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You could try enabling the dev console which allows you to load previous saves.
https://steamcommunity.com/sharedfiles/filedetails/?id=1705258540
Also for doing it manually https://steamcommunity.com/sharedfiles/filedetails/?id=1699250248
Try something for me. I have been trying to reproduce this bug (i have failed so far). My working theory is that somehow you've stumbled onto a local multiplayer menu that isn't in use. Actually start a new game (back up your save file first if you're worried). Once in the game, hit "escape" and then click "stop split." If the "stop split" grays out, but the splitscreen does not end, you may have to manually quit with the second player (hopefully you have a controller you can hook up in that case). After that, quit to menu and see if it fixes the [LOC] bug.
Just wanted to say thanks for this reply. It was, indeed, the answer. Disable 'Debug Localisation', restart the game and the [LOC] tags are gone. My kid had clicked on everything in the debug menu while I was away! Not sure why the later responses in this thread didn't pick it up, but hopefully this helps somebody.
1. Open outward and create a character, this will create a new serialized folder for your machine (EG: WHERE THE SAVES ACTUALLY GO)
2. In the file that was just created copy paste the characters from your old computer in THERE
3. The game will only read game saves from the newly created game save folders, copies of this directory will not work.
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