Ni no Kuni Wrath of the White Witch™ Remastered

Ni no Kuni Wrath of the White Witch™ Remastered

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Greywolf Sep 7, 2020 @ 9:31am
Getting the most out of familiars? Which are the best familiars what is the best way to level them?
Do I need to grind EVs and IVs? Do they have hidden stats and does the sign of the familiar matter? I have heard that you should wait till the first form of your familiar is maxed out before evolving but the Sage calls me names and wont let me continue until I evolve my Mite, is my Mite ruined now?
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Valkinaz Sep 7, 2020 @ 11:38pm 
there is no EV or IV in game.

Signs do matter as they boost damage to and from other signs. For example moon sign do +20% damage to star familiar and get +20% from attacks of sun familiar. At high levels that rather noticeable numbers

When you evolve familiar you keep 10% of previous form stats. That means if you lvl familiar from 90 attack to 100 your new form will have +10 attack instead of +9 compared to wild catch. So its not THAT important unless you want absolutely best familiar possible which is not exactly needed for story missions
Last edited by Valkinaz; Sep 7, 2020 @ 11:42pm
Dewa_Kulkas Sep 8, 2020 @ 12:06am 
Just tame Dinoceros and you'll not regret it EVER
Freezpior Sep 11, 2020 @ 6:01pm 
I have 3 dinoceros lol
Valkinaz Sep 12, 2020 @ 2:41am 
While not perfect comparacement dew to some amount of stat randomisation, still somewhat telling:

Two freshly caught mites. One is metamorphed ASAP(Left one), other is maxed. Final form Dynomite in both cases
https://imgur.com/a/BRv2zfd

All hail tokocold
Last edited by Valkinaz; Sep 12, 2020 @ 4:51am
Gamerzilla Sep 12, 2020 @ 10:35pm 
I was able to beat the game and +game content with the starter 3 and randos I picked up along the way (1 tank, 1 heals, 1 dps type for each person) and really didnt struggle except for certain cheesetastic fights... cough last story boss phase cough. I never felt the need to grind out levels for Dino's and othr OP familiars but I did it anyways for giggles. It shaved maybe 10% off the time it took to kill the final postgame boss. Thats about it...
As long as you defend on time or tank the bosses hits with a high defence familiar who can taunt, the damage they deal is trivial except one *ususally* telegraphed move per boss that is designed to be blocked. An easily tamed Megalith has so much defence it takes 1 damage from the final story boss attacks and can continually spam taunt and then defend to keep all non-aoe attacks off your other party. Pair that with extra stamina equipment and say a poison proc and your good to go. Also one if its evolves can cast ressurect.
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Date Posted: Sep 7, 2020 @ 9:31am
Posts: 5