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翻訳の問題を報告
As right noticed,chakrams is complete garbage for mage spec, cause of their range that requires almost melee, good impact resistance and some protection.So for meele spec-you waste your offhand slot. Does chakrams better than shield, dagger, pistol or latern? I doubt it. Chakrams consume you mana: 5, 8, 20 so you need to spend a lot in mana as meele - is it worth it?And perhaps the main reason why chakrams are bad, cause of their mechanics: chakram abilities are linear - they simply cant travel down slopes or inclines, such as staircases. It means that every other ranged skill/weapon has more advantage over chakrams.
Actually, yeah, I'd say it's better than a shield, dagger, or pistol. Much faster cooldowns than any of them, higher damage, generally higher impact damage as well (I literally can one-shot a giant's full stability bar with Chakram Arc, and it has like a 5sec cooldown). Pistols hit harder, but not with the sort of reload time they're stuck with. The linearity of the attacks doesn't matter at close range, and like I said, they're more like a long-reach melee attack than a ranged attack. I would say it's only real drawback is that you have to essentially branch into magic on an otherwise-non-magic character, which is a bit counter-intuitive.
And like a melee attack, they don't have to worry about being stopped by hitting an enemy corpse or the edge of a piece of terrain, or anything similar. They hit everything in their attack arc, through multiple enemies even. Dagger actually might be stronger in the sheer sense of maximum damage potential, but dagger is heavily reliant on having the right combos and status effects on the target to justify their damage, and don't handle groups of enemies as well.
Yeah, I was using it with the skycrown as well. Basically destroyed the stability bar of everything. I've never seen anything else able to so reliably and consistently drop a stability bar on an enemy right after they've stood up.
For the most part, I’d agree with you. Yet there are some ways to make things great. My example above is one of them. I used the Skycrown with Crimson Plate armor. I had no need for a shield, as my damage was too great to even worry. The Frozen Chakram causes elemental Vulnerability, so a quick hit with that can make your elements do some nice damage. It sucks that they aren’t a bit more ranged, but then again, some nice AOEs are close range as well. A quick Chakram spell followed by Spark inside a Wind Sigil, for example = Peace out, beyotches.
So far they're easily one of the most powerful weapons I've used. I'd argue people haven't been using them correctly. So far I've made a new character, gave her a kazite chakram, philosopher skill line, and runic armor, and she's steamrolled everything so far. 3-shot the tuasar in conflux mountain without getting hit and without much trouble, killed a wendigo already. Just +2 mana (-10 health/stam for 40 mana) and the regen passive from philosopher and she never runs out of mana.
Not sure what is weak about 2-3 shoting a tuasaur or one-shotting a giant's stability bar. Should I go after the royal manticore with just one class or something?
If you have 20 pistols, sure. Otherwise you're still running away to reload. Using discipline is not a drawback, it's a 15% physical damage buff and a counter. It's worth using entirely on its own, and most melee builds will want it for monk anyways.
'Fall off as time goes on' against what? I've already tested it against seveal of the tougher enemies. And so far I haven't been running or kiting anything. Like I already said twice, it functions best like a melee weapon.
For someone who is so eager to shoot down other people's ideas, you're sure quick to dodge providing anything concrete to test your 'veteran builds' against.
If an obsidian pistol is really supposed to be an example of anything, then you definitely haven't put any real time into testing this. If what you ACTUALLY mean is you need an obsidian pistol, a chimera pistol, and two ornate/cannon pistols, I'm pretty sure that's not a minimal investment.
So your superior build is to take way longer kiting enemies around while they slowly burn to death? Why not just call 'laying down a million tripwire traps' a build? It's even easier to get and fuel than pistols. Not sure why you keep talking about ranged combat either. It's not a ranged combat build.
If you say so. I just tested it out against the trog queen, and I'm not sure what good fire DOTs would do against the healing, or how you'd reload very much with all the trogs attacking.