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As someone who does enjoy the game, I find the animation/graphics style to be pretty awesome. Overall, I think it plays a lot like a traditional JRPG (like Dragon Quest), and I generally enjoy those. Most everything you'd find in a game like that, you find in NNK: a bit of grinding, some fetch quests, save-world-story, etc. If you don't care for that stuff, then yeah, you won't like it.
But overall, for a game of its type/genre, it is a standout title. But yeah, some or a lot of that has to do with it being a Studio Ghibli collaboration.
I wonder what it was about the sequel that got me to finish it, though I have to admit that it was painful at the end and I was bored to tears.
I understand your frustration, but if you really want to give the game a good try, you have to play through to the end. The story is good, but it does require some suspension of disbelief and some imagination on your part. It's a fairy tale after all.
Also it was originally a DS game but only released in Japan, because they didn't want to translate and print an English copy of the book it came with.
Out of curiosity, in my current game I'm between LVL 21-24 and Shadar wipes my team out; am I super under leveled or am I just fighting improperly and missing some sort of key element? I feel it's the former, but I wouldn't be surprised if it was the latter.
This game is beautiful (and from my perspective, better than the 2nd one)
24 is the level I was when I won the fight. Some things I did to prep:
Make sure you have equipped, evolved, equipped skills, and re-leveled the familiars you use (don't have to re-level them all the way to 24, but 18+ probably).
For Oliver, I mainly used Mite (although a magic attack familiar would probably be better, I wanted a good defender). Esther used the lemur for attack and her bird for support. On the bird, I made sure it had both heal spells equipped. (If you have a familiar with better heals, use it instead). Slaine just had his red ogre guy.
For equipment, Shadar uses the elements of fire, wind, and his most powerful spell is water. For you, you will definitely want to defend against his water/blizzard attack and prioritize anything that gives your familiar Fire or Wind resistance, but for your allies, prioritize Water, then Fire, then Wind. I know one of Esther's familiars (I think the bird) with equipment could get resistance to 2 of those elements which was really handy.
For tactics, I played Oliver / Mite and told the others to "Do what you want". I find that generally gives a good balance between doing damage without being too reckless. As Mite, I basically just did normal attacks and mainly focused on defending all the blizzards - these give chances for golden glims which deal massive damage. As Oliver, I would mainly assist Esther with heals and wait for Mite to recharge.
Minor spoiler, too, if you're disheartened because it looks like you're not even close to the end of the fight: You don't need to get through his whole HP bar, you only need to take out about 30-40% of his life and a cutscene will happen
I dont like witcher the combat sucks the story bla bla bla
I dont like final fantasy 7 its overrated and bla bla bla
Persona is for weebos bla bla bla
Dude its fine not to like the story, the character and the world - or even the combat. we cant change your personality, just move on from it then!
I always found zelda games to be overrated and weird (even though I loved zelda 64 as a kid) but I just ignore them now.
Well, sort of. Immediately after that fight they give you better combat AI options that really never should have been progression-gated, and that changes up fights a lot. I can see where early game it's a struggle in fights because you can't tell your allies to guard the strong attacks.