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You make some good points. Considering the speed at which you can pump out normal archers from an Archery range, the capacity to produce Longbowmen is substantially less even if you have 2 or 3 castles. Though I do like the super range they and castles and towers have.
Its the slowest bow you can pick anyway, but that quote seems rather off.
Longbows also had massive long distance piercing power whereas a crossbow usually only had short range armor piercing power, partly because the draw distance on the string was so small. The only way to solve this was to make a very heavy mechanic crossbow that required a LOT of hand cranking on a winch to set it and that was almost impossible to hold without some sort of stand supporting it.
As for firing speed...
https://en.wikipedia.org/wiki/Crossbow#Medieval_Europe
"Usually these [crossbows] could only shoot two bolts per minute versus twelve or more with a skilled archer [longbowmen]..."
Longbows were also dirt cheap to make compared to the complex mechanical assembly of a crossbow, making longbows popular among peasants.
https://www.youtube.com/watch?v=1w8yHeF4KRk
I think Cumans are plenty over-powered as is and don't need bracer but they at least do feel pretty unique. Their light cav and cav archer creation speed bonuses along with their very strong/practical unique and semi-unique unit give them a lot of character. It is kind of a fine balance, I really like the design of this civ but the devs simply need to find a way to make them less overpowered without making lancers/kipchaks completely useless. Basically what I want for the Britons is for their UU to be a bit more accessible without being completely broken but at the same time tweaking it a bit to make them a little more realistic/different from crossbows.
As far as the bow comparison, eastern composite bows were fantastic and had a phenomenal power to size ratio but they were limited on how powerful they could be without giving up the ability to use them from horseback.
The type of longbows used in war by professional English and Welsh soldiers during the 14th and 15th centuries were not limited in this way because they were used on foot. Due to the quality of armor they were competing against, they had been up-scaled to about 120-180 pound draw weight at around 30 inches. The downside to this amount of power was of course that they were not usable from horseback, since a bow of that power and length really cannot be drawn unless your feet planted and you use a forward leaning posture to engage your back muscles so you are pulling with more than just your arm. While the eastern composite bows were likely more efficient (getting more power per pound of draw weight) the fact that they could only have so high of a draw weight and still usable from horseback makes me doubt they were able to out-range/out-power the heaviest longbows. That being said I do think that the 12 range of elite longbows (and the 11 range of Briton arbs) is a bit excessive when compared to other civs.
And yeah, making longbows any more powerful in the game would probably make them too unbalanced unless you nerfed something else about them. I usually play as the Britons and one of the best counters to them are onagers. Nothing worse than seeing your squad of 20 longbowmen flattened to nearly nothing by a single onager shot.
Yeah I'm actually curious about how this would work it would probably be a buff so maybe they would need lower armor or something. As far as nerfing something about them there are actually 2 things:
First losing one from their max range due to yeomen having a different function would hurt as they would out-range enemy archers, skirms and those dreaded mangonels by less (unfortunately, I have had 20 of my longbows get vaporized by a sneaky mangonel while I checked my eco more times than I can count).
The other thing is that crossbows/arbs only getting to max 10 range would make them a little less effective longterm and they don't hit quite as hard as longbows either so you would likely need to make the switch which would mean spending the resources on yeomen and likely elite longbows in order to keep up. This isn't quite as clean as the current strategy where you make archers in feudal upgrade them to crossbows and then arbs and kind of forget that longbows exist.
But yeah overall I'm not sure exactly how this would play out with out testing. I'm aware that a change like this is super unlikely but I would it if the devs found a way to make longbowmen and other UU (such as the absurdly powerful but horribly slow teutonic knight) more of a part of their civs standard army comp.
This is a great point. A lot of people would look at crossbows and be like "those are so slow, they must have been useless". But their ability to shoot from cover or crouching rather than standing with most of your body exposed like you had to with conventional bows is where they really shined. In drawn out sieges, a high rate of fire was not as critical as being able to stay safe and shoot with precision. Also, the heaviest windlass style crossbows could be extremely powerful.