Age of Empires II: Definitive Edition

Age of Empires II: Definitive Edition

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Sea Bass Nov 24, 2019 @ 2:26am
Does the AI cheat?
Im quite a seasoned RTS player but even on Hard, the AI is able to boom way quicker than I can. Does the AI have a gather and build rate bonus or anything like that?
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Showing 1-15 of 36 comments
Elliott Nov 24, 2019 @ 2:40am 
The classic (CD) AI does cheat I believe but the default and HD AI's apparently do not
Redwood Nov 24, 2019 @ 2:59am 
Try extreme difficulty. It pulls units out of the hat so fast you cannot count them all. :steamsad: The only way to win is with cheats. One day games will no longer be this way.
𝔜𝔲𝔢 Nov 24, 2019 @ 3:12am 
Originally posted by Redwood:
Try extreme difficulty. It pulls units out of the hat so fast you cannot count them all. :steamsad: The only way to win is with cheats. One day games will no longer be this way.
... guess all those people who actual beat this AI must be cheating as well then.

The AI has the big adventage of being able to micro management every unit at once. Additional, it won't ever forget about stuff like creating villagers, researching upgrades, etc., which can easily snowball in a big lead over a human player. Basically, overall, the AI is more efficient at what it is doing than a normal player.
Last edited by 𝔜𝔲𝔢; Nov 24, 2019 @ 3:13am
Ven Nov 24, 2019 @ 4:03am 
No the Ai on higher difficulties just has very good micro and apm. You can out boom them/outplay them. Check out vids from Theviper and other high players and youll see its possible.
Frenky Nov 24, 2019 @ 4:08am 
No (I think CD version does tho)
But I don t think you can out boom the AI it can play way quicker than you and has its attention on everything (it even lures deer to a tc with a scout)
Minimal-Style Nov 24, 2019 @ 4:15am 
On the higher difficulty the AI is cheating recourses – you can test that very easily, just make a custom map with restricted access to recourses… the AI will be able to make at least 3-4times more than u are.
Last edited by Minimal-Style; Nov 24, 2019 @ 4:27am
-Dare Devil/x/ Nov 24, 2019 @ 8:21am 
Originally posted by Minimal-Style:
On the higher difficulty the AI is cheating recourses – you can test that very easily, just make a custom map with restricted access to recourses… the AI will be able to make at least 3-4times more than u are.

-No, the HD and DE AI's do not cheat resources.
Heinrich Nov 24, 2019 @ 8:22am 
No they don't since the ealier version of HD
You can check it with replay
Minimal-Style Nov 24, 2019 @ 12:26pm 
Originally posted by -Dare Devil/x/:
Originally posted by Minimal-Style:
On the higher difficulty the AI is cheating recourses – you can test that very easily, just make a custom map with restricted access to recourses… the AI will be able to make at least 3-4times more than u are.

-No, the HD and DE AI's do not cheat resources.
I guess I have to make a Bug report. Do you know where custom made maps and replays are saved, so I can send them along?
Chun Da Ye Nov 24, 2019 @ 12:33pm 
The very point of higher difficulty is that the AI is given cheats to be a greater challenge.

You're not fighting against an AI anyway by todays understanding. You're fighting against an accumulation of scripts that attempt to simulate fighting against another entity or just presenting a challenge.

Today's AI learns and adapts. These script constucts don't. Sometimes they're given some random modifiers to make them seem chaotic so that you can't predict them. But they're not intelligent but intelligently designed.

I made missions and skirmish AI for my Tiberian Sun mod. It can be very cool and very challenging and when you put like 50 hours into a single mission you can make it very human like but the moment the player doesn't play exactly like he should he may break the inteded course of the scripts.
Cacomistle Nov 24, 2019 @ 12:56pm 
Originally posted by Redwood:
Try extreme difficulty. It pulls units out of the hat so fast you cannot count them all. :steamsad: The only way to win is with cheats. One day games will no longer be this way.
The ai doesn't cheat. And viper 1v3d them. You're just bad. Its ok, most people are. Its a difficult game.

Well unless you consider the near infinite actions per minute cheats. They'll do stuff like rebuild their wood closer and add new farms, spend all their resources or trade for resources, etc all better than all but the best of human players.
Last edited by Cacomistle; Nov 24, 2019 @ 12:57pm
Cacomistle Nov 24, 2019 @ 12:58pm 
Originally posted by Minimal-Style:
On the higher difficulty the AI is cheating recourses – you can test that very easily, just make a custom map with restricted access to recourses… the AI will be able to make at least 3-4times more than u are.
In my experience, the ai makes the same number of units as I do. On hardest. Extreme beats me out by a little bit, but I have a ton of macro inefficiencies so that makes sense.

Btw, that is the least scientific idea for testing something you could come up with. Just go watch the replay and see if they either spend resources they don't have, get random free resources, or get more resources per pick up than their villagers are carrying. That is way way way easier to tell than some "it feels like the ai is outplaying me, so I guess its cheating" strategy.

I'm sorry if this sounds really hard on you, but you should know better than to use the word "proof" when you've failed to rule out the other 1000 possible reasons the ai might be able to outproduce a player other than cheats. I think that's the nicest way I can word that because I seriously think its messed up to post ♥♥♥♥ like this that you've put no thought into and could put people off the game.


Originally posted by Frenky:
No (I think CD version does tho)
But I don t think you can out boom the AI it can play way quicker than you and has its attention on everything (it even lures deer to a tc with a scout)
Does it really? My experience has been that half the time the hardest ai hasn't taken its sheep when I start scouting its base. One time it just fought my scout on a hill for some reason, so I killed it scout for free. I've seen its boar several times and if I wanted I could easily lame it.

Last edited by Cacomistle; Nov 24, 2019 @ 1:05pm
Alphakuh Nov 24, 2019 @ 1:22pm 
Never had a problem with ai defeating me on any difficulty. Maybe you’re just playing wrong.
Heinrich Nov 24, 2019 @ 7:10pm 
Originally posted by Cacomistle:
Originally posted by Minimal-Style:
On the higher difficulty the AI is cheating recourses – you can test that very easily, just make a custom map with restricted access to recourses… the AI will be able to make at least 3-4times more than u are.
In my experience, the ai makes the same number of units as I do. On hardest. Extreme beats me out by a little bit, but I have a ton of macro inefficiencies so that makes sense.

Btw, that is the least scientific idea for testing something you could come up with. Just go watch the replay and see if they either spend resources they don't have, get random free resources, or get more resources per pick up than their villagers are carrying. That is way way way easier to tell than some "it feels like the ai is outplaying me, so I guess its cheating" strategy.

I'm sorry if this sounds really hard on you, but you should know better than to use the word "proof" when you've failed to rule out the other 1000 possible reasons the ai might be able to outproduce a player other than cheats. I think that's the nicest way I can word that because I seriously think its messed up to post ♥♥♥♥ like this that you've put no thought into and could put people off the game.


Originally posted by Frenky:
No (I think CD version does tho)
But I don t think you can out boom the AI it can play way quicker than you and has its attention on everything (it even lures deer to a tc with a scout)
Does it really? My experience has been that half the time the hardest ai hasn't taken its sheep when I start scouting its base. One time it just fought my scout on a hill for some reason, so I killed it scout for free. I've seen its boar several times and if I wanted I could easily lame it.

yup they ocassionally scout with sheep and lure deer with a given scout

Btw,
AI doesnt that ahead woth regard to the eco-boom compared with my play.
I beated it even with several mirco mistakes 1v1 without drush flush Trush or whatsoever vulnerable to AI
Last edited by Heinrich; Nov 24, 2019 @ 7:13pm
Ashina Nov 24, 2019 @ 7:50pm 
1.Original AI
-Cheat Resources
-Strong Early Game
-Send attacking units in small to large squads.
-Limited to 100-150 population due to AI programming

2.HD AI
-No cheat
-Generally slower in early game, but strong in late game.
- Send units in a stream of units
-Does well in 200+ pop games

3.DE AI
-IDK I don't own DE, yet
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Date Posted: Nov 24, 2019 @ 2:26am
Posts: 36