Patchman vs. Blue Squares

Patchman vs. Blue Squares

What is NPC AI like?
Just curious how interesting is the AI in this game? has it done anything that surprised you yet? also is this game episodes or a fulle game?
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Hi SavageRose - the NPC AI is fairly advanced and took me like a year to develop!!

It's a three-tier AI system, first tier is goal-based AI, then planning/statemachine AI, then task-based AI like pathfinding, moving, eating, etc.

It does surprise me for example one unexpected behavior was a Sheeple following Patchman over a cliff - not programmed in but you can make it happen (it's even an achievement in episode one)
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Posté le 13 juil. 2018 à 8h36
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