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Especially on heavy physical dungeon
My skill on evading is not as good. So usually my body and helmet I will choose based on the dungeon I going.
Add a boon should have around 60-70% resist of certain element.
the best defense in outward is offense.
or movespeed. the king of outward stats.
I did the same thing, I carried both trader and blue sand set. In roleplay it is very smart, one traveling gear and one fighting gear. whole imerssion brakes when traveling gear is much more effective than fighting gear :D :D Even in malee fights.
Yes you are right, heavy armor is acceptable but with swift boots. that is lame man, I did not want mish-mash sets on me. It should not be like this.
I never pleyed mana class, I am a primal. :D It is funny if mages have most use of Heavy armor :D
The actual mage gear only reduces mana costs. Heavy armor are the actual gear that gives the best damage boost.
Dodge is a 100% armor, that work on spell and regular attack. It's difficult to beat that.
Also, if the enemy is dead, you take 0 damage.
So, I just go full aggression, and murder stuff before they murder me, while dodgning the big hits.
Some build can also staggerlock (chakram) and win. Other have so much damage everything else is irrelevant (dagger).
Also this. The helmet is a total waste. I usually pick up the [colored] mage hat (depending on legacy and use).
The "spirit of..." enchantment (depending on what you want) is quite powerful (+25% of the chosen damage type).
Also, there are no "taunt" skill. The mob can swap to your "squishy" friend, and there is little you can do. The aggro in this game is fairly basic, and IIRC it boils down to "closest and highest damage". Which mean your no damage tank is going to struggle to get the aggro, while the other guy will get all the attention.
Honestly, my most tanky build are my dagger build (everything dies too fast) and the chakram build (everything is send to staggerland). An ennemy that is dead or staggered can't do damage, it's the best tank there is.
Easiest example to test if someone apply bleed and burn.
The enemy will never switch target due to the constant damage tick by that player.
Outward is all about preparation and potions and foods include that.
Proper armor and buffs will literally make you immune to damage.