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I guess other age of Kings and conqueror campaigns are recommendable
Most of them are designed truly hard to play and no any interesting things you will encounter.
But if you like to play with challenge, you can try them on hard. All of them have no any fun made by triggers, only econ growing up/speedrun you can do. Ultimate conquest is the only thing.
Among all Le Loi will be the insanely hardest for you, AOK, FE, Last Khan Campaigns are not that hard at all.
AoC and the expansions' campaigns are more interesting in that regard
I disgree with the comment that said you should avoid the Asian campaigns. They're all great but they are some of the more challenging ones. The Vietnamese, Malay and Indian ones are quite challenging but they are enjoyable overall. The Mongol campaign is also a classic.
The Forgotten Empires campaigns are a mixed bag. I loved Alaric (Goths), but didn't really enjoy Sforza (Italians) since every single mission is Italians vs Italians which means you never actually get to use gunpowder units (the Italian civ's strength) because your opponents are all spamming Condotierros. Dracula could have been good but most of the missions have some sort of gimmick attached which I found got in the way of my enjoyment of the mission. It also makes you switch civs multiple times from Turks to Magyars to Slavs to Magyars again which I'm not a fan of.
The African Kingdoms campaigns were the ones I enjoyed the least. The Berbers one is set in Spain and France, which makes sense in terms of the story they chose but I personally wanted a campaign set in North Africa. Its just strange for me to be using camels in lush green forests and snowy mountains. A more legitimate complaint is that your main opponent in the Berber campaigns is Goths, so you want to make camel archers and heavy camels as berbers but those units are useless for most of the Berber campaign since you're fighting huskarls and pikes. There was only mission in the Portuguese campaign that I liked - the one in Zanzibar. All the other missions have you heavily constricted in some way, be it scarce resources that force you to make it to imperial age to make fetioras, population caps or even physical space, since the 2nd and 4th missions you begin with a tiny base that's already full of buildings and there's nowhere to start your economy. Yodit (Ethipoians) was the most annoying campaign in the entire game for me. Again, you never get a chance to utilise the Ethiopian tech tree to its fullest, since most of your opponents are also Ethiopians, and some of the missions have some really annoying gimmicks like infinitely spawning bandits in the 2nd mission.