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2. Go to your main fleet and sail northeastern. Careful: there are towers and castles but none too threatining.
3. Make your base in the top-right island and focus on trash units and stone.
4. Defeat the weakest factions as early as possible (the one in the most northern corner)
5. Make it your base and build wonder + spam castles and trash units.
Tada
Loaded all of my units on ships, took them to the north-most base you can build on (right next to Padua), immediately put down a town center, a bunch of houses and began mining tons of stone. Then I built 2 castles outside the walls of Padua before they had a chance to get an economy going. Built 2 trebuchets and 20 teutonic knights to protect them, took out their gates, got inside their city with everything I had, wiped them out, then built my own gates on the holes in the wall. After this the AI didn't attack me because it couldn't figure out how to get past the walls of its ally (which I was using as my own).
Couldn't do it any other way. Had to cheese it.
For example even the first Barbarossa mission is like "oh my god why" with you starting in the middle surrounded by 6 enemy bases. Because of these spikes and frankly badly designed maps the campaign can feel uneven and incredibly hard even on the lowest difficulty = the vast majority of the players will never finish these because you really need to know the game to push through the BS.
That's something that Westwood or Blizzard never really did yet if you ask casual players even Brood War is too hard for them and that begs the old question of "what was Ensemble thinking?" The good thing is though is that they added these "scout reports" now next to the hints and in some cases those are absolutely essential because they give you important pointers for the solutions.
Well, as I said, for the fifth mission I had to just be aggressive as hell with Padua, build castles on their wood line outside their walls, then wall myself into their base with my own gates on their walls to cheese the enemy AI. I couldn't hold off the attacks from 4 enemies that were constantly hitting me with 50 elite units, including heavy rams and trebs.
The sixth mission was a nuisance and took me 2 hours, but it was a lot easier. Damn Jerusalem with their infinite resources and defensive unit spam. Once again I had to build castles outside their walls to have a chance of getting inside.
Yeah, definitely agree on the difficulty point. Some of the campaign missions are incredibly well designed and fun to play, then you get missions that are insanely hard and have to be cheesed to win, even on just moderate difficulty.
For me though, none of them are more infamous than the Joan of Arc mission "the siege of Paris". Good lord... that mission. It took me all day to figure that thing out.
The way I did it was...Camping on the North-East island. It was ridiculous, I've had so little wood, luckily somehow diverted them from my trade carts going to green, as soon as I got that guy out. Funnily enough, I'm going for a domination victory now, because I want to feel that I completely destroyed all 4 AIs after all this hardship.
I've weathered the storm, had them lose more and more resources, and am now doing hit and runs with Paladins.
For all the hype in this thread it made me expect something crazy so I've played it on Hard.
...and it wasn't hard. 1 Castle (Teutons have the 13 Range OP castle) with Onagers on constant Attack Ground holds off pretty much everything. When the ships come it is trivial to lure them to the Castle. Having built up 35 Galleons and 10 Cannon Galeons to steamroll purple I built the Wonder in his base with a couple of Castles, no problem.
It makes me wonder if people in this thread ever heard of walls. And I'm not even talking about expensive stone walls, freaking super cheap palisade paper walls are enough to make AI route to your Castle. And Teutons have Crenellations so they have the most powerful 8+5 Range castle, and it even gets bonus damage from Infantry garrisons, which nobody else does.
AI is very, very bad at dealing with walls and Castles. And this is on Hard.
If they bring Trebuchets, you can kill them all with some cavalry or eagle warriors if you are playing Meso civ, no problem.
The "Age of Kings" campaigns are much easier with walls in mind.
(Like the developers had I assume.)
Send villagers to south, and north areas, and build Town Centers at each place, and right away build castles and walls at each locations.
Build Castles along the coast, and build castle at north base near Venice's entrance so their ships won't go out to sea, and build towers to support castles. Slowly build fleet until large enough and have bombard ships. Then send them out to destroy Venice's dock on Castle island, and there you can procure more resources.
Finally began Invasion of Venice using fleet and using bombard ships to clear the towers and docks.
TLDR: Cheese your way using Castles and bombard ships
2)Build a tower or castle by the docks.
3)Stop...
Typing...
Like...
This...
Because it makes you look retarded.
Build your base on the Eastern island, the other one is too low on gold to work out in the long run and is harder to defend. Mine out the stone on this location and you'll be able to build multiple castles, I recommend having one overlooking the shallow crossing which is the only vector the enemy can launch a land attack, with some walls and units this will turn into a chokepoint and you can kill almost everything that tries to force its way through, but make sure you respond to trebs and bombards quickly. You should also build at least one other castle on the shore line, preferably on one of the penisulas that sticks out into the water, this will make it lot harder for the Venetians to attack you and damage your economy from the water. However you'll need at least some navy to handle cannon galleons.
Try to focus on building up behind these defenses and you'll be able to disassemble the green player just across the water with some trebs and bombards of your own, the fact that they are so close makes it easier to reinforce, and it helps that slow Teutonic troops have a much shorter distance to travel. I'd focus on defeating them fully and you can start to build the wonder after that. You can start another base on the southern isle if you feel confidant enough for some extra gold and room.
Alternatively, only have the bare minimum of land troops that you need to defend your bases and instead go all in on the water, build up your navy under the protection of shoreline castles and invest heavily in Cannon Galleons, then strike out and destroy the Venetian navy. You can use the CG's to destroy the castle and towers on the island in the middle of the sea which will give you another gold mine to exploit, then attack Venice directly and destroy the city from the water. This can take a while since they have tons of towers, especially bombard towers but if you destroy their docks they won't be able to rebuild their navy. Its annoying that Teutons don't get Elite Cannon Galleon to make this smoother but what can you do. You probably won't be able to outright defeat them, if you destroy all the stuff within their walls they'll probably just retreat inland away from Cannon Galleon range and rebuild there, but it should be enough damage the Venice is effectively out of the game. at this point you can transport villagers and protection over to Venice and build the wonder, though you might want to build up a little base within the walls before starting the wonder to ensure that the wonder and villagers stay safe. Usefully the walls can help you protect the place.