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Zapotecs are more likely to be added to the normal AoE II: DE timeline than from a Chronicles dlc involving Bronze Age/Iron Age. It is also too early to tell at this point if World's Edge plans on adding more civs in the future that are based on the Middle Ages to AoE II: DE with Forgotten Empires. If more Chronicles dlc is going to be added it is going to be Capture Age, but if if more Middle Ages dlc is going to be added it is going to be Forgotten Empires.
You are correct, but that's why I'm hoping they do Side-stories that reach outside of the main narrative/s. I mean not only could we have the dramas of Classical Mesoamerica, but we could have a return to East Asia with a proper 3 Kingdoms Period (And with so many scenarios, and as many as 4 civs!), or a foundation of the Mauryans and all of those dramas...
Chronicles clearly takes a 3-esque approach following nations and that gives us some flexibility. We can get real specific and we can get real generalist. In light of that I'm not adverse to having several Euro groups that are part of the same peoples! I just disagree with Dynastic naming- like Nanda to Maurya, or Roman Republic to Roman Empire. It feels horribly inelegant, un-narrative.
it would be good to clear up some confusion as to whether or not World's Edge plans on adding more dlc in the future based on Middle Ages civs or if they are only going to make more Chronicles dlc from now on with Capture Age. I already mentioned from a previous comment that Zapotecs could potentially come with a dlc made by Forgotten Empires (based on Middle Ages) instead of Capture Age (based on more Chronicles dlc and before the Dark Age).
The next Chronicles dlc if there is going to be another one is probably going to add more civs from Asia, Europe, and/or North Africa and not from the Americas. Assuming that each dlc only adds three new civs it could potentially take a while before Native American civs even get taken into consideration by Capture Age and World's Edge.
Every civ in that DLC would have a different architecture (African, Indian and SEA). That's nice
I was just thinking that would remove Platemail Armour and Halberdier from it, and introduce another bonus:
-Non siege units benefit from both Infantry and Archer Armour upgrades
It may seem like a lot, but in reality all it would do is give all Tlaxcallan units +1 Melee Armour, after all techs are researched, when compared to base variants.
It would also make introducing Cavalry Armour techs in Imperial not necessary, which feels a lot cleaner on the design front to me.
Also would be cool to get a civ that can actually get Xolotl Warriors in a non conversion dependant way.
Their only way to get Xolotls is with an expensive Castle UT, in the Imperial Age, and even then they have tp upgrade those to Elite too.
The whole Tlaxcalla theme, that Admiral made, was making do with less, but still getting great options.
The Malay are, imo, same as Slavs. But perhaps even more so. Overreaching in many aspects, and encompassing unrelated states and empires. Right now they serve to encompass all of Indonesia, Philippines and Champa.
Javanese being a first break-off point makes sense to me, as they are the most numerous ethnic group separate from Malay.
It would make the campaigns in Indonesia have more than just Malay in them, which would be pretty solid to me, even if it doesn't go further than that.
They really, really seriously do not. There's basically no comparison between Malayans and Javanese, they hail from entirely different areas, with an entirely different culture that just so happens to have followed loosely alike religious traditions.
Literally never thought I'd find myself agreeing with you of all people but, yes, you're correct here. SEA alone is good for at least a dozen civs just on its own. Nusantara spits out... Malays, Acehnese, Sundanese, Borneans, Malukans, Javanese, Balinese, and potentially Bugis and Makassarese if we want to look at groups that only have an entry point late-late in the timeline (Though they would probably be better for 3).
SEA has Mons, Pyu, Meiteis, Chams, and Thai effectively unlisted... for now. That can change, too!...
It would be very awkward.
REGIONAL BUILDINGS, HOOOOO!.... *Ahem*, besides, I never found them that necessary.
Regional Units are cooler.
Also Harbours come from teh Thalassocracy UT, and civs sharing UTs would be called lazy reskins.