as a laughable "Wootz Steel" tech?
ALL Dravidian infantry ignores armour which is beyond broken, even archers they catch up with aren't a counter anymore.

I like the new DLC a lot and pre-ordered it the first day but this is not how you balance a game.
You make other infantry useless (like Berserks) in comparison to the point that even designated counters like Samurai have no chance.
As if that wasn't broken enough, they get fully upgraded Archers as a bonus and a solid eco.

How to fix this? I would change this tech's effect completely or at the very least change it to get the Obuch's armour-lowering effect.

Stop releasing overpowered civs to push sales and show some class. :Teuton:
Xbox Game Studios, Forgotten Empires, Tantalus Media, Microsoft, or whoever: what the hell are you doing with one of my favorite video games?
Sumo Cerdote 29 ABR 2022 a las 3:27 p. m. 
Publicado originalmente por Petschenege:
https://www.youtube.com/watch?v=5ZhtirkOBdI

The video says it all. The current devs made a lot of great things to revive this classic but it seems to be going downhill now.
And I expect future gimmicks only to get worse.

How can you copy the Leitis' ability and introduce it as a laughable "Wootz Steel" tech?
ALL Dravidian infantry ignores armour which is beyond broken, even archers they catch up with aren't a counter anymore.

I like the new DLC a lot and pre-ordered it the first day but this is not how you balance a game.
You make other infantry useless (like Berserks) in comparison to the point that even designated counters like Samurai have no chance.
As if that wasn't broken enough, they get fully upgraded Archers as a bonus and a solid eco.

How to fix this? I would change this tech's effect completely or at the very least change it to get the Obuch's armour-lowering effect.

Stop releasing overpowered civs to push sales and show some class. :Teuton:
I just watched the video and I'm horrified. How can they do these nonsense without any shame? In the end they will end up killing the AoE2.
shoobers 29 ABR 2022 a las 3:41 p. m. 
You're complaining about an imperial age expensive tech and a unique unit. The dravidians A: Have to get a castle up to get Urumi to begin with. B: Have to get to Imperial and get the tech.

How is this different than the Goths who both have more options and a much more fun death spiral?
Quarantined_villager 29 ABR 2022 a las 4:32 p. m. 
Amazing DoI content!!!
Valarante 29 ABR 2022 a las 5:57 p. m. 
Publicado originalmente por Sumo Cerdote:
Publicado originalmente por Petschenege:
https://www.youtube.com/watch?v=5ZhtirkOBdI

The video says it all. The current devs made a lot of great things to revive this classic but it seems to be going downhill now.
And I expect future gimmicks only to get worse.

How can you copy the Leitis' ability and introduce it as a laughable "Wootz Steel" tech?
ALL Dravidian infantry ignores armour which is beyond broken, even archers they catch up with aren't a counter anymore.

I like the new DLC a lot and pre-ordered it the first day but this is not how you balance a game.
You make other infantry useless (like Berserks) in comparison to the point that even designated counters like Samurai have no chance.
As if that wasn't broken enough, they get fully upgraded Archers as a bonus and a solid eco.

How to fix this? I would change this tech's effect completely or at the very least change it to get the Obuch's armour-lowering effect.

Stop releasing overpowered civs to push sales and show some class. :Teuton:
I just watched the video and I'm horrified. How can they do these nonsense without any shame? In the end they will end up killing the AoE2.
That's what I'm most afraid of in the end.
chaoticbalrog 29 ABR 2022 a las 6:08 p. m. 
Publicado originalmente por Petschenege:
Publicado originalmente por Sumo Cerdote:
I just watched the video and I'm horrified. How can they do these nonsense without any shame? In the end they will end up killing the AoE2.
That's what I'm most afraid of in the end.
That's probably the trend that has been followed: release a DLC with stupidly strong civs, nerf them after some time, and then months later release a DLC that makes the previous DLC civs pre-nerf look tame in comparison. I don't really mind it because I'm a 'filthy casual' and not a competitive player, but it's also only my opinion.
Última edición por chaoticbalrog; 29 ABR 2022 a las 6:09 p. m.
TTTT 30 ABR 2022 a las 12:10 p. m. 
After playing them for a while, they are easily countered by heavy cav. Just wait to mass and then engage. They are squishy and lose any prolonged fights. And add a bit of range behind, even skirms help. To say they are OP is not correct in any non low level games.
Valarante 30 ABR 2022 a las 12:23 p. m. 
Publicado originalmente por TTTT:
After playing them for a while, they are easily countered by heavy cav. Just wait to mass and then engage. They are squishy and lose any prolonged fights. And add a bit of range behind, even skirms help. To say they are OP is not correct in any non low level games.
You do know that even their Urumi beat cavalry such as fully upgraded Paladins or Leitis cost effectively?
Plus they have FU armour ignoring Halberdiers and 25% faster shooting FU Skirmishers to deal with opposing ranged units.
TTTT 30 ABR 2022 a las 12:30 p. m. 
Publicado originalmente por Petschenege:
Publicado originalmente por TTTT:
After playing them for a while, they are easily countered by heavy cav. Just wait to mass and then engage. They are squishy and lose any prolonged fights. And add a bit of range behind, even skirms help. To say they are OP is not correct in any non low level games.
You do know that even their Urumi beat cavalry such as fully upgraded Paladins or Leitis cost effectively?
Plus they have FU armour ignoring Halberdiers and 25% faster shooting FU Skirmishers to deal with opposing ranged units.

Yes understand. But that's late imperial situation. Dravidians usually die in castle or early imperial easily. Or that has been the case in all my games so far.

Only low level late imp trash wars are when Dravidians and this unique unit shines.

2 RAMs and 10 Knights in castle. Game over. Lack of cav really hurts them bigtime. Dravidians are just normal civ until it's late imp. Even then just mass up more heavy cav, you ll be fine.
Kasbfaäfad 30 ABR 2022 a las 1:05 p. m. 
If dravidian player makes urumi and skirms... build Hussars to dstroy skirms, run away and let your archers/CA do the rest... dravidians have problems against all hussar/CA civs... just too slow. Dravidians are sooo slow you always can decide whether you want to take the fight against them. I think davidians are underwhealming. they also have problems with scorpions
Última edición por Kasbfaäfad; 30 ABR 2022 a las 1:07 p. m.
Valarante 30 ABR 2022 a las 1:22 p. m. 
Publicado originalmente por BandanaBanana:
If dravidian player makes urumi and skirms... build Hussars to dstroy skirms, run away and let your archers/CA do the rest... dravidians have problems against all hussar/CA civs... just too slow. Dravidians are sooo slow you always can decide whether you want to take the fight against them. I think davidians are underwhealming. they also have problems with scorpions
Dravidian infantry becomes an unstoppable death ball when played right. Just always include your great Skirmishers against enemy Archers and Hand Cannoneers.

With Dravidians you need to take action and be the aggressor. Make sure to defend your own economy with Castles or even walls against occasional raids.

If you mix your fully upgraded Urumis and Skirms there is no way Hussars can trade cost-effectively when approaching this army.
Última edición por Valarante; 30 ABR 2022 a las 1:28 p. m.
Walkop 30 ABR 2022 a las 1:23 p. m. 
First page is full of clueless people. Arb Onager wrecks Urumi + Skirm. skirm is not a great unit when you're supported by siege.
Valarante 30 ABR 2022 a las 1:29 p. m. 
Publicado originalmente por Walkop:
First page is full of clueless people. Arb Onager wrecks Urumi + Skirm. skirm is not a great unit when you're supported by siege.
Not all civs have access to Siege Engineers and Dravidians can bring Siege Onagers of their own.
Don't ignore that they have frail but armour-ignoring light cavalry that does the job for sniping siege and that their Urumis take out Siege Onagers in 2 hits.
TTTT 30 ABR 2022 a las 5:03 p. m. 
Publicado originalmente por Petschenege:
Publicado originalmente por Walkop:
First page is full of clueless people. Arb Onager wrecks Urumi + Skirm. skirm is not a great unit when you're supported by siege.
Not all civs have access to Siege Engineers and Dravidians can bring Siege Onagers of their own.
Don't ignore that they have frail but armour-ignoring light cavalry that does the job for sniping siege and that their Urumis take out Siege Onagers in 2 hits.

Problems of late imperial long games. They lack siege engineer for SO. No bombard cannons. More over, if your game goes to long late imp, then the problem is with your play/ability and not the civ.

Same argument can be said about paladin or elephant civ. Try stopping 60 persian war elephants.

The same ppl asking for nerf now will be ones asking for buff once they improve their skills. Civs ideas from low level players is dangerous.

Only ppl above certain elos should be allowed to participate in civ design and balances tbh. :)
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Publicado el: 25 ABR 2022 a las 1:48 a. m.
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