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翻訳の問題を報告
-Good for winning : Huns / Franks / Khmer / Persians
All good for scout rush & fast castle knights
-Good for learning : Saracens
Basically no eco / military bonus
I also reccommend downloading the mod "Interactive Build Order Guide" and learn one of the archer build orders. Though when playing them live you only need 5 on sheep instead of the usual 6 as they have an eco bonus that makes villagers on sheep work 25% faster.
(1) They dont know how to micro with the extra range.
(2) Lack of thumb ring makes their xbows / arbs bad in straight fights.
(3) Cheaper TC doesnt really matter as noobs have zero idea about booming with extra TCs.
I would actually reccomend a civ like Britons (not necessarily them) though. Because with Britons, its very obvious what you're going to do every game. You're gonna build archers. That keeps things really simple. And if a new player is trying to figure out what units they should build and how to micro cav + archer + mangonel + etc all at once, they're not macroing. And that's all a new player should be doing. Just build villagers constantly, spend your money, if you're doing those 2 you're probably already above average.
So I'd reccomend any civ where its very simple and obvious how to play. And Britons happen to be one of those civs, but I think a knight civ is probably easier to use.
Either that or huns, its probably easier to learn how macro works if you don't keep getting housed.
At the very least, the "pick a simple easy strategy and just learn how to macro" strategy is good in starcraft. You hit diamond league before you have to micro or know ♥♥♥♥ about the game. I can't imagine aoe is much different.
New players should start with the basics. Not start with everything all at the same time.