Assassin's Creed Odyssey

Assassin's Creed Odyssey

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Sli solutions? Would this work?
So for final fantasy 15, it doesn’t support sli, but I downloaded a program called nvidia (something? Maybe inspector? Or idk) and downloaded a profile that could run it in sli with occasional graphics issues. For the 4K 60fps with my two 1080ti’s. Could I do the same for odyssey?
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Zobrazeno 115 z 33 komentářů
I never found a profile that worked for Origins so we'll just have to wait and see. In fact, just having the cards connected as SLI (even though the game profile wasn't using it) would cut my FPS in half and cause massive stuttering. It was the only game where even having SLI enabled at the Desktop level caused performance issues in-game for me...
ubisoft confirmed that there will NOT be sli support for oddessey. origins doesnt have sli support either.
SozSurt původně napsal:
I never found a profile that worked for Origins so we'll just have to wait and see. In fact, just having the cards connected as SLI (even though the game profile wasn't using it) would cut my FPS in half and cause massive stuttering. It was the only game where even having SLI enabled at the Desktop level caused performance issues in-game for me...
yep for origin i have to completely disable SLI system wide to even have proper performance on one card. disabling SLI on the program profile didnt work.
|-GabeN-| původně napsal:
ubisoft confirmed that there will NOT be sli support for oddessey. origins doesnt have sli support either.
Yeah I know I’m talking about using a nvidia program to force sli. It wouldn’t be as good as supported sli, but if it’s like final fantasy 15, it should still give a 10-20 FPS boost.
Stout Gaming původně napsal:
|-GabeN-| původně napsal:
ubisoft confirmed that there will NOT be sli support for oddessey. origins doesnt have sli support either.
Yeah I know I’m talking about using a nvidia program to force sli. It wouldn’t be as good as supported sli, but if it’s like final fantasy 15, it should still give a 10-20 FPS boost.
yes but there will be some serious artifacting issues. to the point you would think its a 1st generation in game asset making the game bug out.
yes i had to make the pun :)

same thing happened in origins, when i tried using messing with different sli profiles. and because its on the same engine. i would bet its going to play out the same way
artifact/flickering-wise
Nvidia killed Sli. The sooner you understand that and accept it, the sooner you can move along from it.
TorrentGamer původně napsal:
Nvidia killed Sli. The sooner you understand that and accept it, the sooner you can move along from it.

That's why they put NV Link fingers on the 2080 and 2080ti and support for SLI, because they killed it.
GforceMI69 původně napsal:
TorrentGamer původně napsal:
Nvidia killed Sli. The sooner you understand that and accept it, the sooner you can move along from it.

That's why they put NV Link fingers on the 2080 and 2080ti and support for SLI, because they killed it.

Nvidia can put up as many SLi Bridges/NV Link as they want. As long as the Driver Support is as ♥♥♥♥♥♥ as it currently is you won't profit for even a single moment from it.
TorrentGamer původně napsal:
GforceMI69 původně napsal:

That's why they put NV Link fingers on the 2080 and 2080ti and support for SLI, because they killed it.

Nvidia can put up as many SLi Bridges/NV Link as they want. As long as the Driver Support is as ♥♥♥♥♥♥ as it currently is you won't profit for even a single moment from it.

Nothing wrong with the drivers, the problem is game devs not optimising for it and lazy gamers expecting out of the box solutions.

one other problem is people like you talking garbage, now hush up, this is how well my SLI 980ti's compare to the RTX cards, not bad given the "driver support" is so bad.

https://i.imgur.com/4tq8dtX.jpg
nobody uses sli anymore, its pretty much useless. if you have a new graphics card thats more than enough for pretty much anything
Sirpaller původně napsal:
nobody uses sli anymore, its pretty much useless. if you have a new graphics card thats more than enough for pretty much anything
no its not. even a 1080ti have less than 60fps in 1440p on this game. not even talk about 4k.
if this have sli support then we dont need to set settings down to play.
looks at shadow of the tomb raider. the game on 4k have more than 90% scale in performance using 1080ti sli.
Naposledy upravil Sh4rkill3r; 1. říj. 2018 v 14.10
Sh4rkill3r původně napsal:
Sirpaller původně napsal:
nobody uses sli anymore, its pretty much useless. if you have a new graphics card thats more than enough for pretty much anything
no its not. even a 1080ti have less than 60fps in 1440p on this game. not even talk about 4k.
if this have sli support then we dont need to set settings down to play.
looks at shadow of the tomb raider. the game on 4k have more than 90% scale in performance using 1080ti sli.



102 fps average tomb raider in sli and this gets you 40? Lol, I'll pass till they fix it if they ever do...
Nvidia has stated they are reworking SLI or Nvlink as a global gaming solution to high PPI/high FPS scenarios. I’ve always had SLI systems and find that only about 20% of AAA titles don’t support it. Odyssey is an AMD sponsored game. It’s no wonder there is no SLU support. My question is: how well does this game run on AMD cards given their current offerings...
onmybikedrunk původně napsal:
Nvidia has stated they are reworking SLI or Nvlink as a global gaming solution to high PPI/high FPS scenarios. I’ve always had SLI systems and find that only about 20% of AAA titles don’t support it. Odyssey is an AMD sponsored game. It’s no wonder there is no SLU support. My question is: how well does this game run on AMD cards given their current offerings...
haha funny thing is nvidia cards work better with oddessey than amd xD benchmark after benchmark have shown this to be the case. haha
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Datum zveřejnění: 1. říj. 2018 v 12.12
Počet příspěvků: 33