Assassin's Creed Odyssey

Assassin's Creed Odyssey

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ZDuB Oct 12, 2018 @ 3:22pm
Angry Joe's Odyssey review
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Showing 106-120 of 123 comments
tmaddox Oct 15, 2018 @ 10:09am 
Originally posted by Queek Headtaker:
I think some people are incapable of criticizing a corporation who makes a product they like. Also, criticizing the corporations would probably mean having to also admit they were screwed by said corporations. Some people find it difficult to admit they were screwed.

Some others just don't care if they're being screwed as long as it feels nice while it's happening.

I personally have no issues criticizing a company if I feel it is warranted but I do my best to not overreact and immediately jump to the worst conclusions and assume a company is out to screw me.

In this case, I am playing the game the way I want to play the game and I am enjoying it. I feel no need to use MT and I don't feel like what I am doing is grinding.

Am I supposed to criticize them because somebody else with a different play style or philosophy complains about it?
deathmaster snikch Oct 15, 2018 @ 10:13am 
Originally posted by tmaddox:
Originally posted by KillingArts:
Seems you didn't even understand the problem. It's not the mere fact that microtransactions exist. But they influence game design. An example are the upgrade costs for gear. It's almost impossible to keep a set of gear and level it up with you, unless you grind a lot. The upgrade cost probably wouldn't be so ridiculously high if there weren't microtransactions. It wouldn't have a negative influence if it was cheaper. Instead of random gear you find you would simply use what you like. No big deal. But instead the game offers you a choice of either using random gear you find (and not using the gear you like anymore) or grinding through countless side missions. It is clearly meant as an incentive to buy some extra resources. Same goes for XP. It seems impossible to just do the main story without side missions. That worked way better in Origins. The booster you can buy for money gives you 50% more XP. 50%! Think about what that such a radical change does to the balance. The right amount of XP gain is probably between vanilla and the boosted version of the game. They change game balance in favor of microtransactions. I enjoy the game a lot, but you can't ignore the game is significantly more grindly than it has to be. And the only obvious reason for this is to get you to buy stuff with real money.

You have no proof that they balanced the gameplay around micro transactions. Of course the other side has no proof that they didn't do that.

I have been perpetually over leveled due to my play style and choices. I have plenty of resources because I have felt no need to constantly upgrade my gear. Shoot I will even use blue armor if I need to and it is better than my epic or legendary gear. I know that I will find better gear as I go and blacksmiths sell cheap epics.

Also, as the game moves more into an RPG genre, it is less likely that you can just do the main quest and ignore all side content. That is the nature of RPGs

So nobody is going to prove, one way or another whether or not they designed the game around micro transactions. The cynics will say "of course they did" and other will say that "they did not".

Many people Like This Character apparently forget it's still totally possible to like/love something, but still give it honest criticism. These days it seems like blind all-or-nothing mentalities are everywhere and even sadly being defended, irrationally thinking their irrationality is somehow "rational.
ositodefelpa Oct 15, 2018 @ 10:17am 
Originally posted by Escapist83:
Originally posted by ositodefelpa:

I do both of those things, but I don't go looking for that many war supplies, because that would be a bit grindy ;-)

Also, the shortage I have is specifically metal.

The amount of resources you get goes up later in the game. I don't know if it's tied to your level or the zone you're in. What level are you?

Level 20. Basically just got to Athens and helped the people for Pericles.
Ollac Oct 15, 2018 @ 10:23am 
I like AngryJoe and his reviews are (used to be?) fun to watch, but he really botched his review of AC Odyssey. While watching it I kept thinking: No Joe WTF you don't know what your're talking about. It's clear he (and the other 2 with him) rushed the game and didn't play it enough to form an informative opinion.

TLDR: Joe u DONE F*KED IT UP!
Last edited by Ollac; Oct 15, 2018 @ 10:24am
tmaddox Oct 15, 2018 @ 10:28am 
Originally posted by Queek Headtaker:
Many people Like This Character apparently forget it's still totally possible to like/love something, but still give it honest criticism. These days it seems like blind all-or-nothing mentalities are everywhere and even sadly being defended, irrationally thinking their irrationality is somehow "rational.

Not true. I have my complaints about the game. Even on the PS4 I have had moments where the game has literally become a slide show. Enemies with fire attacks are overpowered. The quest log is lacking any real functionality. I hate the fact that when your eagle gets more than 20 or 30 meters from you the game goes through a loading screen when you switch back to the character. I think the way you find cultists could be more intuitive.

I could go on, but the thread and AJ review mention grinding and MT and I just don't agree with those points.
Damn Dirty Ape Oct 15, 2018 @ 10:32am 
Originally posted by Queek Headtaker:
I think some people are incapable of criticizing a corporation who makes a product they like. Also, criticizing the corporations would probably mean having to also admit they were screwed by said corporations. Some people find it difficult to admit they were screwed.

Some others just don't care if they're being screwed as long as it feels nice while it's happening.
lol yes. How dare those big evil "corporations" behave like every other business in the world and try to maximize profits for their investors and employees, instead of catering to a never ending stream of cry baby mellenials who have no experience in what they criticize yet are convinced they are on a high horse...

K

Edit: I'll assume you still bought their game anyway, right? ;)
Last edited by Damn Dirty Ape; Oct 15, 2018 @ 10:33am
KillingArts Oct 15, 2018 @ 11:42am 
Originally posted by DrMoebius:
Originally posted by KillingArts:
Well of course I can't really prove it. We can never actually without a doubt prove these things. But we can compare the games to similar games. We can make assumptions. And we can criticise the game based on that. If we suddenly have to make a lot more side quests than in the last game in order to progress (and it definitely feels that way for me), then that's already a good hint. If the game allows me to upgrade my weapons, but then makes that so expensive that I just can't keep up with my character level, then that's also quite the hint. Yes, we don't have hard evidence. We don't have a tape recording of the senior programmer telling the other programmers that they have to up the prices. But there is evidence, and this is fair criticism, if you ask me.

While i do understand your point about keeping Gear somewhat, i can only see roleplay reasons like having your fathers sword. This would only work in a rpg if you can level the weapon yourself or upgrade it trough quest. i dont htink that was their intention becasue a majority likes getting new and better gear as a reward.

What kind of evidence? are you talking about MT or buying weapons from the shop?

Evidence would be like:

In Mission [X] i needed Item [y] from the shop to progress

Let me try to explain again. Let's not even try to find reasons for why we should even use the upgrade mechanic. You seem to want to question the use of it by saying you can only think of roleplay reasons for it, right? Why not go the other way around? This mechanic is in the game. So, if the prices are so high that it doesn't make too much sense to constantly upgrade your gear - then what is even the purpose of it? Is the sole purpose to sometimes upgrade your gear, just to throw it away 2-3 hours later and replace it with better, found gear? And then if you have enough resources you maybe upgrade that set of gear, but since you can't upgrade it all constantly you will throw that away sooner or later, too? We can even discuss this independent of microtransactions. If there were no MT in the game, I would call that bad design. I would say what I am saying now - that the cost for upgrades is simply out of balance. Too high. So high it kind of invalidates the whole mechanic. In order to do that you really have to do all the stuff. All the quests, all the camps, caves and forts, all the exploring. Then maybe you would be able to keep a set of gear. Since the levels are so important in this game and gear gets obsolete so quickly, the implementation of the upgrade mechanic seems rather poor to me. Now, if we again take into account that the game offers resources and boosters for real money, I just have to wonder if that is the reason for this poor design choice. I have to wonder if the upgrade cost would be significantly lower in a world without MT. I certainly see no design reason why it couldn't be lower. Other than MT.

Long story short: let's not question why we should even use the upgrade mechanic. The devs implemented it, so it's fair to criticise its implementation. Let's instead question why it was implemented in a way that, if used more or less constantly, most players will have a constant shortage of resources.

I didn't upgrade anything for quite a few hours. I didn't check, but I bet if I were to upgrade all my gear now, my ~1200 iron ore would be more or less gone. ^^
alrik1119 Oct 15, 2018 @ 11:57am 
Angry Joe has serious mental issues I believe!
deathmaster snikch Oct 15, 2018 @ 11:59am 
Originally posted by tmaddox:
Originally posted by Queek Headtaker:
Many people Like This Character apparently forget it's still totally possible to like/love something, but still give it honest criticism. These days it seems like blind all-or-nothing mentalities are everywhere and even sadly being defended, irrationally thinking their irrationality is somehow "rational.

AJ review mention grinding and MT and I just don't agree with those points.

games like Shadow of War and Star Wars remove the MTS altogether, then they had to do an entire balance overhaul which is a huge sign that they screwed with the game to try to sucker people out of money. Also, if the game is already balanced, like you say about Assassin's Creed, then what is the point of the MTXs.
Last edited by deathmaster snikch; Oct 15, 2018 @ 12:00pm
GrimZippah Oct 15, 2018 @ 12:46pm 
God slayer fetch me a apple or God slayer go slay a few cyclops or God slayer bring me a loaf of bread to Ben Dover on the island of bum buttom just lazy writing by Ubisoft play the game in nightmare worth it hard af but worth it =)
ShocksVR #AirLink Oct 15, 2018 @ 12:49pm 
I don't take advise from Angry Hipsters
Panic Fire Oct 16, 2018 @ 6:31am 
Originally posted by Queek Headtaker:
Originally posted by tmaddox:

AJ review mention grinding and MT and I just don't agree with those points.

games like Shadow of War and Star Wars remove the MTS altogether, then they had to do an entire balance overhaul which is a huge sign that they screwed with the game to try to sucker people out of money. Also, if the game is already balanced, like you say about Assassin's Creed, then what is the point of the MTXs.

The same point they've always had? There have been resource micro transactions in every assassin's creed game since Assassin's Creed 3. I mean seriously how do people keep missing this fact?
Choke me Wesker Oct 16, 2018 @ 7:42am 
People still watch Angry Joe?
wim1234 Oct 16, 2018 @ 7:48am 
Originally posted by Kenny:
People still watch Angry Joe?
only the dumb ones.
KillingArts Oct 16, 2018 @ 7:54am 
Originally posted by Panic Fire:
Originally posted by Queek Headtaker:

games like Shadow of War and Star Wars remove the MTS altogether, then they had to do an entire balance overhaul which is a huge sign that they screwed with the game to try to sucker people out of money. Also, if the game is already balanced, like you say about Assassin's Creed, then what is the point of the MTXs.

The same point they've always had? There have been resource micro transactions in every assassin's creed game since Assassin's Creed 3. I mean seriously how do people keep missing this fact?

Why do you think people missed that, and how does this fact make anything better?
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Date Posted: Oct 12, 2018 @ 3:22pm
Posts: 123