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Ludicrous map size
Black Forest map
Hard AI
Standard start and end date
200 population
Conquest only
And so forth
AI is making infinite units and collecting between 45,000 and 60,000 wood and food, 7,000-8,000 gold in an hour, building huge cities, sending huge endless streams of archers, skirmishers, pikemen, unique units, onagers, knights and so on and so forth and fighting is raging between all 8 civs all over the map.
Team Island
Hard AI
300 pop
AI didn't do anything really and some surrendered after killing 10 Civs during imp
The most obvious issue for me is that the AI hardly produces any units. I've been playing 1v1 and started playing 1v2 (still on Moderate). By the end of a game I'll have killed hundreds of AI units with just a small army because the AI is only producing very small numbers and sending them just a few at a time so they're easy to pick off.
I haven't tried hard mode yet, or tried going back to the HD AI (which I remember being way harder). I don't know if this is that the AI has been dumbed down or if something is just plain broken in it. Because the AI's economy seems to be fine. They're just not concerned with combat.
Maybe there's some bug that breaks AI in certain cases? I really hope that's the case and we can all enjoy superior AI in the future updates.
That's what I've been saying. I only play on hard difficulty and always on maps with no water, but the AI is spamming units like hell and fighting all over the map.