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번역 관련 문제 보고
https://outward.gamepedia.com/Equipment
https://youtu.be/fTDj2jGmzcQ
Rune magic has a few similarity with the signs, as it has defense, ranged attack, trap, and as addition, you can conjure up a one-handed or two handed sword from thin air :)
Spellblade has one very nice skill, what lets you shoot projectile from a magically enhanced weapon, and it will be the same element the weapon is enchanted with.
The rest: find out :D
I'll check out these links later, the video and equipment sections are quite spoiler-y
Sounds great! This kind of general guideline is what I've been looking for
This doesn't fit at all with what the OP is asking for.
You could perhaps look into warrior-monk. Using the block and parry skills to gain a physical buff and then throwing in chakram spells from your offhand. This lets you use a 1 handed weapon, and an on demand quick form of spells. Flamethrower is also an expensive alternative.
Magic is intentionally not quick or filling in what you are asking for at all. Chakram magic requires the buff, Rune magic requires multiple skill uses and setup, sigil requires a lot of prep and pre-knowledge, hex itself requires building up debuffs to cash in for big damage.
All having massive damage and being super effective - but also not what you're looking for.
I would recommend giving a 1h and gun build a try. Changing spells to magic bullets, and you'd essentially have the playstyle you're looking for.
I usually prefer pairing magic with agile swordplay because it offers deeper gameplay and variation.
And coincidentally the rune trap spell is the same two runes, just reversed. That is in case the enemy is too near, as the trap has a strong push element in it too, so they need time to recover, what is usually enough to recast either spell.
out of mana? out comes the dagger/shield.
I'll give it a try, thank you
It basically doesn't matter for your first char where you kind of want to try everything.
You only have 8 quick slots at a time anyway.
basic tips:
-always sacrifice 1-2 for mana - it opens up possibilities even for melees (boons)
-try the lantern hand-grenade skill ^^