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The AI has the big adventage of being able to micro management every unit at once. Additional, it won't ever forget about stuff like creating villagers, researching upgrades, etc., which can easily snowball in a big lead over a human player. Basically, overall, the AI is more efficient at what it is doing than a normal player.
But I don t think you can out boom the AI it can play way quicker than you and has its attention on everything (it even lures deer to a tc with a scout)
-No, the HD and DE AI's do not cheat resources.
You can check it with replay
You're not fighting against an AI anyway by todays understanding. You're fighting against an accumulation of scripts that attempt to simulate fighting against another entity or just presenting a challenge.
Today's AI learns and adapts. These script constucts don't. Sometimes they're given some random modifiers to make them seem chaotic so that you can't predict them. But they're not intelligent but intelligently designed.
I made missions and skirmish AI for my Tiberian Sun mod. It can be very cool and very challenging and when you put like 50 hours into a single mission you can make it very human like but the moment the player doesn't play exactly like he should he may break the inteded course of the scripts.
Well unless you consider the near infinite actions per minute cheats. They'll do stuff like rebuild their wood closer and add new farms, spend all their resources or trade for resources, etc all better than all but the best of human players.
Btw, that is the least scientific idea for testing something you could come up with. Just go watch the replay and see if they either spend resources they don't have, get random free resources, or get more resources per pick up than their villagers are carrying. That is way way way easier to tell than some "it feels like the ai is outplaying me, so I guess its cheating" strategy.
I'm sorry if this sounds really hard on you, but you should know better than to use the word "proof" when you've failed to rule out the other 1000 possible reasons the ai might be able to outproduce a player other than cheats. I think that's the nicest way I can word that because I seriously think its messed up to post ♥♥♥♥ like this that you've put no thought into and could put people off the game.
Does it really? My experience has been that half the time the hardest ai hasn't taken its sheep when I start scouting its base. One time it just fought my scout on a hill for some reason, so I killed it scout for free. I've seen its boar several times and if I wanted I could easily lame it.
yup they ocassionally scout with sheep and lure deer with a given scout
Btw,
AI doesnt that ahead woth regard to the eco-boom compared with my play.
I beated it even with several mirco mistakes 1v1 without drush flush Trush or whatsoever vulnerable to AI
-Cheat Resources
-Strong Early Game
-Send attacking units in small to large squads.
-Limited to 100-150 population due to AI programming
2.HD AI
-No cheat
-Generally slower in early game, but strong in late game.
- Send units in a stream of units
-Does well in 200+ pop games
3.DE AI
-IDK I don't own DE, yet