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Rapporter et problem med oversettelse
It is necessary to change 3 things, not only the monk's skin. It is necessary to change the monk's skin, the monk's name and the name of the building where it is made. Monk and Monasteries are predominantly Christian names.
American civilizations already have their Monk Skin and it is already being used. The Islam already have their Skin (Imam), the name (Imam) and the name of the building (Mosque).
We don't need a religious set/ship sails for each architectural set, it's exaggerated and unnecessary, we just need one set for each religion.
The religions present in the game are:
Catholicism: Franks, Goths, Italians, Portuguese, Teutons, Spanish, Magyars, Britons, Celts.
Orthodox: Byzantines, Bulgarians, Slavs.
Christianity Coopta: Ethiopians.
Islam: Saracens, Berbers, Malians, Tartars, Turks, Persians.
Buddhism: Burmese, Khmer, Malay, Mongol, Vietnamese, Japanese, Chinese, Koreans.
Pagans: Cumans, Huns, Vikings, Lithuanians.
American Religions: Aztecs, Mayans, Incas.
Hinduism: India.
Maybe there could be Shinto for Japan.
Well, I must admit I'm not sure where to put the Lithuanians since at first they were pagans and then became Christians, and I'm not even sure if they became Catholic (I think that was it) or Orthodox.
The Set of ships sails does not always have 100% to do with religion, but often this is the case. As you can see, civilizations like Byzantines (with Catholic sails), Indians (with Islamic sails) and Magyars (with Orthodox sails), are already wrong at this very moment. If the religious set/sails were along with the architectural set, Lithuanians would probably be wrong too.
Also seems essential a specific skin for the Malians, which can be identical at all to Islamic only black.
It's the Vikings. They may serve as an umbrella for all Nordic civilizations (Sweden, Norway, Denmark and Finland) but they are still the Vikings, so they are still pagans and so must be represented both in their monastery and in their sails. Again, its architecture also does not correspond to the Vikings.
Things have never lined up 100% with every civ in the game. That's always been the case. Having a monk tied to an architecture set is simple and makes sense to anyone who has played AoE2. The monastery does not need to be renamed since its always just been the name for any civ's religious building. A Britons' monastery looks like a church, a Saracens' like a mosque, a Japanese's like a shrine etc. Again because the appearance of the building is tied to that civ's architecture. Essentially every unique monastery appearance has its own monk appearance as well.
I know what the proposal is about, I've been proposing it for over a decade. I've done several posts here on the forum about the subject.
Western Europe: Franks, Britons, Etc.
Mediterranean: Portuguese, Spain, Etc.
Eastern Europe: Magyars, Slavs, Etc.
Northern Europe: Teutons, Vikings, Etc.
Middle East: Saracens, Persian, Etc.
Asia: Chinese, Japanese, Etc.
Southeast Asia: Burmese, Khmers, Etc.
Central Asia: Cumans, Tartars.
America: Aztecs, Incas, Etc.
Africa: Malians, Ethiopians.
India: India.
There are 11 architectural sets at the moment, while I'm proposing 8 religions, maybe 9. In my proposal, it takes fewer skins of monks to be created than in yours, only 8, and has a much greater historical accuracy, since it is more than proven that not all of the same architectural set have the same religion.
Maybe it wasn't clear, but everyone of the same religion wears the same monk skin. Lithuanians and Magyars will not have the same skin as the other civilizations with this architectural set, but their skin will not be entirely new and unique, they will use the same skin as all other civilizations of their religion.
The only exclusive skins are going to be the Indians and Ethiopians and honestly, I think Ethiopians could be the Orthodox Skin only with a Black Monk, and the Malians will only change that he will be black. Less skins than if you were going to have one for each architectural set.
Catholicism, Orthodox, Coopta and maybe Budhism won't even need to change the names, they can keep calling from Monk and Monastery.
Islam already has the name of the unit and the name of the Monastery ready, it is until it is an offense not to use something that is already ready to 20 years. Then only Pagan, Hinduism and American Religions would really need new names.
I admit that there may be a certain technical difficulty in changing the names, it would be like creating a new unit and a new construction according to the criteria of the game. But putting the religious set/sails different from the architectural set has no difficulty at all, an experienced programmer should not spend even 5 minutes doing this.
Forgetting the names and focusing only on the skin:
Being as economical as possible, in my proposal would be created 4 new skins of monk, for the Orthodox, Budhism, Pagans and Hinduism. Catholicism, Islam and American skins already exist. It would also take two simple recolors to make a black Orthodox monk for the Ethiopians and make a black Islam monk for the Malians.
Being as exaggerated as possible, there would be 6 new skins, for the Orthodox, Budhism, Pagans, Hinduism, Coopta and Shinto, plus a simple recolor to make a black Islam monk for the Malians.
Your proposal is not historically accurate and still need the creation of two new skins more than mine proposal.
The Monks are a basic unit that can be made the tens and has a real utility in the game, it is obviously infinitely more relevant than a simple and useless king.
The problem with India Sails, as far as I know, is that the Indians were not very close to navigation, the Hindu religion has a serious problem with the sea from what I remember. So all Indian navigation was done by Muslims, so islamic sails.
It came with 2 additional monk skins (Imam and asian Monk).
I would like to see both added to AoE2DE.
To keep it as simple as possible:
I don't think it is necessary to change any unit or building names.
At the moment, there a unit which is the "monk", an other which is "American monk" (I don't rember the real name), so you can freely change the apparence of the monk and the "Amrican monk", but you can't change the apperance of the Teutonic monk for example, you will change the appearance of all the generic monks.
What should be done is making each civ unit for each civ unique (in the files at least), allowing the creators to make cosmetic mods which would work without evry players having it, and that for all units.
You are incredibly wrong:
https://www.myindiamyglory.com/wp-content/uploads/2018/12/Indian-ships-1.jpg
Vasco da Gama, from Portugal, came eastwards, in 1498, searching for India.
Very interesting….How Vasco da Gama reached India?
He reached Cape of Good Hope by sailing along the west coast of Africa, keeping sight of land, for fear of getting lost. From his own account, he then reached Malabar on the West coast of India only after being escorted in mid seas, by Indian ships.
He further writes that while he had brought the largest, then known ship in Portugal, the Indian ships, which had come for trade to Cape of Good Hope, the southern coast of Africa, were 10 times as large as his own ship.
The making of these large ships prove that the Indian Shipping Industry was highly developed and formed the backbone of Indian trade then.
Unfortunately, the British destroyed Indian ship building industry to make way for the modern ships of the English, for their shipping industry and economy to prosper.
This same text says that at the time of Vasco da Gama, after crossing the Cape of Good Hope until the Portuguese arrived in Japan, there were no armed ocean ships and that they probably never existed in large numbers.
I didn't say at any time that they didn't have ships, I said that Indian ships were manned by Indians who followed the Islamic religion, which perfectly matches the sails that the Indians are using, however much I also want an excuse to give new sails to the Indians.
So as much as I also want unique sails to Indian architecture, Muslim sails make total sense
this taboo developed in british era
i have two examples for you:
one from south india: https://en.wikipedia.org/wiki/Chola_Navy
one from east india: https://en.wikipedia.org/wiki/Maritime_history_of_Odisha
Look, I want exclusive sails for the Indians as much as you do, I'm just saying that unfortunately it makes sense for them to have Muslim sails.
"One of the few that broke the maritimes boundaries of India", the history section of the DE itself says that few Indian kingdoms ventured into the sea.
Some things in AoE2 need to remain consistent otherwise it all gets way too confusing and too much to memorise. Everyone knows the monastery is just "the religion building" for every civ. They don't all need to be renamed. Just like Huns get a university because its just the research building for all civs.