Age of Empires II: Definitive Edition

Age of Empires II: Definitive Edition

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Feng Huang Jan 20, 2021 @ 9:43am
How do you counter a Drush?
I got matched with the same player twice and both times he drushed me.
I lost like 4 vils to the drush and a lot of idle time so I eventually lost both matches.


So assuming that you are not expecting one so youre building a stable or archery range when his drush arrives and you still do not have units trained yet. So what do you do?
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Showing 1-12 of 12 comments
ZirzoR Jan 20, 2021 @ 9:57am 
1: Early Feudal
2: Get your own Drush units
3: Loom
4: Defensive scout
5: Dont leave villagers alone work them in teams (With loom)
6: Palisade walls
7: Use buildings as walls, to narrow it all to your TC for protection.

There's plenty of options to defend a Drush.
Last edited by ZirzoR; Jan 20, 2021 @ 9:58am
RedBack Jan 20, 2021 @ 10:09am 
Try to wall so that you can react on time, also wall with other buildings like houses and barracks.

Wall so that your TC is in reach in order to kill your enemy with it.

Build one tower near your gold or woodline. More defense from barracks(militia) and scout.

Your goal is feudal age. :Halb:
Feng Huang Jan 20, 2021 @ 10:19am 
Originally posted by ZirzoR:
1: Early Feudal
2: Get your own Drush units
3: Loom
4: Defensive scout
5: Dont leave villagers alone work them in teams (With loom)
6: Palisade walls
7: Use buildings as walls, to narrow it all to your TC for protection.

There's plenty of options to defend a Drush.

I usually have loom before going feudal.

So you suggest fighting drush units with my villagers and starting scout?
Feng Huang Jan 20, 2021 @ 10:21am 
Originally posted by RedBack:
Try to wall so that you can react on time, also wall with other buildings like houses and barracks.

Wall so that your TC is in reach in order to kill your enemy with it.

Build one tower near your gold or woodline. More defense from barracks(militia) and scout.

Your goal is feudal age. :Halb:


Drush arrived at early feudal. Just in time for me to start building my stables but scouts aren't out yet.
TheDiaper Jan 20, 2021 @ 12:21pm 
1) Scout earlier
2) Wall earlier
Feng Huang Jan 20, 2021 @ 5:28pm 
Originally posted by Fortniter:
1) Scout earlier
2) Wall earlier

Ahhh damn, i suck at both. I guess I'll forever be 900 elo then
Cacomistle Jan 20, 2021 @ 9:23pm 
Originally posted by Feng Huang:
Originally posted by Fortniter:
1) Scout earlier
2) Wall earlier

Ahhh damn, i suck at both. I guess I'll forever be 900 elo then
You can fight it with vills, like if you've got 4-5 in 1 place and pull back a hurt one you'll win if they just take a direct fight.

If a 900 elo player is constantly microing that drush to not lose the militia, I would imagine their eco at home is in shambles. If they can micro a drush constantly while macroing perfectly at home they'd probably be more than 900 elo. Whereas for you its a lot easier because your base is on the same screen.

Quickwalling and effective scouting are a lot better, but if you fight it semi-effectively without screwing up your dark age build you're probably fine. Hell even if you lose a vill, that's probably not gonna decide the game at that elo.

To make it easier you can hotkey whatever vills the drush is near, if he just moves in to fight them constantly you can quickly hit the hotkey turn around and fight.
Last edited by Cacomistle; Jan 20, 2021 @ 9:23pm
TheDiaper Jan 20, 2021 @ 11:16pm 
Just scout if your opponent starts building rax before 6:30, if so, theres a high chance a drush is coming. Also you can check his gold and see if theres 10 gold missing.
TheDiaper Jan 21, 2021 @ 7:29pm 
Originally posted by Fortniter:
Just scout if your opponent starts building rax before 6:30, if so, theres a high chance a drush is coming. Also you can check his gold and see if theres 10 gold missing.
Note that the last trick doesnt really work on Aztecs / Goths / Portuguese, as they dont need extra gold for 3+ militia drush.
Feng Huang Jan 21, 2021 @ 9:58pm 
Thanks man. You're one of the people that gives a lot of tips :)
2005ChevyMalibu Jan 25, 2021 @ 9:15am 
I'd say it's less a matter of countering and more like mitigating damage.

Remember it cost the opponent resources to get the drush, and he probably won't get too much mileage out of it after you get your feudal units out. If he only manages to idle your units somewhat you're still on relatively even footing come fuedal age.
ZeroFuqsGiven Jan 25, 2021 @ 3:37pm 
Originally posted by 2005ChevyMalibu:
I'd say it's less a matter of countering and more like mitigating damage.

Remember it cost the opponent resources to get the drush, and he probably won't get too much mileage out of it after you get your feudal units out. If he only manages to idle your units somewhat you're still on relatively even footing come fuedal age.

This. Mitigate the damage. You will take damage but the idea is to hold out. Build walls and buildings to funnel the enemy towards your tc.

Remember the civs that are more prone to drush. Celts, bulgarians, vikings and others are likely drushers.

I always maintain a general idea of what will probably happen depending on what civ I'm going against. Scout rush with franks, archers with britons etc so I basically prepare for that and adapt from there.
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Date Posted: Jan 20, 2021 @ 9:43am
Posts: 12