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Note that even with the game and its physics working properly, this is still a notoriously janky experience. You will come across bugs and glitches often, just none of them will screw up necessary-for-progress jumps and make it impossible to proceed. Remember that this is a PC port of a remastered PS2 title whose series later got rebooted. Its a fun game that at the end of the day I really enjoyed, just not without encountering some hurdles.
Animals get constantly stuck in textures. The first T-Rex boss also was stuck in the textures the whole fight and I took him out with guns even though judging by those spikes shooting was not the intended way to deafeat him .
It seems that the centaur fight also was bugged for me. I somehow also slowly shot them down - it seemed that I was doing no damage, but they slowly started to lose big chunks of health eventually. After the fight I watched a video where a centaur dropped his shielf after a succesful headshot. I did many headshots but the shield never dropped. I read though that you could grapple the shield with hook too, but I didn't try it. Seems like a bug either way that I could just shoot them down without turning them into stone first.
Today another game breaking bug at Obelisk of Khamoon level where Lara just doesn't grab the ledge. Found out it was because I had V-sync turned off which I do automatically for any game to not lose any frames. As soon as I turned it on I could of course make the jump on the first try.