Unity of Command II

Unity of Command II

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Berlin campaign - Hard difficulty: Wrong STAVKA reserve pool?
I reached the Carpathian Campaign scenario on hard difficulty, despite the dispatch saying that Romanian reinforcements are cheap in this scenario, there are no Romanian (or Czech) reinforcements in any of the HQs (screenshots[imgur.com]) and the units are all surprisingly expensive.

I went to my Classic difficulty save game to double check and in the preparation phase I saw myself buying a lot of Romanian and Czech steps and specialists. So my question is whether this is a bug or an intended feature of the Hard difficulty.

My savefile[1drv.ms]
Last edited by Gelavem; May 11 @ 12:06pm
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Showing 1-4 of 4 comments
tomislav.uzelac  [developer] May 13 @ 1:23am 
Hi, it's not a feature, this is not what you should be seeing in "Carpathian Campaign".

Please check whether you have mods installed, also please confirm that you're on the default branch on Steam.

It could also be an older save: savegames have the content "bake in" when they are started, so you could be seeing an older version of these values. If you start a new game, you should be seeing the correct values.

Cheers!
Gelavem May 13 @ 2:07am 
Hi thanks for the response! Hmm that's weird, I only have the "AMD fix" and a workshop scenario installed, but that was before I even started my classic game last year and I didn't have the issue back then. And yes I'm on the default branch, no beta branches.

I started this save only two weeks ago, does this mean there is no way to fix this for my current save if the content is baked into the saves? It would suck if I have to start from scratch again :')

Edit: and this only started to happen after the third conference, I noticed the really expensive units in Iasi-Kishinev as well but not prior to that.
Last edited by Gelavem; May 13 @ 2:26am
Update: I found a save I made before starting the 3rd conference, the bug is gone with this save after starting Carpathian Campaign! I have no idea how my other save got corrupted 😅
tomislav.uzelac  [developer] 5 hours ago 
OK, that's good to hear, thanks for reporting it being resolved.

Cheers!
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