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Are you experienced?
Do you have a playstyle on mind?
Do you want to use magic or not?
Do you want to be aggressive or defensive/reactionary?
There is no "IWIN" skill.
And knuckles do have their own skill, prismatic flurry.
The 1-h axe, 1-h sword and 2-h club ones are also pretty solid imo, the parry ones can be good but not great as a new player.
Worst imo are Polearm (you can't get rage and discipline yet probably), Bow, 1-h mace (elemental infuse? doesn't work on early enemies and is a pretty meh skill anyway)
Well yes, there is no "i win" skill, but that doesn't make different options better than the others... for example a 1h mace skill, which is clearly worse than many different ones.
you can get all the skills out in the world though, so you never miss anything regardless of what you pick.
For sword because it's quite good, makes swords compensate for their lower damage, low cooldown, gives pain and also harder to get.
Juggernaut because knocking enemies around is fun + confusion and i like the moveset of the weapon class in general.
Rage because rage is good.
Otherwise moonswipe is an idea, but it gets bonus damage from rage and discipline, which you won't really get too many ways to access at the beginning, so not much point unless you want to buy a lot of potions. Even then I'd rather get rage since the halberd moveset is quite good on it's own and then get more impact.
The rest aren't that worth it/too easy to acquire.
the skill is usually sold in... blue chamber city by the tatooed guy at the blacksmith.
so not hard to get anyways.
there for my 1st weapon usually is the fang club
which is replaced by the brutal club as soon as i do the northern or southern bandit camp.
my reason for that is i like doing the ghost pass early on.
and ghosts do atk with ethaerl dmg which they are weak to.
so you block one of them n can destroy them for 3min without using potions.
if you are in a coop session you can also try the elec lobster or the electric cave in the south east.
Yea, it's a good weapon, but the question is about the weapon skill and i don't really find halberd's skill reliable early on. So i would prefer getting rage when planning on using halberd.
It's just a 360 attack, not sure what's unreliable about it. It's pretty bog-standard as far as skills go. Though its fair that a universal damage buff is going to be more preferable. MOST of the weapon skills probably aren't as overall useful as enrage.
Some of the other special weapon skills are pretty strong in comparison, like 1h swords get to do double damage and decrease enemy physical resistance. 2h swords have a pretty nice counter attack that does a bunch of impact, etc. Still less good than rage because it's a weapon independent buff, but probably stronger against single target fights if they're giving you trouble.
I thought 1h mace was pretty bad, but that was a neat idea above about how it lets you get through ghost pass really easy (though there are a couple spiritual varnish inside ghost pass anyway, but it still sounds handy).