Age of Empires II: Definitive Edition

Age of Empires II: Definitive Edition

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J. V. Dance Jan 12, 2020 @ 6:53pm
Fate of india mission
Anybody has tips for that mission ? I get wave after wave of attacks from all 3 enemies and barely have time to get out of the base. Is the priest side quest worth doing ? Thanks !
Originally posted by Rin:
As the hints suggest, you gotta be quick. I personally ignored the priest side quest, so I can't even tell you if it's worth it.
First advance to Imperial Age, during that get all the Blacksmith upgrades and create alot of military (Camel Riders are really good). Also put some Halbediers and Monks on your south gate facing green. As soon as you reach Imperial Age, get the remaining Blacksmith upgrades, 5-6 trebs, research Imperial Camel and all the University techs. Keep making Camel Riders.
Put a 2nd Town Center beside the gold and have around 10 gold workers. You will need it. My economy was something around 10 on wood, 10 on gold and 10 on food. I also built a Castle on my little Island just to research techs so that the main Castle can keep making military units (mainly trebs).
As soon as you're down researching Imperial Camel yellow should start his attack (I played on hard mode, he might attack later on medium or standard). Regardless, you send all of your military except the Monks and Halbediers towards yellow. Use the trebs to destroy the monastery quicky, protect your trebs. As soon as it's done, retreat back to your base and recover.
It's important to remember that you don't need to defeat your enemy, just destroy the monastery.
When green attacks your base during your assault, convert the War Elephants with your Monks and defend with them + your Halbediers.
When your army recovered, send it + all Halbediers and Monks to green, take out the annoying tower close to your base and then the Monastery with the trebs. Retreat when done.
Lastly, send your army towards red, destroy the Monastery and you won.
Don't panic if a gate gets destroyed, your Castle can actually help defending against the armies. Make sure you always have around 5-6 trebs per assault to destroy the Monasteries quickly. If you run out of gold to make enough Imperial Camels, support your army with Halbediers and Elite-Skirmishers. Don't forget to always make units, don't bank your resources. Use the market if neccessary.
And good luck!
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Rin Jan 12, 2020 @ 11:10pm 
As the hints suggest, you gotta be quick. I personally ignored the priest side quest, so I can't even tell you if it's worth it.
First advance to Imperial Age, during that get all the Blacksmith upgrades and create alot of military (Camel Riders are really good). Also put some Halbediers and Monks on your south gate facing green. As soon as you reach Imperial Age, get the remaining Blacksmith upgrades, 5-6 trebs, research Imperial Camel and all the University techs. Keep making Camel Riders.
Put a 2nd Town Center beside the gold and have around 10 gold workers. You will need it. My economy was something around 10 on wood, 10 on gold and 10 on food. I also built a Castle on my little Island just to research techs so that the main Castle can keep making military units (mainly trebs).
As soon as you're down researching Imperial Camel yellow should start his attack (I played on hard mode, he might attack later on medium or standard). Regardless, you send all of your military except the Monks and Halbediers towards yellow. Use the trebs to destroy the monastery quicky, protect your trebs. As soon as it's done, retreat back to your base and recover.
It's important to remember that you don't need to defeat your enemy, just destroy the monastery.
When green attacks your base during your assault, convert the War Elephants with your Monks and defend with them + your Halbediers.
When your army recovered, send it + all Halbediers and Monks to green, take out the annoying tower close to your base and then the Monastery with the trebs. Retreat when done.
Lastly, send your army towards red, destroy the Monastery and you won.
Don't panic if a gate gets destroyed, your Castle can actually help defending against the armies. Make sure you always have around 5-6 trebs per assault to destroy the Monasteries quickly. If you run out of gold to make enough Imperial Camels, support your army with Halbediers and Elite-Skirmishers. Don't forget to always make units, don't bank your resources. Use the market if neccessary.
And good luck!
J. V. Dance Jan 16, 2020 @ 1:51pm 
Thanks man, I got it. Camels are strongers than I thought especially against other mounts.
ArgosYesu May 29, 2020 @ 10:26am 
The priest side quest adds 100 years to the relic countdown. So doing it gives you much more leeway early on. This addition keeps whenever the relic countdown resets so this can add up to several hundred extra years. Of course, if you focus on that and ignore everything else, then you're putting the cart before the horse.
Last edited by ArgosYesu; May 29, 2020 @ 10:27am
Positive Ronnie Jan 7, 2023 @ 1:06am 
Honestly a waste of time. This scenario and next are hopelessly ♥♥♥♥♥♥♥ stupid-difficult for casual players. You have to micro-manage so hard that its, for me, esentially just pausing and micro-managing every single battle down to the last unit. Don't know why dev's thought this would be enjoyable in any sense. Its tiresome, boring, frankly broken gameplay that they very quickly fixed in aoe3. Let's make it extremely difficult for the average player, don't let them win, bombard them with attacks they have zero chance of winning and then ♥♥♥♥ them over after they waste all that time. Its so utterly stupid and it's why you don't see garbage like this whatsoever all these years later. Make a stupid scenario, realize its ♥♥♥♥♥♥♥ stupid, and move on. For some reason they decided to continue to ♥♥♥♥ over the casual players with this reboot in the 4th? campaign. Can't wait to see where this goes!
Positive Ronnie Jan 7, 2023 @ 1:09am 
Just want to add the answer here clearly explains that there's basically only one way to play it, and if you don't you're ♥♥♥♥♥♥. Its the exact same for the next scenario. BORING. Why the ♥♥♥♥ a game thats meant to be about creative ways of winning and playing just bottoms out on this campaign and says, Nope. Do it this way, down to the letter, second by ♥♥♥♥♥♥ second, or you don't win. Too bad!
Woudo Jan 7, 2023 @ 4:40am 
Just transport a group of villagers over at the start and build 6-7 castles outside your walls toward the centre of the map. Have at least a group of units hanging around the castles to goon siege and distract enemies with. Then you can jerk off doing whatever and generally take your time completely destroying your enemies (within the relic time limit that is).

The mission seems scarier than it actually is, but it's overall not as much of a rush as people make it out to be.
joaosantos92 Jan 7, 2023 @ 1:33pm 
You can also win this scenario by building a Wonder. After building the Wonder, destroy one of the three Monasteries and your victory countdown will be ahead of the enemy one.
marcinp999999 Mar 24, 2024 @ 4:14pm 
Best way to win are Wonder:
1 Build Wonder near easter city
2 Destroy 1/3 monastery of Ghori [ northest]
3. Be defender on warcity
4. Get more resources and people , and technology needs defenders
Time You wonder must be before time next monastery
Crossil Mar 24, 2024 @ 4:52pm 
I think the easiest way is to line up Castles along your front with Yellow and Red (moving in such a way to isolate the Green player from the other two) with some cav to snipe enemy siege, particularly Trebs, while spamming everything against green.

Kill Green
Kill Red
Kill Yellow

All three enemies have near infinite resources (that is, enough resources for the duration of this battle) and killing even one already removes a massive deficit you would have against three of them, as even beating them to a pulp still leaves them with enough resources to rebuild and push. Even killing only green is a massive improvement to your odds.

Never bothered with the Monk quest, but you probably could get it done as killing green makes the last Relic Cart much easier to access.

I do believe this is the hardest scenario on Hard right now.
Last edited by Crossil; Mar 24, 2024 @ 4:57pm
chaoticbalrog Mar 24, 2024 @ 9:52pm 
Originally posted by Rin:
As the hints suggest, you gotta be quick. I personally ignored the priest side quest, so I can't even tell you if it's worth it.
First advance to Imperial Age, during that get all the Blacksmith upgrades and create alot of military (Camel Riders are really good). Also put some Halbediers and Monks on your south gate facing green. As soon as you reach Imperial Age, get the remaining Blacksmith upgrades, 5-6 trebs, research Imperial Camel and all the University techs. Keep making Camel Riders.
Put a 2nd Town Center beside the gold and have around 10 gold workers. You will need it. My economy was something around 10 on wood, 10 on gold and 10 on food. I also built a Castle on my little Island just to research techs so that the main Castle can keep making military units (mainly trebs).
As soon as you're down researching Imperial Camel yellow should start his attack (I played on hard mode, he might attack later on medium or standard). Regardless, you send all of your military except the Monks and Halbediers towards yellow. Use the trebs to destroy the monastery quicky, protect your trebs. As soon as it's done, retreat back to your base and recover.
It's important to remember that you don't need to defeat your enemy, just destroy the monastery.
When green attacks your base during your assault, convert the War Elephants with your Monks and defend with them + your Halbediers.
When your army recovered, send it + all Halbediers and Monks to green, take out the annoying tower close to your base and then the Monastery with the trebs. Retreat when done.
Lastly, send your army towards red, destroy the Monastery and you won.
Don't panic if a gate gets destroyed, your Castle can actually help defending against the armies. Make sure you always have around 5-6 trebs per assault to destroy the Monasteries quickly. If you run out of gold to make enough Imperial Camels, support your army with Halbediers and Elite-Skirmishers. Don't forget to always make units, don't bank your resources. Use the market if neccessary.
And good luck!
This strat is not as viable now since Indians got split into 4 separate civs and the Prithviraj campaign is now played as the Gurjaras, who don't get Imperial Camel Riders and cannot even upgrade their spearmen to Pikemen a la the Turks.
Terin Mar 25, 2024 @ 1:53am 
Gurjara heavy camels are still very good with +40% bonus damage and +4 melee armor. Not having Halberdiers is too bad, but you've got a *lot* of resources on here, and can form good vanguards with elephant archers, castles, or even some stolen persian war elephants.

Originally posted by Crossil:
I do believe this is the hardest scenario on Hard right now.
I didn't have much memory of this mission having played it like 6 months ago until I took a closer look. I remember doing some savescums/restarts to try and heist green's relic cart, but outside of that, you've got SO many resources including enough for like 7 castles, and can so quickly boom with 4 TCs that I don't really agree with that. Prithviraj 5 stuck in my memory more since you're spread out over so much more space, the raids are fairly intense from all directions, and enemies are tough to fully knock-out, compared to just needing to snipe 3 monasteries here. I might give it a replay, but it definitely doesn't feel near that.
Crossil Mar 26, 2024 @ 12:47am 
Originally posted by Terin:
Originally posted by Crossil:
I do believe this is the hardest scenario on Hard right now.
I didn't have much memory of this mission having played it like 6 months ago until I took a closer look. I remember doing some savescums/restarts to try and heist green's relic cart, but outside of that, you've got SO many resources including enough for like 7 castles, and can so quickly boom with 4 TCs that I don't really agree with that. Prithviraj 5 stuck in my memory more since you're spread out over so much more space, the raids are fairly intense from all directions, and enemies are tough to fully knock-out, compared to just needing to snipe 3 monasteries here. I might give it a replay, but it definitely doesn't feel near that.

In my experience, Prithviraj 4 was impossible until I figured out to kill them in a row. Sniping monasteries on hard difficulty is not a viable objective because they just spam too much. Like, I think Yellow even has a wave of 5+ Trebs at one point, in addition to a metric tonne of cav archers that micro all the way back to their base and Castles. There is just no opening to red without taking out at least green.

Prithviraj 5 wasn't hard to begin with due to how much eco I have, for me. I just chocked out green then yellow then grey then cyan, in a row. I actually beat it on hard before beating Prithviraj 4 on hard, because it was that much easier to deal with the enemy because you can rely on your Castles to survive enemy raids and don't have to go out and fight them due to a timer.
Last edited by Crossil; Mar 26, 2024 @ 12:50am
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Date Posted: Jan 12, 2020 @ 6:53pm
Posts: 12