Outward

Outward

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ahseph Nov 18, 2019 @ 4:40am
Do you consider it a cheat to use internet for recipes?
I was having self-contained fun until dying 10+ times and looked to wiki for some directions, soon page after page linked to recipes to make better stuff..

Now I find myself copy pasting the whole food/alchemy recipes on a piece of paper to refer...and a cheater-feeling boils inside of me.. I don't like to cheat..

How do you guys overcome/play? Spending your hardearned silvers buying recipes? Trial and error with different combinations?
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Showing 1-15 of 16 comments
Mrrshan68 Nov 18, 2019 @ 5:50am 
Nah when it comes to directions/recipes/ enemy weaknesses etc the wiki is fair game.
I mean realistically this would be the kind of stuff you could ask the townsfolk and they would happily tell you.

I’ve always found it odd that when some guy hires you to go into the lizard cave to fetch his groceries he refuses to mark the stupid thing on your map or tell you the local lizards like poison and hate fire.
I mean does he want the job done or not?
ahseph Nov 18, 2019 @ 7:03am 
Originally posted by Mrrshan68:
Nah when it comes to directions/recipes/ enemy weaknesses etc the wiki is fair game.
I mean realistically this would be the kind of stuff you could ask the townsfolk and they would happily tell you.

I’ve always found it odd that when some guy hires you to go into the lizard cave to fetch his groceries he refuses to mark the stupid thing on your map or tell you the local lizards like poison and hate fire.
I mean does he want the job done or not?

Well looks like there are some inspirations / answers in your reply.
1. More NPCs or NPCs randomly revealing recipes
2. Make the recipes cost lesser, 25-50 silvers for a food recipe is really expensive, it is likely players won't buy, save their silvers for training skills and turn to wiki, whereas 5-20 silvers could be a better range players would consider spending to "know" / unlock recipes.
3. Remove those recipes in vendors, recipes only shared by NPCs (even for a few coins)
4. I have been to the Vendavel Fortress prison and it is really good fun more of these will be good.
Last edited by ahseph; Nov 18, 2019 @ 7:04am
lasyan3 Nov 18, 2019 @ 11:07am 
Well I had the plan of making a mod to discover recipes as the player loots materials (for example the player loot some wood and discovers the recipe of the plank shield). Kind of "Self-Educated" mod :)
The chance to discover would have been based on item's value, but I quickly had to admit the only viable way to do it was to hardcode the chances to be sure recipes were not to easy/hard to discover (for example, the Fang Club needs Iron Mace, Predator Bones and Linen Cloth ; in my opinion, you should be able to unlock the recipe only when looting the predator bones because linen is too common and iron mace is not a material).
What do you think?
Bandy Nov 18, 2019 @ 2:30pm 
To OP, you will be the only one cheated by looking these things up, and so think you have your answer (post title). Not being judgmental, we all tend to look things up after a period of frustration, but you have to know when to stop, otherwise the true reward of discovery will be denied.

I can't imagine what it was like to play a game like original Dark Souls without cribbing some notes to figure out how to make something like Quelaag's Fury sword... I mean, who figured that out? I looked online and still manged to screw up first time... LOL

as far as lasyan3's mod idea, it sounds very reasonable. Not much in the way of mods at nexus for this, and tend to be rather old/abandoned, so is the Outward mod community elsewhere?
Last edited by Bandy; Nov 18, 2019 @ 2:38pm
Doc Snails † Nov 26, 2019 @ 7:17am 
Originally posted by Bandy:
To OP, you will be the only one cheated by looking these things up, and so think you have your answer (post title). Not being judgmental, we all tend to look things up after a period of frustration, but you have to know when to stop, otherwise the true reward of discovery will be denied.

I can't imagine what it was like to play a game like original Dark Souls without cribbing some notes to figure out how to make something like Quelaag's Fury sword... I mean, who figured that out? I looked online and still manged to screw up first time... LOL

as far as lasyan3's mod idea, it sounds very reasonable. Not much in the way of mods at nexus for this, and tend to be rather old/abandoned, so is the Outward mod community elsewhere?
I usually agree with this sentiment, but this game does not reward you in any meningful sense by buying/looting recipe's. Theres very little satisfaction in an RNG chest with a random recipe.

Out of all the mechanics in this game, alchemy/cooking are probably the most mundane. Don't feel afraid to skip the part of either waiting patiently for the recipe you need to finally appear in a chest/trunk, or wasting your hard earned silver on a 50 coin purchase.
Reizo Icefield Nov 26, 2019 @ 9:31am 
Originally posted by loveiswutigot:
Originally posted by Bandy:
To OP, you will be the only one cheated by looking these things up, and so think you have your answer (post title). Not being judgmental, we all tend to look things up after a period of frustration, but you have to know when to stop, otherwise the true reward of discovery will be denied.

I can't imagine what it was like to play a game like original Dark Souls without cribbing some notes to figure out how to make something like Quelaag's Fury sword... I mean, who figured that out? I looked online and still manged to screw up first time... LOL

as far as lasyan3's mod idea, it sounds very reasonable. Not much in the way of mods at nexus for this, and tend to be rather old/abandoned, so is the Outward mod community elsewhere?
I usually agree with this sentiment, but this game does not reward you in any meningful sense by buying/looting recipe's. Theres very little satisfaction in an RNG chest with a random recipe.

Out of all the mechanics in this game, alchemy/cooking are probably the most mundane. Don't feel afraid to skip the part of either waiting patiently for the recipe you need to finally appear in a chest/trunk, or wasting your hard earned silver on a 50 coin purchase.

Preety much this, game rarely give you recipes as a quest reward and there is no NPCs that can teach you recipes if you ask them. You won't even get any hint about a potential recipe.
Like with Strange rusted sword, good luck trying to craft it in to a Brand.

Not to meantion that most of the end game recipes for gear don't follow any logic or reason, its just a colection of random boss drops.

So its either randomly puting in ingrediens or just looking it up on the net.
Last edited by Reizo Icefield; Nov 26, 2019 @ 9:36am
Ysthrall Nov 26, 2019 @ 10:57am 
Crystal mana was the one that drove me here looking for a recipie or drop.... after a lot of searching, pestering merchants, mining mana stones, mugging mages....
Bandy Nov 26, 2019 @ 2:11pm 
Originally posted by Reizo Icefield:
... So its either randomly puting in ingrediens or just looking it up on the net.

Waiting to start this game on coop this weekend with my son. So that's sad to hear, it looks like it really needs a good modding over, or devs to give a crap and make it a game worth playing rather than cribbing notes from gamewiki...
Last edited by Bandy; Nov 26, 2019 @ 2:11pm
Doc Snails † Nov 26, 2019 @ 2:20pm 
Originally posted by Bandy:
Originally posted by Reizo Icefield:
... So its either randomly puting in ingrediens or just looking it up on the net.

Waiting to start this game on coop this weekend with my son. So that's sad to hear, it looks like it really needs a good modding over, or devs to give a crap and make it a game worth playing rather than cribbing notes from gamewiki...
I wouldn't say this part of the game warrants implying the game isn't worth playing, you'll find tons of enjoyment with this game especially with your kiddo, it should be just difficult enough to keep you guys both challenged, and the alchemy/crafting isn't the biggest part of the game, crafting mechanics are very very basic in the game. You'll still end up probably really enjoying this game co-op wise.
Ysthrall Nov 26, 2019 @ 3:54pm 
Indeed. 95% of the time, you will either work out, be told, or be able to buy, the recipie that you need.
The game cheats you out of 25-50 silver for recipies you get for free on the internet. You know what you can buy with 25-50 silver? Backpacks, weapons, life saving potions etc!

So I think it's fair that you can give the game the finger and get it for free.
Pinkkifantti Nov 26, 2019 @ 5:14pm 
There is always room for little bargain, when the vendors buys your ♥♥♥♥ for 8 silver and sells it for 25.
Yria Nov 27, 2019 @ 1:08am 
using the internet for gaming is always cheating
no excuse allowed
Daynar Nov 27, 2019 @ 1:41am 
I typically try to avoid using the internet for help on my first playthrough, but give in after I beat the game or if I want to make another character.

On my first playthrough I mostly just bought recipes or experimented. A lot of items will mention what they can be used for in this description (used for crafting potions, used for spears, etc) items of the same type often have very similar recipes. If you know how to make a fang weapon you can probably figure out all other fang weapons. You can also figure out if a weapon or armor exists by looking at the names of the recipes. Food and potions are the exception to this and are all over the place. Although I got a decent amount as loot and from quests. Money also ceases to be as much of an issue mid to late game. Once you are able to clear dungeons you can easily get enough gold to buy whatever you want.
Originally posted by Yria:
using the internet for gaming is always cheating
no excuse allowed

https://youtu.be/bI_QfCgpQ_o?t=16

Skip to 16 sec.
Last edited by [GRVTS]Fat Bastard; Nov 27, 2019 @ 2:09am
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Date Posted: Nov 18, 2019 @ 4:40am
Posts: 16