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It would be nice to have some warning about the importance of upgrading HQs for the purpose of crossing major rivers. It looks as though some missions are completely dependent on this ability.
It will be frustrating if I upgrade the US 7th and the French HQ now and then find a few scenarios down the line that a different HQ requires an upgrade that I didnt prioritise...
In future content (which is landing very soon) we have been more careful to avoid frustrating fail states like this.
Cheers!
The issue I feel is that River Assaults as a level 3 is overpriced ability for the benefit it gives you. If anything Pontoon bridge is way underpriced on the otherhand. On the deployment up phase for a lot of battles I ended up spamming bridges negativing any river defense the map had set up. It actually bit me in the arse at one point when the AI used one to capture my supply hub and an objective.
It doesn't help that the ability is 1 point more than building a bridge. There usually isn't a good reason to send a division across a river over waiting a single turn to use a bridge. It's actually very risky. On the "Battle for Bavaria" scenario I managed to have a single hex not defended after boating a division over, the enemy just attack and I lost that division.
In short, the River Assault ability is too costly to unlock, too costly to use, and too risky to use.
As a suggestion to reorder the Engineering Ability:
US
1.Demolish Bridge/Repair Bridge/River Crossing
2.Entrenchment/River Assault
3.Pontoon Bridge
UK
1.Demolish Bridge/Repair Bridge/Entrenchment/
2.River Assault
3.Pontoon Bridge
Agree on all points. And you will be happy to hear that the river related actions in the HQs have been restructured in the DLC. Better yet: pretty much exactly along the lines you propose:
1. Repair/crossing
2. Demo/Assault
3. Pontoon
This is more fair in terms of cost/benefit and more importantly: no frustrating fail states.
As for retrofitting this into the base game - this is unlikely. We are very busy preparing the DLC and retrofits like this are both very time consuming and can be dangerous, as they can have large and unforeseen consequences.
Cheers!
Imagine this in the real life scenario. It is early 1945, and the Allies are having a large army on the river embankment. Ready to cross the river... The last obstacle before Germany.
And then someone says...uh, sarge... well... it seems we forgot the boats...
It s hilarious...and in beta was also frustrating
I find it hilarious that the engineering of pontoons comes before boats. It's like developing gunpower weapons before bows and arrows.
Pontoon bridging was very standard practice for advanced WW2 armies, but even at the end of the war assault crossings were rudimentary and costly. Even at Nijmegen and Arnhem, we're talking guys going back and forth in rubber dinghies, with engines that often failed and absolutely no protection. It's less about the technical engineering capability, and more about development of doctrine, logistics, coordination and specific assault craft.
Aptly demonstrates the difficulties of bridge-building even when not under fire.
Compared that to the Evergreen Point Floating Bridge which was open in 1963 with a length of 2,350m made easier by being on a lake instead of a sea.