Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As Soviets were also advancing in the East...also weather, and supply issues
And the Allies were indeed fighting against time, time before the germans could regroup their units, time before they could create another fortified defensive line, time before the soviets would take most of Europe... as a general if you fail badly, there's a high risk you'll be pushed aside, sent to another minor front, forced to resign or, in some countries, even worse.
Maybe someone can create a mod and remove the time limit, it's fine, but it''ll also take many of the challenges and realism of this game
I agree, same thing on the Normandy scenarios, you have to take the same place three times in a row! Mt. Cassino should be a bonus objective since the first time...
But I haven't figured out how to make those changes stick in a running campaign. They only seem to go into effect when I start a new campaign.
You may also be able to do more with the mod tools.
but there is only an option to increase the limit with even more nerf, guess some people want to play normal/classic but with more time. maybe we can get a specific option?
other and/or possibility is to get more disadvantages failing the time limit 1-3 turns? total failure 4+?
something like that...