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So then, it's probably best to grind to 99 for your Base class, then just go ahead and promote to Super God as quickly as possible?
atm super god lvl 54
statwise i can say that lvl 99 will be worth it for sure. if i calculate what i got now till 99 i probly have 10k attack at max lvl.
no clue about the skills though.
10k attack power is still pretty ridiculous. I'm using 4 star custom cards, and the most PWR that they have is 7,000.
You can easily make up the difference with accessories, such as stat boosting items.
The custom SS3 Broly I'm using has the Stolen Saiyan Power ability, and a God Level stat booster. He can do 99,999 damage with his Super Attack, which pretty much destroys anything it hits. And with my 7 Torential Magic carriers on my deck, I can use his super move on the first turn for a one shot kill!
That's why I said, the only benefit I can see to maxing out every class level is for online PVP (where equipment is banned), and that's ONLY if you plan to use your Avatar as part of your deck.
EDIT: Also, your Allies don't even seem interested in reaching level 99, either. They promote to Super Class right after hitting level 15, and there doesn't seem to be any way to tell them to stop. Granted, they don't have the same drawback of resetting to level 1 that you do...
It would seem like you can. I don't remember the thread, or poster, but somebody told me that after reaching Super God rank, they got to level 40 and unlocked a bunch of new abilities.
The only new ability that is restricted to class rank that I know of is at Ultimate rank. If there's any other tiered abilities that become available, I have yet to see them.
And since each tier requires more experience than the one before it, it seems like grinding to 99 for Base is the most efficient for unlocking your regular class abilities. Skip the Super Class grind and go straight to Ultimate, so you can get your new ability, then maybe grind again, or just go straight to Super God.